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Others[]

Quantum Pillar Quantum Pillar
Type: Pillar

Passive skill
Each turn 3 random quantums are generated

Buy/Sell: 6/4
Quantum Tower Quantum Tower
Type: Pillar

Passive skill
Each turn 3 random quantums are generated. Gain 3 extra quantum when you play this card.

Buy/Sell: Impossible/1156
Dagger Dagger
Type: Weapon
Damage|Life: 2|1 (when animated)

Active skill
Dagger: Deal 1 extra damage if you have a Death or Darkness mark.

Passive skill
Weapon: Deal 2 damages at the end of every turn

Every mark has a Dagger in the starting deck.

Buy/Sell: 24/16
Dirk Dirk
Type: Weapon
Damage|Life: 4|1 (when animated)

Active skill
Dagger: Deal 1 extra damage if you have a Death or Darkness mark.

Passive skill
Weapon: Deal 4 damages at the end of every turn

Buy/Sell: Impossible/1156
Short Sword Short Sword
Type: Weapon
Summon Cost: 1 random quantum
Damage|Life: 3|2 (when animated)

Passive skill
Weapon: Deal 3 damages at the end of every turn

Buy/Sell: 55/37
Long Sword Long Sword
Type: Weapon
Summon Cost: 1 random quantum
Damage|Life: 6|2 (when animated)

Passive skill
Weapon: Deal 6 damages at the end of every turn

Buy/Sell: Impossible/1157
Hammer Hammer
Type: Weapon
Summon Cost: 2 random quanta
Damage|Life: 3|4 (when animated)

Active skill
Hammer: Deal 1 extra damage if you have a Gravity or Earth mark.

Passive skill
Weapon: Deal 3 damages at the end of every turn.

Buy/Sell: 56/38
Gavel Gavel
Type: Weapon
Summon Cost: 2 random quanta
Damage|Life: 6|6 (when animated)

Active skill
Hammer: Deal 1 extra damage if you have a Gravity or Earth mark.

Passive skill
Weapon: Deal 6 damages at the end of every turn.

Buy/Sell: Impossible/1158
Short Bow Short Bow
Type: Weapon
Summon Cost: 2 random quanta
Damage|Life: 3|3 (when animated)

Active skill
Bow: Deal 1 extra damage if you have an Air mark.

Passive skill
Weapon, Ranged: Deal 3 damage at the end of every turn. Ignores Wings shield.

Buy/Sell: 56/38
Long Bow Long Bow
Type: Weapon
Summon Cost: 2 random quanta
Damage|Life: 6|4 (when animated)

Active skill
Bow: Deal 1 extra damage if you have an Air mark.

Passive skill
Weapon, Ranged: Deal 6 damage at the end of every turn. Ignores Wings shield

Buy/Sell: Impossible/1158
Shield Shield
Type: Shield
Cast Cost: 1 random quantum

Passive skill
Shield: Reduce damage by 1.

Buy/Sell: 25/17
Tower Shield Tower Shield
Type: Shield
Cast Cost: 5 random quanta

Passive skill
Shield: Reduce damage by 2.

Buy/Sell: Impossible/1161
Malignant Cell Malignant Cell
Type: Creature
Damage|Life: 1|1

Active skill
Infest: Generates a new malignant cell every turn.

This card is not available in the bazaar. Produced when a monster dies due to Aflatoxin.

Buy/Sell: -/-
Relic This card is rare Relic
Type: Spell
Cast Cost: 1 random quantum

Spell effect
The remains of what was once a valued creature or artifact. Probably still worth a few coins.

This card can be won by the card spin from a Top 50 enemy deck if the deck contains special cards (nymphs or additional element mark cards). The only use of this card is selling it in the bazaar.

Buy/Sell: Impossible/65
Relic (Upgraded) This card is rare Relic (Upgraded)
Type: Spell
Cast Cost: 1 random quantum

Spell effect
The remains of what was once a valued creature or artifact. Probably still worth a few coins.

The unupgraded version of this card can be won by the card spin from a Top 50 enemy deck if the deck contains special cards (nymphs or additional element mark cards). The only use of this card is selling it in the bazaar.

Buy/Sell: Impossible/1025

Entropy[]

Entropy

Mark of Entropy (Card) This card is rare Mark of Entropy (Card)
Type: Pillar

Passive skill
Each turn Entropy is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Entropy (Upgraded) This card is rare Mark of Entropy (Upgraded)
Type: Pillar

Passive skill
Each turn Entropy is generated. Gain 1 extra Entropy when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Amethyst Pillar Amethyst Pillar
Type: Pillar

Passive skill
Each turn Entropy is generated

Buy/Sell: 6/4
Amethyst Tower Amethyst Tower
Type: Pillar

Passive skill
Each turn Entropy is generated. Gain 1 extra Entropy when you play this card

Buy/Sell: Impossible/1156
Entropy Pendulum Entropy Pendulum
Type: Pillar

Passive skill
Alternately generates Entropy and 1 quantum matching your mark.

Buy/Sell: 24/16
Entropy Pendulum (Upgraded) Entropy Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Entropy and 1 quantum matching your mark. Gain 1 extra Entropy when you play this card

Buy/Sell: Impossible/1156
Maxwell's Demon Maxwell's Demon
Type: Creature
Summon Cost: 5 Entropy
Damage|Life: 3|2

Active skill
2 Entropy: Paradox
Kill the target creature if its attack is higher than its defence

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 59/41
Maxwell's Demon (elite) Maxwell's Demon (elite)
Type: Creature
Summon Cost: 5 Entropy
Damage|Life: 3|5

Active skill
2 Entropy: Paradox
Kill the target creature if its attack is higher than its defence

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1161
Abomination Abomination
Type: Creature

Summon Cost: 5 Entropy
Damage|Life: 5|5

Buy/Sell: 29/21
Micro Abomination Micro Abomination
Type: Creature

Summon Cost: 1 Entropy
Damage|Life: 2|4

Buy/Sell: Impossible/1157
Purple Dragon Purple Dragon
Type: Creature
Summon Cost: 10 Entropy
Damage|Life: 10|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Amethyst Dragon Amethyst Dragon
Type: Creature
Summon Cost: 11 Entropy
Damage|Life: 12|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1167
Dissipation Shield Dissipation Shield
Type: Shield
Cast Cost: 3 Entropy

Passive skill
Shield: Use 1 Entropy to absorb 3 damages from physical damage sources.

