|
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| Quantum Tower
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Type: Pillar
Passive skill
Each turn 3 random quantums are generated. Gain 3 extra quantum when you play this card.
|
| Buy/Sell: Impossible/1156
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| Dagger
|
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Type: Weapon
Damage|Life: 2|1 (when animated)
Active skill
Dagger:
Deal 1 extra damage if you have a Death or Darkness mark. Passive skill
Weapon: Deal 2 damages at the end of every turn Every mark has a Dagger in the starting deck.
|
| Buy/Sell: 24/16
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| Dirk
|
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Type: Weapon
Damage|Life: 4|1 (when animated)
Active skill
Dagger:
Deal 1 extra damage if you have a Death or Darkness mark. Passive skill
Weapon: Deal 4 damages at the end of every turn
|
| Buy/Sell: Impossible/1156
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| Short Sword
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Type: Weapon
Summon Cost: 1 random quantum Damage|Life: 3|2 (when animated)
Passive skill
Weapon: Deal 3 damages at the end of every turn
|
| Buy/Sell: 55/37
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| Long Sword
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Type: Weapon
Summon Cost: 1 random quantum Damage|Life: 6|2 (when animated)
Passive skill
Weapon: Deal 6 damages at the end of every turn
|
| Buy/Sell: Impossible/1157
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| Hammer
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Type: Weapon
Summon Cost: 2 random quanta Damage|Life: 3|4 (when animated)
Active skill
Hammer:
Deal 1 extra damage if you have a Gravity or Earth mark. Passive skill
Weapon: Deal 3 damages at the end of every turn.
|
| Buy/Sell: 56/38
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| Gavel
|
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Type: Weapon
Summon Cost: 2 random quanta Damage|Life: 6|6 (when animated)
Active skill
Hammer:
Deal 1 extra damage if you have a Gravity or Earth mark. Passive skill
Weapon: Deal 6 damages at the end of every turn.
|
| Buy/Sell: Impossible/1158
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| Short Bow
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Type: Weapon
Summon Cost: 2 random quanta Damage|Life: 3|3 (when animated)
Active skill
Bow:
Deal 1 extra damage if you have an Air mark. Passive skill
Weapon, Ranged: Deal 3 damage at the end of every turn. Ignores Wings shield.
|
| Buy/Sell: 56/38
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| Long Bow
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Type: Weapon
Summon Cost: 2 random quanta Damage|Life: 6|4 (when animated)
Active skill
Bow:
Deal 1 extra damage if you have an Air mark. Passive skill
Weapon, Ranged: Deal 6 damage at the end of every turn. Ignores Wings shield
|
| Buy/Sell: Impossible/1158
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| Shield
|
|
Type: Shield
Cast Cost: 1 random quantum
Passive skill
Shield: Reduce damage by 1.
|
| Buy/Sell: 25/17
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| Tower Shield
|
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Type: Shield
Cast Cost: 5 random quanta
Passive skill
Shield: Reduce damage by 2.
|
| Buy/Sell: Impossible/1161
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| Malignant Cell
|
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Type: Creature
Damage|Life: 1|1
Active skill
Infest:
Generates a new malignant cell every turn. This card is not available in the bazaar. Produced when a monster dies due to Aflatoxin.
|
| Buy/Sell: -/-
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Relic
|
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Type: Spell
Cast Cost: 1 random quantum
Spell effect
The remains of what was once a valued creature or artifact. Probably still worth a few coins. This card can be won by the card spin from a Top 50 enemy deck if the deck contains special cards (nymphs or additional element mark cards). The only use of this card is selling it in the bazaar.
|
| Buy/Sell: Impossible/65
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Relic (Upgraded)
|
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Type: Spell
Cast Cost: 1 random quantum
Spell effect
The remains of what was once a valued creature or artifact. Probably still worth a few coins. The unupgraded version of this card can be won by the card spin from a Top 50 enemy deck if the deck contains special cards (nymphs or additional element mark cards). The only use of this card is selling it in the bazaar.
|
| Buy/Sell: Impossible/1025
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Shard of Integrity
|
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Type: Shard
Cast Cost: 5 random quanta Damage|Life: +|+
Shard effect
Combine all the shards in your hand to form a shard golem. The golem's damage, life and abilities depend on the combined shards.
|
| Buy/Sell: Impossible/149
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Shard of Integrity (Upgraded)
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Type: Shard
Cast Cost: 4 random quanta Damage|Life: +|+
Shard effect
Combine all the shards in your hand to form a shard golem. The golem's damage, life and abilities depend on the combined shards.
|
| Buy/Sell: Impossible/1300
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Shard of Bravery
|
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Type: Shard
Cast Cost: 5 random quanta
Shard effect
Your opponent draws 2 cards, 3 if your mark is . Draw an equal amount of cards. You can draw up to as many cards as many empty slots are in your opponent's hand.
|
| Buy/Sell: Impossible/149
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Shard of Bravery (Upgraded)
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Type: Shard
Cast Cost: 3 random quanta
Shard effect
Your opponent draws 2 cards, 3 if your mark is . Draw an equal amount of cards. You can draw up to as many cards as many empty slots are in your opponent's hand.
|
| Buy/Sell: Impossible/1299
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Shard of Focus
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Type: Shard
Cast Cost: 7 random quanta Damage|Life: 0|1
Active skill
Accretion:
Destroy a permanent and gain +0/+15. Turn into a black hole if HP>45.
|
| Buy/Sell: Impossible/151
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-->
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Shard of Wisdom
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Type: Shard
Cast Cost: 3 random quanta
Shard effect
Target an immortal creature. The target creature now deals spell damage and gains +4/+0. Damage of the target creature is dealt as a spell: goes through all but reflective shields.
|
| Buy/Sell: Impossible/147
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Shard of Wisdom (Upgraded)
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Type: Shard
Cast Cost: 1 random quantum
Shard effect
Target an immortal creature. The target creature now deals spell damage and gains +4/+0. Damage of the target creature is dealt as a spell: goes through all but reflective shields.
|
| Buy/Sell: Impossible/1297
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Mark of Entropy (Card)
|
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Type: Pillar
Passive skill
Each turn is generated One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.
|
| Buy/Sell: Impossible/4
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| Entropy Pendulum
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Type: Pillar
Passive skill
Alternately generates and 1 quantum matching your mark.
|
| Buy/Sell: 24/16
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| Maxwell's Demon
|
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Type: Creature
Summon Cost: 5  Damage|Life: 3|2
Active skill
2 : Paradox
Kill the target creature if its attack is higher than its defence Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: 59/41
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| Maxwell's Demon (elite)
|
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Type: Creature
Summon Cost: 5  Damage|Life: 3|5
Active skill
2 : Paradox
Kill the target creature if its attack is higher than its defence Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: Impossible/1161
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| Dissipation Field
|
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Type: Shield
Cast Cost: 3 
Passive skill
Shield: Use your quanta to absorb damage from physical damage sources.
|
| Buy/Sell: Impossible/1159
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| Chaos Seed
|
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Type: Spell
Cast Cost: 1 
Spell effect
A random effect is inflicted on the target One of the following effects is applied to the target: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Reverse Time, Gravity Pull
|
| Buy/Sell: 25/17
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| Chaos Power
|
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Type: Spell
Cast Cost: 1 
Spell effect
A random bonus in attack power and health is granted to the target The random bonus is at least +1/+1, +5/+5 maximum.
|
| Buy/Sell: Impossible/1157
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| Nova
|
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Type: Spell
Spell effect
Generate 12 quanta. 1 for each element. Do not cast more than twice per turn. When played more than twice in a turn generates singularities for each additional nova.