Buy/Sell: 57/39
Dissipation Field Dissipation Field
Type: Shield
Cast Cost: 3 Entropy

Passive skill
Shield: Use your quanta to absorb damage from physical damage sources.

Buy/Sell: Impossible/1159
Lycanthrope Lycanthrope
Type: Creature
Summon Cost: 2 Entropy
Damage|Life: 1|1

Active skill
2 Darkness: Lycanthropy
The Lycanthrope gains +5/+5 permanently.

Buy/Sell: 56/38
Werewolf Werewolf
Type: Creature
Summon Cost: 2 Entropy
Damage|Life: 1|1

Active skill
1 Darkness: Lycanthropy
The Lycanthrope gains +5/+5 permanently.

Buy/Sell: Impossible/1158
Chaos Seed Chaos Seed
Type: Spell
Cast Cost: 1 Entropy

Spell effect
A random effect is inflicted on the target

One of the following effects is applied to the target: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Shock Wave, Reverse Time, Gravity Pull

Buy/Sell: 25/17
Chaos Power Chaos Power
Type: Spell
Cast Cost: 1 Entropy

Spell effect
A random bonus in attack power and health is granted to the target

The random bonus is at least +1/+1, +5/+5 maximum.

Buy/Sell: Impossible/1157
Nova Nova
Type: Spell

Spell effect
Generate 12 quanta. 1 for each element. Do not cast more than twice per turn.

When played more than twice in a turn generates singularities for each additional nova.

Buy/Sell: 24/16
Supernova Supernova
Type: Spell
Cast Cost: 2 Entropy

Spell effect
Generate 24 quanta. 2 for each element. Do not cast more than once per turn.

When played twice or more times in a turn, generates singularities for each additional supernova.

Buy/Sell: Impossible/1158
Singularity Singularity
Type: Creature
Summon Cost: 10 Entropy
Damage|Life: -1|3

Passive skill
Singularity: This object is not defined and not well-behaved.

This card is produced when nova is used more than twice. One of the following effects is applied each turn: antimatter when Attack>0, adrenaline, quintessence, vampire, copy, chaos power (negative), nova. Immolation generates no quanta when destroyed.

Buy/Sell: -/-
Singularity (Upgraded) Singularity (Upgraded)
Type: Creature
Summon Cost: 10 Entropy
Damage|Life: -7|5

Passive skill
Singularity: This object is not defined and not well-behaved.

This card is produced when supernova is used multiple times. One of the following effects is applied each turn: antimatter when Attack>0, adrenaline, quintessence, vampire, copy, chaos power (negative), nova. Immolation generates no quanta when destroyed.

Buy/Sell: -/-
Mutation Mutation
Type: Spell
Cast Cost: 2 Entropy

Spell effect
Mutate the target creature into an abomination, unless it dies... or turn into something weird.

Abomination chance = 50%
Mutant chance = 40%
Die chance = 10%

Buy/Sell: 56/38
Improved Mutation Improved Mutation
Type: Spell
Cast Cost: 3 Entropy

Spell effect
Mutate the target creature into a superior mutant.

Buy/Sell: Impossible/1159
Fallen Elf Fallen Elf
Type: Creature
Summon Cost: 4 Entropy
Damage|Life: 3|2

Active skill
1 Life: Mutation
The target creature might turn into an abomination, a mutant, or die.

Abomination chance = 50%
Mutant chance = 40%
Die chance = 10%

Buy/Sell: 100/68
Fallen Druid Fallen Druid
Type: Creature
Summon Cost: 5 Entropy
Damage|Life: 3|3

Active skill
1 Life: Improved Mutation
Mutate the target creature into a mutant.

Buy/Sell: Impossible/1161
Antimatter Antimatter
Type: Spell
Cast Cost: 8 Entropy

Spell effect
Invert the attack power of the target creature (the creature inflict heals instead of damage)

Buy/Sell: 62/44
Improved Antimatter Improved Antimatter
Type: Spell
Cast Cost: 6 Entropy

Spell effect
Invert the attack power of the target creature (the creature inflict heals instead of damage)

Buy/Sell: Impossible/1162
Butterfly Effect Butterfly Effect
Type: Spell
Cast Cost: 5 Entropy

Spell effect
Target a low attack power creature (less than 3). The creature's skill is now
3 Entropy: Destroy (destroy target permanent)

Similarly to lobotomize skill, this spell always affects the active skill of a creature.

Buy/Sell: 59/41
Butterfly Effect (elite) Butterfly Effect (elite)
Type: Spell
Cast Cost: 4 Entropy

Spell effect
Target a low attack power creature (< 3). The creature gains the skill
3 Entropy: Destroy (destroy target permanent)

Similarly to lobotomize skill, this spell always affects the active skill of a creature.

Buy/Sell: Impossible/1160
Pandemonium Pandemonium
Type: Spell
Cast Cost: 3 Entropy

Spell effect
A random effect is inflicted to every creature on the field. Removes invisibility.

One of the following effects is applied to each creature: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Reverse Time, Gravity Pull

Buy/Sell: 57/39
Pandemonium (Upgraded) Pandemonium (Upgraded)
Type: Spell
Cast Cost: 5 Entropy

Spell effect
A random effect is inflicted to every enemy creature. Removes invisibility.

One of the following effects is applied to each enemy creature: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Reverse Time, Gravity Pull

Buy/Sell: Impossible/1161
Schrödinger's Cat Schrödinger's Cat
Type: Creature
Summon Cost: 1 Entropy
Damage|Life: 1|1

Active skill
1 Entropy: Dead and Alive
Kill this creature; death effects are triggered. This creature is still alive.

Using skill triggers scavenger, boneyard, bone wall and soul catcher effects.

Buy/Sell: 25/17
Schrödinger's Cat (Upgraded) Schrödinger's Cat (Upgraded)
Type: Creature
Summon Cost: 1 Entropy
Damage|Life: 1|3

Active skill
1 Entropy: Dead and Alive
Kill this creature; death effects are triggered. This creature is still alive.

Using skill triggers scavenger, boneyard, bone wall and soul catcher effects.

Buy/Sell: Impossible/1157
Discord This card is rare Discord
Type: Weapon
Summon Cost: 3 Entropy
Damage|Life: 4|3 (when animated)

Active skill
Scramble: Randomly convert some of the opponent's quantums into other elements.