|
| Buy/Sell: 24/16
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| Supernova
|
|
Type: Spell
Cast Cost: 2 
Spell effect
Generate 24 quanta. 2 for each element. Do not cast more than once per turn. When played twice or more times in a turn, generates singularities for each additional supernova.
|
| Buy/Sell: Impossible/1158
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| Antimatter
|
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Type: Spell
Cast Cost: 8 
Spell effect
Invert the attack power of the target creature (the creature inflict heals instead of damage)
|
| Buy/Sell: 62/44
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| Improved Antimatter
|
|
Type: Spell
Cast Cost: 6 
Spell effect
Invert the attack power of the target creature (the creature inflict heals instead of damage)
|
| Buy/Sell: Impossible/1162
|
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| Butterfly Effect
|
|
Type: Spell
Cast Cost: 5 
Spell effect
Target a low attack power creature (less than 3). The creature's skill is now 3 : Destroy (destroy target permanent) Similarly to lobotomize skill, this spell always affects the active skill of a creature.
|
| Buy/Sell: 59/41
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| Butterfly Effect (elite)
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|
Type: Spell
Cast Cost: 4 
Spell effect
Target a low attack power creature (< 3). The creature gains the skill 3 : Destroy (destroy target permanent) Similarly to lobotomize skill, this spell always affects the active skill of a creature.
|
| Buy/Sell: Impossible/1160
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| Pandemonium
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|
Type: Spell
Cast Cost: 3 
Spell effect
A random effect is inflicted to every creature on the field. Removes invisibility. One of the following effects is applied to each creature: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Reverse Time, Gravity Pull
|
| Buy/Sell: 57/39
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| Pandemonium (Upgraded)
|
|
Type: Spell
Cast Cost: 5 
Spell effect
A random effect is inflicted to every enemy creature. Removes invisibility. One of the following effects is applied to each enemy creature: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Reverse Time, Gravity Pull
|
| Buy/Sell: Impossible/1161
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Discord
|
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Type: Weapon
Summon Cost: 3  Damage|Life: 4|3 (when animated)
Active skill
Scramble:
Randomly convert some of the opponent's quantums into other elements. Passive skill
Weapon: Deal 4 damage at the end of every turn.
|
| Buy/Sell: Impossible/147
|
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Discord (elite)
|
|
Type: Weapon
Summon Cost: 3  Damage|Life: 6|3 (when animated)
Active skill
Scramble:
Randomly convert some of the opponent's quantums into other elements. Passive skill
Weapon: Deal 6 damage at the end of every turn.
|
| Buy/Sell: Impossible/1299
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Mark of Death (Card)
|
|
Type: Pillar
Passive skill
Each turn is generated One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.
|
| Buy/Sell: Impossible/4
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| Death Pendulum
|
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Type: Pillar
Passive skill
Alternately generates and 1 quantum matching your mark.
|
| Buy/Sell: 24/16
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|
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| Bone Dragon
|
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Type: Creature
Summon Cost: 10  Damage|Life: 10|5
Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: 106/74
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| Ivory Dragon
|
|
Type: Creature
Summon Cost: 10  Damage|Life: 11|5
Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: Impossible/1166
|
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| Virus
|
|
Type: Creature
Summon Cost: 1  Damage|Life: 1|1
Active skill
Infect:
Sacrifice Virus to inflict 1 damage per round to a target creature Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: 25/17
|
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| Retrovirus
|
|
Type: Creature
Summon Cost: 2  Damage|Life: 1|1
Active skill
Plague:
Sacrifice Retrovirus to inflict 1 damage per round to every enemy creature Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: Impossible/1158
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| Vulture
|
|
Type: Creature
Summon Cost: 3  Damage|Life: 0|1
Active skill
Scavenger:
Every time a creature dies, Vulture gains +1/+1 Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: 57/39
|
|
| Condor
|
|
Type: Creature
Summon Cost: 3  Damage|Life: 1|2
Active skill
Scavenger:
Every time a creature dies, Condor gains +1/+1 Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: Impossible/1159
|
|
| Skull Shield
|
|
Type: Shield
Cast Cost: 3 
Passive skill
Shield, Unholy: The damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a small chance to die and turn into skeletons. Dying chance of the attacking creature: 0.5/HP
|
| Buy/Sell: 57/39
|
|
| Skull Buckler
|
|
Type: Shield
Cast Cost: 2 
Passive skill
Shield, Unholy: The damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a small chance to die and turn into skeletons. Dying chance of the attacking creature: 0.5/HP
|
| Buy/Sell: Impossible/1158
|
|
| Skeleton
|
|
Type: Creature
Summon Cost: 1  Damage|Life: 1|1
Passive skill
Undead: Skeleton turns into a random creature if targeted with reverse time
|
| Buy/Sell: 7/5
|
|
| Elite Skeleton
|
|
Type: Creature
Summon Cost: 1  Damage|Life: 2|2
Passive skill
Undead: Skeleton turns into a random creature if targeted with reverse time
|
| Buy/Sell: Impossible/1157
|
|
| Boneyard
|
|
Type: Artifact
Cast Cost: 3 
Passive skill
Every time a creature is killed, boneyard generates 1 skeleton
|
| Buy/Sell: 57/39
|
|
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| Poison
|
|
Type: Spell
Cast Cost: 1 
Spell effect
Inflicts 2 poison damage (to your opponent) at the end of every turn. Poison damage is cumulative. The poison damage is calculated at the end of your turn.
|
| Buy/Sell: 25/17
|
|
| Deadly Poison
|
|
Type: Spell
Cast Cost: 2 
Spell effect
Inflicts 3 poison damage (to your opponent) at the end of every turn. Poison damage is cumulative. The poison damage is calculated at the end of your turn.
|
| Buy/Sell: Impossible/1158
|
|
| Plague
|
|
Type: Spell
Cast Cost: 4 
Spell effect
Infect every enemy creature (Inflicts +1 poison on every enemy creature). Removes invisibility. Does not affect immaterial or burrowed creatures. Poisoned creatures take damage at the end of their turn, after their attack.
|
| Buy/Sell: 58/40
|
|
| Improved Plague
|
|
Type: Spell
Cast Cost: 2 
Spell effect
Infect every enemy creature (Inflicts +1 poison on every enemy creature). Removes invisibility. Does not affect immaterial or burrowed creatures. Poisoned creatures take damage at the end of their turn, after their attack.
|
| Buy/Sell: Impossible/1158
|
|
| Bone Wall
|
|
Type: Shield
Cast Cost: 7 
Passive skill
Summon 7 bone shields that absorb damage from a single source. Gains 2 shields when a creature is killed.
|
| Buy/Sell: 61/43
|
|
| Bone Wall (elite)
|
|
Type: Shield
Cast Cost: 5 
Passive skill
Summon 7 bone shields that absorb damage from a single source. Gains 2 shields when a creature is killed.
|
| Buy/Sell: Impossible/1161
|
|
| Aflatoxin
|
|
Type: Spell
Cast Cost: 6 
Spell effect
Poison the target creature. If the target creature dies, it turns into a malignant cell.
|
| Buy/Sell: 60/42
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| Deathstalker
|
|
Type: Creature
Summon Cost: 2  Damage|Life: 0|1
Active skill
Deadly Venom:
Add 2 poison damage to each successful attack. Passive skill
Poisonous: Cause poisoning if ingested. Since its initial damage is zero, Deathstalker needs a power-up to attack (Nightfall, Blessing, Momentum, Chaos Power, etc.)
|
| Buy/Sell: 26/18
|
|
| Deathstalker (Upgraded)
|
|
Type: Creature
Summon Cost: 2  Damage|Life: 0|3
Active skill
Deadly Venom:
Add 2 poison damage to each successful attack. Passive skill
Poisonous: Cause poisoning if ingested. Since its initial damage is zero, Deathstalker needs a power-up to attack (Nightfall, Blessing, Momentum, Chaos Power, etc.)