Passive skill
Weapon: Deal 4 damage at the end of every turn.

Buy/Sell: Impossible/147
Discord (elite) This card is rare Discord (elite)
Type: Weapon
Summon Cost: 3 Entropy
Damage|Life: 6|3 (when animated)

Active skill
Scramble: Randomly convert some of the opponent's quantums into other elements.

Passive skill
Weapon: Deal 6 damage at the end of every turn.

Buy/Sell: Impossible/1299
Shard of Serendipity This card is rare Shard of Serendipity
Type: Shard
Cast Cost: 3 Entropy

Shard effect
Add up to 3 random cards to your hand. The first one will be an Entropy card.

Buy/Sell: Impossible/147
Shard of Serendipity (Upgraded) This card is rare Shard of Serendipity (Upgraded)
Type: Shard
Cast Cost: 3 Entropy

Shard effect
Add up to 3 random upgraded cards to your hand. The first one will be an Entropy card.

Buy/Sell: Impossible/1299
Purple Nymph This card is rare Purple Nymph
Type: Creature
Summon Cost: 9 Entropy
Damage|Life: 3|1

Active skill
4 Entropy: Antimatter
Invert the attack power of the target creature (the creature inflict heals instead of damage)

Buy/Sell: Impossible/909
Purple Nymph (elite) This card is rare Purple Nymph (elite)
Type: Creature
Summon Cost: 9 Entropy
Damage|Life: 3|2

Active skill
4 Entropy: Antimatter
Invert the attack power of the target creature (the creature inflict heals instead of damage)

Buy/Sell: Impossible/1609


Death[]

Death

Mark of Death (Card) This card is rare Mark of Death (Card)
Type: Pillar

Passive skill
Each turn Death is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Death (Upgraded) This card is rare Mark of Death (Upgraded)
Type: Pillar

Passive skill
Each turn Death is generated. Gain 1 extra Death when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Bone Pillar Bone Pillar
Type: Pillar

Passive skill
Each turn Death is generated

Buy/Sell: 6/4
Bone Tower Bone Tower
Type: Pillar

Passive skill
Each turn Death is generated. Gain 1 extra Death when you play this card

Buy/Sell: Impossible/1156
Death Pendulum Death Pendulum
Type: Pillar

Passive skill
Alternately generates Death and 1 quantum matching your mark.

Buy/Sell: 24/16
Death Pendulum (Upgraded) Death Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Death and 1 quantum matching your mark. Gain 1 extra Death when you play this card

Buy/Sell: Impossible/1156
Bone Dragon Bone Dragon
Type: Creature
Summon Cost: 10 Death
Damage|Life: 10|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Ivory Dragon Ivory Dragon
Type: Creature
Summon Cost: 10 Death
Damage|Life: 11|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1166
Virus Virus
Type: Creature
Summon Cost: 1 Death
Damage|Life: 1|1

Active skill
Infect: Sacrifice Virus to inflict 1 damage per round to a target creature

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 25/17
Retrovirus Retrovirus
Type: Creature
Summon Cost: 2 Death
Damage|Life: 1|1

Active skill
Plague: Sacrifice Retrovirus to inflict 1 damage per round to every enemy creature

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1158
Flesh Spider Flesh Spider
Type: Creature
Summon Cost: 3 Death
Damage|Life: 3|3

Active skill
1 Air: Web
The target creature loses its "airborne" skill

Buy/Sell: 27/19
Flesh Recluse Flesh Recluse
Type: Creature
Summon Cost: 3 Death
Damage|Life: 6|3

Active skill
1 Air: Web
The target creature loses its "airborne" skill

Buy/Sell: Impossible/1159
Vulture Vulture
Type: Creature
Summon Cost: 3 Death
Damage|Life: 0|1

Active skill
Scavenger: Every time a creature dies, Vulture gains +1/+1

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 57/39
Condor Condor
Type: Creature
Summon Cost: 3 Death
Damage|Life: 1|2

Active skill
Scavenger: Every time a creature dies, Condor gains +1/+1

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1159
Skull Shield Skull Shield
Type: Shield
Cast Cost: 3 Death

Passive skill
Shield, Unholy: The damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a small chance to die and turn into skeletons.

Dying chance of the attacking creature: 0.5/HP

Buy/Sell: 57/39
Skull Buckler Skull Buckler
Type: Shield
Cast Cost: 2 Death

Passive skill
Shield, Unholy: The damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a small chance to die and turn into skeletons.

Dying chance of the attacking creature: 0.5/HP

Buy/Sell: Impossible/1158
Skeleton Skeleton
Type: Creature
Summon Cost: 1 Death
Damage|Life: 1|1

Passive skill
Undead: Skeleton turns into a random creature if targeted with reverse time

Buy/Sell: 7/5
Elite Skeleton Elite Skeleton
Type: Creature
Summon Cost: 1 Death
Damage|Life: 2|2

Passive skill
Undead: Skeleton turns into a random creature if targeted with reverse time

Buy/Sell: Impossible/1157
Boneyard Boneyard
Type: Artifact
Cast Cost: 3 Death

Passive skill
Every time a creature is killed, boneyard generates 1 skeleton

Buy/Sell: 57/39
Graveyard Graveyard
Type: Artifact
Cast Cost: 5 Death

Passive skill
Every time a creature is killed, graveyard generates 1 elite skeleton

Buy/Sell: Impossible/1161
Poison Poison
Type: Spell
Cast Cost: 1 Death

Spell effect
Inflicts 2 poison damage (to your opponent) at the end of every turn. Poison damage is cumulative.

The poison damage is calculated at the end of your turn.

Buy/Sell: 25/17
Deadly Poison Deadly Poison
Type: Spell
Cast Cost: 2 Death

Spell effect
Inflicts 3 poison damage (to your opponent) at the end of every turn. Poison damage is cumulative.

The poison damage is calculated at the end of your turn.

Buy/Sell: Impossible/1158
Plague Plague
Type: Spell
Cast Cost: 4 Death

Spell effect
Infect every enemy creature (Inflicts +1 poison on every enemy creature). Removes invisibility.

Does not affect immaterial or burrowed creatures. Poisoned creatures take damage at the end of their turn, after their attack.

Buy/Sell: 58/40
Improved Plague Improved Plague
Type: Spell
Cast Cost: 2 Death

Spell effect
Infect every enemy creature (Inflicts +1 poison on every enemy creature). Removes invisibility.

Does not affect immaterial or burrowed creatures. Poisoned creatures take damage at the end of their turn, after their attack.

Buy/Sell: Impossible/1158
Bone Wall Bone Wall
Type: Shield
Cast Cost: 7 Death

Passive skill
Summon 7 bone shields that absorb damage from a single source. Gains 2 shields when a creature is killed.

Buy/Sell: 61/43
Bone Wall (elite) Bone Wall (elite)
Type: Shield
Cast Cost: 5 Death

Passive skill
Summon 7 bone shields that absorb damage from a single source. Gains 2 shields when a creature is killed.

Buy/Sell: Impossible/1161
Aflatoxin Aflatoxin
Type: Spell
Cast Cost: 6 Death

Spell effect
Poison the target creature. If the target creature dies, it turns into a malignant cell.

Buy/Sell: 60/42
Aflatoxin (elite) Aflatoxin (elite)
Type: Spell
Cast Cost: 5 Death

Spell effect
Poison the target creature. If the target creature dies, it turns into a malignant cell.

Buy/Sell: Impossible/1161
Mummy Mummy
Type: Creature
Summon Cost: 4 Death
Damage|Life: 5|3

Passive skill
Mummy: Mummy turns into a Pharaoh if targeted with reverse time.

Buy/Sell: 28/20
Elite Mummy Elite Mummy
Type: Creature
Summon Cost: 3 Death
Damage|Life: 5|3

Passive skill
Mummy turns into a Elite Pharaoh if targeted with reverse time.

Buy/Sell: Impossible/1159
Deathstalker Deathstalker
Type: Creature
Summon Cost: 2 Death
Damage|Life: 0|1

Active skill
Deadly Venom: Add 2 poison damage to each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Since its initial damage is zero, Deathstalker needs a power-up to attack (Nightfall, Blessing, Momentum, Chaos Power, etc.)

Buy/Sell: 26/18
Deathstalker (Upgraded) Deathstalker (Upgraded)
Type: Creature
Summon Cost: 2 Death
Damage|Life: 0|3

Active skill
Deadly Venom: Add 2 poison damage to each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Since its initial damage is zero, Deathstalker needs a power-up to attack (Nightfall, Blessing, Momentum, Chaos Power, etc.)

Buy/Sell: Impossible/1158
Soul Catcher Soul Catcher
Type: Artifact

Passive skill
Every time a creature is killed, Soul Catcher generates DeathDeath

Buy/Sell: 24/16
Soul Catcher (Upgraded) Soul Catcher (Upgraded)
Type: Artifact

Passive skill
Every time a creature is killed, Soul Catcher generates DeathDeathDeath

Buy/Sell: Impossible/1156
Arsenic This card is rare Arsenic
Type: Weapon
Summon Cost: 2 Death
Damage|Life: 2|7 (when animated)

Active skill
Venom: Deal 1 poison damage at the end of every turn. Poison damage is cumulative.

Passive skill
Weapon, Poisonous: Deal 2 damage at the end of every turn. Causes poisoning if ingested.

Your opponent's poison damage is calculated at the end of your turn, before your attack.

Buy/Sell: Impossible/146
Arsenic (elite) This card is rare Arsenic (elite)
Type: Weapon
Summon Cost: 2 Death
Damage|Life: 4|7 (when animated)

Active skill
Venom: Deal 1 poison damage at the end of every turn. Poison damage is cumulative.

Passive skill
Weapon, Poisonous: Deal 4 damage at the end of every turn. Causes poisoning if ingested.

Your opponent's poison damage is calculated at the end of your turn, before your attack.

Buy/Sell: Impossible/1298
Shard of Sacrifice This card is rare Shard of Sacrifice
Type: Shard
Cast Cost: 2 Death

Shard effect
Inflict 48 damage to yourself and remove all but your Death quanta. Swap damage with healing. Lasts 2 turns.

Buy/Sell: Impossible/146
Shard of Sacrifice (Upgraded) This card is rare Shard of Sacrifice (Upgraded)
Type: Shard
Cast Cost: 2 Death

Shard effect
Inflict 40 damage to yourself and remove all but your Death quanta. Swap damage with healing. Lasts 2 turns.

Buy/Sell: Impossible/1298
Grey Nymph This card is rare Grey Nymph
Type: Creature
Summon Cost: 8 Death
Damage|Life: 7|8

Active skill
1 Death: Aflatoxin
Poison the target creature (+2 poison). If the target creature dies, it turns into a malignant cell.

Buy/Sell: Impossible/908
Death Nymph This card is rare Death Nymph
Type: Creature
Summon Cost: 8 Death
Damage|Life: 8|9

Active skill
1 Death: Aflatoxin
Poison the target creature (+2 poison). If the target creature dies, it turns into a malignant cell.

Buy/Sell: Impossible/1608


Gravity[]

Gravity

Mark of Gravity (Card) This card is rare Mark of Gravity (Card)
Type: Pillar

Passive skill
Each turn Gravity is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Gravity (Upgraded) This card is rare Mark of Gravity (Upgraded)
Type: Pillar

Passive skill
Each turn Gravity is generated. Gain 1 extra Gravity when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Gravity Pillar Gravity Pillar
Type: Pillar

Passive skill
Each turn Gravity is generated

Buy/Sell: 6/4
Gravity Tower Gravity Tower
Type: Pillar

Passive skill
Each turn Gravity is generated. Gain 1 extra Gravity when you play this card

Buy/Sell: Impossible/1156
Gravity Pendulum Gravity Pendulum
Type: Pillar

Passive skill
Alternately generates Gravity and 1 quantum matching your mark.

Buy/Sell: 24/16
Gravity Pendulum (Upgraded) Gravity Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Gravity and 1 quantum matching your mark. Gain 1 extra Gravity when you play this card

Buy/Sell: Impossible/1156
Sapphire Charger Sapphire Charger
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 4|5

Active skill
Momentum: The damage caused by the Sapphire Charger can not be reduced, shields are ignored.

Buy/Sell: 59/41
Elite Charger Elite Charger
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 7|5

Active skill
Momentum: The damage caused by the Elite Charger can not be reduced, shields are ignored.