|
| Buy/Sell: Impossible/1158
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Arsenic
|
|
Type: Weapon
Summon Cost: 2  Damage|Life: 2|7 (when animated)
Active skill
Venom:
Deal 1 poison damage at the end of every turn. Poison damage is cumulative. Passive skill
Weapon, Poisonous: Deal 2 damage at the end of every turn. Causes poisoning if ingested. Your opponent's poison damage is calculated at the end of your turn, before your attack.
|
| Buy/Sell: Impossible/146
|
|
Arsenic (elite)
|
|
Type: Weapon
Summon Cost: 2  Damage|Life: 4|7 (when animated)
Active skill
Venom:
Deal 1 poison damage at the end of every turn. Poison damage is cumulative. Passive skill
Weapon, Poisonous: Deal 4 damage at the end of every turn. Causes poisoning if ingested. Your opponent's poison damage is calculated at the end of your turn, before your attack.
|
| Buy/Sell: Impossible/1298
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Mark of Time (Card)
|
|
Type: Pillar
Passive skill
Each turn is generated One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.
|
| Buy/Sell: Impossible/4
|
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|
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| Time Pendulum
|
|
Type: Pillar
Passive skill
Alternately generates and 1 quantum matching your mark.
|
| Buy/Sell: 24/16
|
|
|
| Deja Vu
|
|
Type: Creature
Summon Cost: 1  Damage|Life: 1|1
Active skill
1 : Deja Vu
Deja Vu creates a copy of itself Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: 25/17
|
|
| Elite Deja Vu
|
|
Type: Creature
Summon Cost: 1  Damage|Life: 2|2
Active skill
1 : Deja Vu
Elite Deja Vu creates a copy of itself Passive skill
Airborne: Ignores Wings shield.
|
| Buy/Sell: Impossible/1157
|
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| Procrastination
|
|
Type: Shield
Cast Cost: 6 
Passive skill
Shield: Any creature that damaged you is stuck in a time bubble for 1 turn
|
| Buy/Sell: 60/42
|
|
| Turtle Shield
|
|
Type: Shield
Cast Cost: 4 
Passive skill
Shield: Any creature that damaged you is stuck in a time bubble for 1 turn
|
| Buy/Sell: Impossible/1160
|
|
| Reverse Time
|
|
Type: Spell
Cast Cost: 2 
Spell effect
The target creature becomes the first card of the creature owner's deck
|
| Buy/Sell: 26/18
|
|
| Rewind
|
|
Type: Spell
Cast Cost: 1 
Spell effect
The target creature becomes the first card of the creature owner's deck
|
| Buy/Sell: Impossible/1157
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| Sundial
|
|
Type: Artifact
Cast Cost: 1 
Active skill
1 : Hasten
Draw a card from your deck Passive skill
Stasis: Creatures do not attack for 1 turn.
|
| Buy/Sell: 97/65
|
|
| Sundial (elite)
|
|
Type: Artifact
Active skill
1 : Hasten
Draw a card from your deck Passive skill
Stasis: Creatures do not attack for 1 turn.
|
| Buy/Sell: Impossible/1156
|
|
| Scarab
|
|
Type: Creature
Summon Cost: 2  Damage|Life: 2|N
Active skill
1 : Devour
Swallow a smaller (less HP's) creature and gain +1/+1 Passive skill
Swarm, Airborne: n = number of scarabs you control at the end of the turn. Ignores Wings shield.
|
| Buy/Sell: 26/18
|
|
| Elite Scarab
|
|
Type: Creature
Summon Cost: 2  Damage|Life: 3|N
Active skill
1 : Devour
Swallow a smaller (less HP's) creature and gain +1/+1 Passive skill
Swarm, Airborne: n = number of scarabs you control at the end of the turn. Ignores Wings shield.