Buy/Sell: Impossible/1161
Armagio Armagio
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 1|25

Active skill
1 Gravity: Gravity Pull
The damage inflicted to you is redirected on Armagio

Buy/Sell: 59/41
Elite Armagio Elite Armagio
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 2|30

Active skill
1 Gravity: Gravity Pull
The damage inflicted to you is redirected on Armagio

Buy/Sell: Impossible/1161
Graviton Mercenary Graviton Mercenary
Type: Creature

Summon Cost: 4 Gravity
Damage|Life: 3|5

Buy/Sell: 28/20
Graviton Guard Graviton Guard
Type: Creature

Summon Cost: 2 Gravity
Damage|Life: 3|5

Buy/Sell: Impossible/1158
Colossal Dragon Colossal Dragon
Type: Creature
Summon Cost: 10 Gravity
Damage|Life: 7|15

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Massive Dragon Massive Dragon
Type: Creature
Summon Cost: 11 Gravity
Damage|Life: 8|30

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1167
Gravity Shield Gravity Shield
Type: Shield
Cast Cost: 5 Gravity

Passive skill
Shield: Any creature that has more than 5 HP's is unable to reach you

Buy/Sell: 59/41
Gravity Shield (elite) Gravity Shield (elite)
Type: Shield
Cast Cost: 3 Gravity

Passive skill
Shield: Any creature that has more than 5 HP's is unable to reach you

Buy/Sell: Impossible/1159
Momentum Momentum
Type: Spell
Cast Cost: 2 Gravity

Spell effect
The target creature ignores shield effects and gains +1/+1

Buy/Sell: 26/18
Unstoppable Unstoppable
Type: Spell
Cast Cost: 1 Gravity

Spell effect
The target creature ignores shield effects and gains +1/+1

Buy/Sell: Impossible/1157
Otyugh Otyugh
Type: Creature
Summon Cost: 4 Gravity
Damage|Life: 0|3

Active skill
1 Gravity: Devour
Swallow a smaller (less HP's) creature and gain +1/+1

Buy/Sell: 58/40
Elite Otyugh Elite Otyugh
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 0|5

Active skill
1 Gravity: Devour
Swallow a smaller (less HP's) creature and gain +1/+1

Buy/Sell: Impossible/1161
Gravity Pull Gravity Pull
Type: Spell
Cast Cost: 2 Gravity

Spell effect
The creature enchanted with gravity pull will absorb all the damage directed against its owner.

Buy/Sell: 26/18
Gravity Force Gravity Force
Type: Spell
Cast Cost: 1 Gravity

Spell effect
The creature enchanted with gravity pull will absorb all the damage directed against its owner.

Buy/Sell: Impossible/1157
Graviton Fire Eater Graviton Fire Eater
Type: Creature
Summon Cost: 2 Gravity
Damage|Life: 0|5

Active skill
1 Fire: Ablaze
Graviton Fire Eater gains +2/+0

Buy/Sell: 56/38
Graviton Firemaster Graviton Firemaster
Type: Creature
Summon Cost: 1 Gravity
Damage|Life: 0|6

Active skill
1 Fire: Ablaze
Graviton Firemaster gains +2/+0

Buy/Sell: Impossible/1157
Black Hole Black Hole
Type: Spell
Cast Cost: 4 Gravity

Spell effect
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quantum.

Buy/Sell: 58/40
Black Hole (elite) Black Hole (elite)
Type: Spell
Cast Cost: 3 Gravity

Spell effect
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quantum.

Buy/Sell: Impossible/1159
Chimera Chimera
Type: Creature
Summon Cost: 7 Gravity
Damage|Life: +|+

Active skill
Momentum: Ignores shield effects

Passive skill
Chimera: Combine all your creatures in a single one. Gravity pull (The damage inflicted to you is redirected to chimera)

Chimera has attack/life points equal to the total attack/life points of all your creatures currently in play. If one of the combining creatures has alfatoxin, the chimera will end up being a 1/1 malignant cell with momentum.

Buy/Sell: 103/71
Chimera (Upgraded) Chimera (Upgraded)
Type: Creature
Summon Cost: 6 Gravity
Damage|Life: +|+

Active skill
Momentum: Ignores shield effects

Passive skill
Chimera: Combine all your creatures in a single one. Gravity pull (The damage inflicted to you is redirected to chimera)

Chimera has attack/life points equal to the total attack/life points of all your creatures currently in play.

Buy/Sell: Impossible/1162
Catapult Catapult
Type: Artifact
Cast Cost: 3 Gravity

Active skill
2 Gravity: Catapult
Sacrifice the target creature and damage your opponent. Larger creatures inflict more damage.

Damage formula: . Round all fractions up. A frozen creature inflicts an extra 50% damage. An infected creature poisons the opponent.

Buy/Sell: 57/39
Trebuchet Trebuchet
Type: Artifact
Cast Cost: 3 Gravity

Active skill
1 Gravity: Catapult
Sacrifice the target creature and damage your opponent. Larger creatures inflict more damage.

Damage formula: . Round all fractions up. A frozen creature inflicts an extra 50% damage. An infected creature poisons the opponent. See Catapult for a damage table.

Buy/Sell: Impossible/1159
Acceleration Acceleration
Type: Spell
Cast Cost: 3 Gravity

Spell effect
Acceleration: Replace the target creature skill with acceleration: gain +2 / -1 per turn.

The +2/-1 is applied at the end of the creature's turn, before attacking. If acceleration reduces a creature's life to zero, it doesn't die until after attacking.

Buy/Sell: 27/19
Overdrive Overdrive
Type: Spell
Cast Cost: 4 Gravity

Spell effect
Overdrive: Replace the target creature skill with overdrive: gain +3 / –1 per turn.

The +3/-1 is applied at the end of the creature's turn, before attacking. If overdrive reduces a creature's life to zero, it doesn't die until after attacking.

Buy/Sell: Impossible/1160
Titan This card is rare Titan
Type: Weapon
Summon Cost: 5 Gravity
Damage|Life: 7|50 (when animated)

Active skill
Momentum: Shield effects are ignored.

Passive skill
Weapon: Deal 7 damages at the end of every turn.

Buy/Sell: Impossible/149
Titan (elite) This card is rare Titan (elite)
Type: Weapon
Summon Cost: 5 Gravity
Damage|Life: 8|50 (when animated)

Active skill
Momentum: Shield effects are ignored.

Passive skill
Weapon: Deal 8 damages at the end of every turn.

Buy/Sell: Impossible/1301
Shard of Focus This card is rare Shard of Focus
Type: Shard
Cast Cost: 6 Gravity
Damage|Life: 0|1

Active skill
Accretion: Destroy a permanent and gain +0/+15. Turn into a black hole if HP>45.

Buy/Sell: Impossible/150
Shard of Focus (Upgraded) This card is rare Shard of Focus (Upgraded)
Type: Shard
Cast Cost: 4 Gravity
Damage|Life: 0|1

Active skill
Accretion: Destroy a permanent and gain +0/+15. Turn into a black hole if HP>45.

Buy/Sell: Impossible/1300
Amber Nymph This card is rare Amber Nymph
Type: Creature
Summon Cost: 9 Gravity
Damage|Life: 1|3

Active skill
3 Gravity: Black Hole
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quantum.

Buy/Sell: Impossible/909
Gravity Nymph This card is rare Gravity Nymph
Type: Creature
Summon Cost: 9 Gravity
Damage|Life: 1|4

Active skill
3 Gravity: Black Hole
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quanta.

Buy/Sell: Impossible/1609


Earth[]

Earth

Mark of Earth (Card) This card is rare Mark of Earth (Card)
Type: Pillar

Passive skill
Each turn Earth is generated

One is automatically obtained by selecting mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Earth (Upgraded) This card is rare Mark of Earth (Upgraded)
Type: Pillar

Passive skill
Each turn Earth is generated. Gain 1 extra Earth when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Stone Pillar Stone Pillar
Type: Pillar

Passive skill
Each turn Earth is generated

Buy/Sell: 6/4
Stone Tower Stone Tower
Type: Pillar

Passive skill
Each turn Earth is generated. Gain 1 extra Earth when you play this card

Buy/Sell: Impossible/1156
Earth Pendulum Earth Pendulum
Type: Pillar

Passive skill
Alternately generates Earth and 1 quantum matching your mark.

Buy/Sell: 24/16
Earth Pendulum (Upgraded) Earth Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Earth and 1 quantum matching your mark. Gain 1 extra Earth when you play this card

Buy/Sell: Impossible/1156
Antlion Antlion
Type: Creature
Summon Cost: 2 Earth
Damage|Life: 2|3

Active skill
1 Earth: Burrow
The antlion can not be targeted, but its damage is halved.

Buy/Sell: 26/18
Elite Antlion Elite Antlion
Type: Creature
Summon Cost: 2 Earth
Damage|Life: 4|4

Active skill
1 Earth: Burrow
The antlion can not be targeted, but its damage is halved.

Buy/Sell: Impossible/1158
Hematite Golem Hematite Golem
Type: Creature

Summon Cost: 4 Earth
Damage|Life: 4|6

Buy/Sell: 28/20
Steel Golem Steel Golem
Type: Creature

Summon Cost: 4 Earth
Damage|Life: 6|9

Buy/Sell: Impossible/1160
Stone Dragon Stone Dragon
Type: Creature
Summon Cost: 10 Earth
Damage|Life: 8|10

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Basalt Dragon Basalt Dragon
Type: Creature
Summon Cost: 12 Earth
Damage|Life: 10|12

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Titanium Shield Titanium Shield
Type: Shield
Cast Cost: 4 Earth

Passive skill
Shield: The damage dealt to you from physical damage sources is reduced by 2

Buy/Sell: 58/40
Diamond Shield Diamond Shield
Type: Shield
Cast Cost: 6 Earth

Passive skill
Shield: The damage dealt to you from physical damage sources is reduced by 3

Buy/Sell: Impossible/1162
Plate Armor Plate Armor
Type: Spell
Cast Cost: 1 Earth

Spell effect
The target creature gains +0/+3

Buy/Sell: 25/17
Heavy Armor Heavy Armor
Type: Spell
Cast Cost: 1 Earth

Spell effect
The target creature gains +0/+6

Buy/Sell: Impossible/1157
Gnome Rider Gnome Rider
Type: Creature
Summon Cost: 1 Earth
Damage|Life: 1|2

Active skill
Earth: Each turn Earth is generated.

Buy/Sell: 25/17
Gnome Gemfinder Gnome Gemfinder
Type: Creature
Damage|Life: 1|2

Active skill
Earth: Each turn Earth is generated.

Buy/Sell: Impossible/1156
Graboid Graboid
Type: Creature
Summon Cost: 3 Earth
Damage|Life: 2|3

Active skill
1 Time: Evolve
Turn the graboid into a shrieker.

Passive skill
Burrow: Graboid enters the game burrowed.

Buy/Sell: 57/39
Elite Graboid Elite Graboid
Type: Creature
Summon Cost: 3 Earth
Damage|Life: 2|3

Active skill
1 Time: Evolve
Turn the graboid into an elite shrieker.

Passive skill
Burrow: Graboid enters the game burrowed.

Buy/Sell: Impossible/1159
Shrieker Shrieker
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 8|3

Active skill
1 Earth: Burrow
The shrieker can not be targeted, but its damage is halved.

Buy/Sell: 62/44
Elite Shrieker Elite Shrieker
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 10|4

Active skill
1 Earth: Burrow
The shrieker can not be targeted, but its damage is halved.

Buy/Sell: Impossible/1164
Enchant Artifact Enchant Artifact
Type: Spell
Cast Cost: 2 Earth

Spell effect
The target permanent can not be target of any skill. It does not work on creatures.

Buy/Sell: 56/38
Protect Artifact Protect Artifact
Type: Spell
Cast Cost: 1 Earth

Spell effect
The target permanent can not be target of any skill. It does not work on creatures.

Buy/Sell: Impossible/1157
Earthquake Earthquake
Type: Spell
Cast Cost: 3 Earth

Spell effect
Destroy up to 3 pillars in the target cluster.

Buy/Sell: 57/39
Quicksand Quicksand
Type: Spell
Cast Cost: 2 Earth

Spell effect
Destroy up to 3 pillars in the target cluster.

Buy/Sell: Impossible/1158
Stone Skin Stone Skin
Type: Spell
Cast Cost: 2 Earth

Spell effect
Add X HP's to your maximum life points. X is the number of Earth that you own.

Buy/Sell: 56/38
Granite Skin Granite Skin
Type: Spell
Cast Cost: 1 Earth

Spell effect
Add X HP's to your maximum life points. X is the number of Earth that you own.