|
| Buy/Sell: Impossible/1158
|
|
| Precognition
|
|
Type: Spell
Cast Cost: 2 
Spell effect
You can see your opponent's hand. Draw a card.
|
| Buy/Sell: 26/18
|
|
| Precognition (elite)
|
|
Type: Spell
Cast Cost: 1 
Spell effect
You can see your opponent's hand. Draw a card.
|
| Buy/Sell: Impossible/1157
|
|
| Dune Scorpion
|
|
Type: Creature
Summon Cost: 3  Damage|Life: 0|1
Active skill
Neurotoxin:
Add 1 poison damage to each successful attack, 1 extra poison for each card played. Passive skill
Poisonous: Cause poisoning if ingested. Since its initial damage is zero, Dune Scorpion needs a power-up to attack (Blessing, Momentum, Chaos Power, etc.)
|
| Buy/Sell: 27/19
|
|
| Dune Scorpion (Upgraded)
|
|
Type: Creature
Summon Cost: 3  Damage|Life: 0|3
Active skill
Neurotoxin:
Add 1 poison damage to each successful attack, 1 extra poison for each card played. Passive skill
Poisonous: Cause poisoning if ingested. Since its initial damage is zero, Dune Scorpion needs a power-up to attack (Blessing, Momentum, Chaos Power, etc.)
|
| Buy/Sell: Impossible/1159
|
|
| Ghost of the Past
|
|
Type: Creature
Summon Cost: 6  Damage|Life: 7|4
Passive skill
Obsession: Inflict 10 damage to the owner of this card if discarded.
|
| Buy/Sell: 60/42
|
|
| Ghost of the Past (Upgraded)
|
|
Type: Creature
Summon Cost: 7  Damage|Life: 9|4
Passive skill
Obsession: Inflict 13 damage to the owner of this card if discarded.
|
| Buy/Sell: Impossible/1163
|
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|
|
Mark of Darkness (Card)
|
|
Type: Pillar
Passive skill
Each turn is generated One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.
|
| Buy/Sell: Impossible/4
|
|
|
|
|
|
| Dark Pendulum
|
|
Type: Pillar
Passive skill
Alternately generates and 1 quantum matching your mark.
|
| Buy/Sell: 24/16
|
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|
| Dusk Mantle
|
|
Type: Shield
Cast Cost: 6 
Passive skill
Shield: The attacking creatures have a 50% chance to miss you
|
| Buy/Sell: 60/42
|
|
| Improved Dusk
|
|
Type: Shield
Cast Cost: 4 
Passive skill
Shield: The attacking creatures have a 50% chance to miss you
|
| Buy/Sell: Impossible/1160
|
|
| Steal
|
|
Type: Spell
Cast Cost: 4 
Spell effect
Steal a permanent
|
| Buy/Sell: 100/68
|
|
| Improved Steal
|
|
Type: Spell
Cast Cost: 3 
Spell effect
Steal a permanent
|
| Buy/Sell: Impossible/1159
|
|
| Nightfall
|
|
Type: Artifact
Cast Cost: 3 
Passive skill
All the death or darkness creatures gain +1/+1 Does not stack with other nightfalls
|
| Buy/Sell: 57/39
|
|
| Eclipse
|
|
Type: Artifact
Cast Cost: 4 
Passive skill
All the death or darkness creatures gain +2/+1.
|
| Buy/Sell: Impossible/1160
|
|
| Drain Life
|
|
Type: Spell
Cast Cost: 3 
Spell effect
Drains 2 HP's from the target for each 10 darkness quantums in your possession.
|
| Buy/Sell: 57/39
|
|
| Siphon Life
|
|
Type: Spell
Cast Cost: 1 
Spell effect
Drains 2 HP's from the target for each 10 darkness quantums in your possession.
|
| Buy/Sell: Impossible/1157
|
|
| Minor Vampire
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Type: Creature
Summon Cost: 3  Damage|Life: 2|2
Active skill
Vampire:
The damage dealt is returned to you as healing. Passive skill
Airborne: Ignores Wings shield.