Buy/Sell: Impossible/1157
Basilisk Blood Basilisk Blood
Type: Spell
Cast Cost: 2 Earth

Spell effect
The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Buy/Sell: 56/38
Basilisk Blood (elite) Basilisk Blood (elite)
Type: Spell
Cast Cost: 1 Earth

Spell effect
The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Buy/Sell: Impossible/1157
Iridium Warden Iridium Warden
Type: Creature
Summon Cost: 1 Earth
Damage|Life: 0|3

Active skill
1 Earth: Guard
(Do not attack) Delay the target creature for 1 turn (cumulative) and attack it unless it is airborne.

Buy/Sell: 25/17
Vanadium Warden Vanadium Warden
Type: Creature
Summon Cost: 1 Earth
Damage|Life: 0|6

Active skill
1 Earth: Guard
(Do not attack) Delay the target creature for 1 turn (cumulative) and attack it unless it is airborne.

Buy/Sell: Impossible/1157
Shard Golem Shard Golem
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 1(2)+|4(5)+

Passive skill
Reassemble your last shard golem.

Golem can be summoned by Shard of Integrity. Damage, life and abilities depend on the combined shards. When played from hand or generated by a card effect, lastly summoned abilities will be reassembled

Buy/Sell: -/-
Pulverizer This card is rare Pulverizer
Type: Weapon
Summon Cost: 4 Earth
Damage|Life: 5|12 (when animated)

Active skill
3 Gravity: Destroy
Shatter the target permanent.

Passive skill
Weapon: Deal 5 damages at the end of every turn.

Buy/Sell: Impossible/148
Pulverizer (elite) This card is rare Pulverizer (elite)
Type: Weapon
Summon Cost: 4 Earth
Damage|Life: 5|12 (when animated)

Active skill
2 Gravity: Destroy
Shatter the target permanent.

Passive skill
Weapon: Deal 5 damages at the end of every turn.

Buy/Sell: Impossible/1300
Shard of Integrity This card is rare Shard of Integrity
Type: Shard
Cast Cost: 2 Earth
Damage|Life: +|+

Shard effect
Combine all the shards in your hand to form a shard golem.

The golem's damage, life and abilities depend on the combined shards.

Buy/Sell: Impossible/146
Shard of Integrity (Upgraded) This card is rare Shard of Integrity (Upgraded)
Type: Shard
Cast Cost: 1 Earth
Damage|Life: +|+

Shard effect
Combine all the shards in your hand to form a shard golem.

The golem's damage, life and abilities depend on the combined shards.

Buy/Sell: Impossible/1297
Auburn Nymph This card is rare Auburn Nymph
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 4|8

Active skill
3 Earth: Petrify
The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Buy/Sell: Impossible/908
Earth Nymph This card is rare Earth Nymph
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 5|9

Active skill
3 Earth: Petrify
The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Buy/Sell: Impossible/1608


Life[]

Life

Mark of Life (Card) This card is rare Mark of Life (Card)
Type: Pillar

Passive skill
Each turn Life is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Life (Upgraded) This card is rare Mark of Life (Upgraded)
Type: Pillar

Passive skill
Each turn Life is generated. Gain 1 extra Life when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Emerald Pillar Emerald Pillar
Type: Pillar

Passive skill
Each turn Life is generated

Buy/Sell: 6/4
Emerald Tower Emerald Tower
Type: Pillar

Passive skill
Each turn Life is generated. Gain 1 extra Life when you play this card

Buy/Sell: Impossible/1156
Life Pendulum Life Pendulum
Type: Pillar

Passive skill
Alternately generates Life and 1 quantum matching your mark.

Buy/Sell: 24/16
Life Pendulum (Upgraded) Life Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Life and 1 quantum matching your mark. Gain 1 extra Life when you play this card

Buy/Sell: Impossible/1156
Emerald Dragon Emerald Dragon
Type: Creature
Summon Cost: 10 Life
Damage|Life: 10|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Jade Dragon Jade Dragon
Type: Creature
Summon Cost: 12 Life
Damage|Life: 12|9

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Horned Frog Horned Frog
Type: Creature

Summon Cost: 2 Life
Damage|Life: 3|3

Buy/Sell: 26/18
Giant Frog Giant Frog
Type: Creature

Summon Cost: 2 Life
Damage|Life: 5|3

Buy/Sell: Impossible/1158
Rustler Rustler
Type: Creature
Summon Cost: 1 Life
Damage|Life: 1|1

Active skill
1 Light: Photosynthesis
Gain LifeLife. This skill can be used multiple times per turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 25/17
Leaf Dragon Leaf Dragon
Type: Creature
Summon Cost: 1 Life
Damage|Life: 1|3

Active skill
1 Light: Photosynthesis
Gain LifeLife. This skill can be used multiple times per turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1157
Cockatrice Cockatrice
Type: Creature

Summon Cost: 3 Life
Damage|Life: 4|4

Buy/Sell: 27/19
Elite Cockatrice Elite Cockatrice
Type: Creature

Summon Cost: 3 Life
Damage|Life: 5|5

Buy/Sell: Impossible/1159
Forest Spirit Forest Spirit
Type: Creature
Summon Cost: 2 Life
Damage|Life: 1|1

Active skill
1 Water: Growth
The Forest Spirit gains +2/+2

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 26/18
Forest Spectre Forest Spectre
Type: Creature
Summon Cost: 3 Life
Damage|Life: 2|3

Active skill
1 Water: Growth
The Forest Spectre gains +2/+2

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1159
Heal Heal
Type: Spell
Cast Cost: 3 Life

Spell effect
Heal yourself for up to 20 HP's

Buy/Sell: 27/19
Improved Heal Improved Heal
Type: Spell
Cast Cost: 2 Life

Spell effect
Heal yourself for up to 20 HP's

Buy/Sell: Impossible/1158
Thorn Carapace Thorn Carapace
Type: Shield
Cast Cost: 7 Life

Passive skill
Shield: attacking creatures have a 75% chance to be infected (+1 poison).

Poison effects are cumulative (attacking creatures can be infected multiple times). Poisoned creatures take damage at the end of their turn, after their attack.

Buy/Sell: 61/43
Spine Carapace Spine Carapace
Type: Shield
Cast Cost: 7 Life

Passive skill
Shield: Physical damage reduced by 1. Attacking creatures have a 75% chance to be infected (+1 poison).