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| Buy/Sell: 57/39
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| Vampire
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Type: Creature
Summon Cost: 5  Damage|Life: 4|3
Active skill
Vampire:
The damage dealt is returned to you as healing. Passive skill
Airborne: Ignores Wings shield.
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| Buy/Sell: Impossible/1161
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| Liquid Shadow
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Type: Spell
Cast Cost: 5 
Spell effect
The target creature is poisoned and gains the vampire ability. Previous skills are removed. Similarly to lobotomize skill, this spell always removes the active skill of a creature.
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| Buy/Sell: 59/41
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| Liquid Shadow (elite)
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Type: Spell
Cast Cost: 4 
Spell effect
The target creature is poisoned and gains the vampire ability. Previous skills are removed. Similarly to lobotomize skill, this spell always removes the active skill of a creature.
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| Buy/Sell: Impossible/1160
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| Gargoyle
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Type: Creature
Summon Cost: 5  Damage|Life: 5|3
Active skill
1 : Stone form
Gargoyle gains +0 / +20 Passive skill
Airborne: Ignores Wings shield.
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| Buy/Sell: 29/21
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| Gargoyle (elite)
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Type: Creature
Summon Cost: 5  Damage|Life: 7|3
Active skill
1 : Stone form
Gargoyle gains +0 / +20 Passive skill
Airborne: Ignores Wings shield.
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| Buy/Sell: Impossible/1161
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| Voodoo Doll
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Type: Creature
Summon Cost: 2  Damage|Life: 0|16
Passive skill
Voodoo: If this creature survives an attack, damage and status is inflicted to your opponent as well. If the doll survives an attack, damage hurts the opponent, too (reflective shields are ignored). Poisoning the doll poisons the opponent, freezing the doll freezes the opponent's weapon. If Parallel Universe was used on a Voodoo Doll, any damage inflicted (but not statuses, i.e. an opponent will not be twice poisoned) to the doll will be replicated and further damage an opponent.
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| Buy/Sell: 56/38
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| Voodoo Doll (Upgraded)
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Type: Creature
Summon Cost: 2  Damage|Life: 0|20
Passive skill
Voodoo: If this creature survives an attack, damage and status is inflicted to your opponent as well. If the doll survives an attack, damage hurts the opponent, too (reflective shields are ignored). Poisoning the doll poisons the opponent, freezing the doll freezes the opponent's weapon.
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| Buy/Sell: Impossible/1158
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| Nightmare
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Type: Spell
Cast Cost: 2 
Spell effect
Fill your opponent’s hand with copies of the target creature’s card. Drain 2 HP for each card added.
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| Buy/Sell: 26/18
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| Nightmare (Upgraded)
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Type: Spell
Cast Cost: 1 
Spell effect
Fill your opponent’s hand with copies of the target creature’s card. Drain 2 HP for each card added.
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| Buy/Sell: Impossible/1157
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| Cloak
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Type: Artifact
Cast Cost: 4 
Passive skill
Your creatures and your permanents are invisible for 3 turns.
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| Buy/Sell: 58/40
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| Cloak (Upgraded)
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Type: Artifact
Cast Cost: 3 
Passive skill
Your creatures and your permanents are invisible for 3 turns.
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| Buy/Sell: Impossible/1159
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Vampire Stiletto
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Type: Weapon
Summon Cost: 1  Damage|Life: 4|4 (when animated)
Active skill
Vampire:
The damage dealt is returned to you as healing. Passive skill
Weapon: Deal 4 damages at the end of every turn.
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| Buy/Sell: Impossible/145
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Vampire Dagger
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Type: Weapon
Summon Cost: 2  Damage|Life: 6|4 (when animated)
Active skill
Vampire:
The damage dealt is returned to you as healing. Passive skill
Weapon: Deal 6 damages at the end of every turn.
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| Buy/Sell: Impossible/1298
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