Poison effects are cumulative (attacking creatures can be infected multiple times). Poisoned creatures take damage at the end of their turn, after their attack.

Buy/Sell: Impossible/1163
Emerald Shield Emerald Shield
Type: Shield
Cast Cost: 5 Life

Passive skill
Shield: Reduce damage by 1. Spells are reflected against your opponent. Can not be destroyed or stolen.

Buy/Sell: 101/69
Jade Shield Jade Shield
Type: Shield
Cast Cost: 7 Life

Passive skill
Shield: Reduce damage by 2. Spells are reflected against your opponent. Can not be destroyed or stolen.

Buy/Sell: Impossible/1163
Empathic Bond Empathic Bond
Type: Artifact
Cast Cost: 5 Life

Passive skill
Every creature in your possession heals you for 1 HP at the end of every turn

Buy/Sell: 59/41
Feral Bond Feral Bond
Type: Artifact
Cast Cost: 4 Life

Passive skill
Every creature in your possession heals you for 1 HP at the end of every turn

Buy/Sell: Impossible/1160
Adrenaline Adrenaline
Type: Spell
Cast Cost: 4 Life

Spell effect
The target creature attacks multiple times per turn. Smaller creatures gain more extra attacks.

Number and strength of attacks depend on creature strength

Buy/Sell: 58/40
Epinephrine Epinephrine
Type: Spell
Cast Cost: 3 Life

Spell effect
The target creature attacks multiple times per turn. Smaller creatures gain more extra attacks.

Number and strength of attacks depend on creature strength. See Adrenaline for the attack chart.

Buy/Sell: Impossible/1159
Forest Scorpion Forest Scorpion
Type: Creature
Summon Cost: 3 Life
Damage|Life: 1|2

Active skill
Automatic : Venom
Add 1 poison damage (to your opponent) with each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Your opponent's poison damage is calculated at the end of your turn, before your creatures attack.

Buy/Sell: 27/19
Scorpion Scorpion
Type: Creature
Summon Cost: 3 Life
Damage|Life: 2|2

Active skill
Automatic : Venom
Add 1 poison damage (to your opponent) with each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Your opponent's poison damage is calculated at the end of your turn, before your creatures attack.

Buy/Sell: Impossible/1159
Mitosis Mitosis
Type: Spell
Cast Cost: 5 Life

Spell effect
Mitosis: The non-weapon creature skill is now mitosis: generate a daughter creature. The skill cost matches the card cost.

Buy/Sell: 59/41
Mitosis (Upgraded) Mitosis (Upgraded)
Type: Spell
Cast Cost: 4 Life

Spell effect
Mitosis: The non-weapon creature skill is now mitosis: generate a daughter creature. The skill cost matches the card cost.

Buy/Sell: Impossible/1160
Druidic Staff This card is rare Druidic Staff
Type: Weapon
Summon Cost: 2 Life
Damage|Life: 2|7 (when animated)

Active skill
Regenerate: Heal yourself for up to 5 HP's

Passive skill
Weapon: Deal 2 damages at the end of every turn.

Buy/Sell: Impossible/146
Jade Staff This card is rare Jade Staff
Type: Weapon
Summon Cost: 2 Life
Damage|Life: 4|7 (when animated)

Active skill
Regenerate: Heal yourself for up to 5 HP's

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/1298
Shard of Gratitude This card is rare Shard of Gratitude
Type: Shard
Cast Cost: 3 Life

Shard effect
Heal yourself for up to 3 HP at the end of every turn. 5 if your mark is Life.

Buy/Sell: Impossible/147
Shard of Gratitude (Upgraded) This card is rare Shard of Gratitude (Upgraded)
Type: Shard
Cast Cost: 2 Life

Shard effect
Heal yourself for up to 3 HP at the end of every turn. 5 if your mark is Life.

Buy/Sell: Impossible/1298
Green Nymph This card is rare Green Nymph
Type: Creature
Summon Cost: 8 Life
Damage|Life: 3|6

Active skill
2 Life: Adrenaline
The target creature attacks multiple times per turn.

Buy/Sell: Impossible/908
Life Nymph This card is rare Life Nymph
Type: Creature
Summon Cost: 8 Life
Damage|Life: 3|7

Active skill
2 Life: Adrenaline
The target creature attacks multiple times per turn.

Buy/Sell: Impossible/1608


Fire[]

Fire

Mark of Fire (Card) This card is rare Mark of Fire (Card)
Type: Pillar

Passive skill
Each turn Fire is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Fire (Upgraded) This card is rare Mark of Fire (Upgraded)
Type: Pillar

Passive skill
Each turn Fire is generated. Gain 1 extra Fire when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Burning Pillar Burning Pillar
Type: Pillar

Passive skill
Each turn Fire is generated

Buy/Sell: 6/4
Burning Tower Burning Tower
Type: Pillar

Passive skill
Each turn Fire is generated. Gain 1 extra Fire when you play this card

Buy/Sell: Impossible/1156
Fire Pendulum Fire Pendulum
Type: Pillar

Passive skill
Alternately generates Fire and 1 quantum matching your mark.

Buy/Sell: 24/16
Fire Pendulum (Upgraded) Fire Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Fire and 1 quantum matching your mark. Gain 1 extra Fire when you play this card

Buy/Sell: Impossible/1156
Ash Eater Ash Eater
Type: Creature

Summon Cost: 1 Fire
Damage|Life: 2|1

Buy/Sell: 25/17
Brimstone Eater Brimstone Eater
Type: Creature
Summon Cost: 1 Fire
Damage|Life: 2|1

Active skill
Fire: Each turn Fire is generated.

Buy/Sell: Impossible/1157
Crimson Dragon Crimson Dragon
Type: Creature
Summon Cost: 10 Fire
Damage|Life: 12|3

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Ruby Dragon Ruby Dragon
Type: Creature
Summon Cost: 12 Fire
Damage|Life: 15|2

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Fire Spirit Fire Spirit
Type: Creature
Summon Cost: 2 Fire
Damage|Life: 0|2

Active skill
1 Fire: Ablaze
The Fire Spirit gains +2/+0

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 26/18
Fire Spectre Fire Spectre
Type: Creature
Summon Cost: 3 Fire
Damage|Life: 2|3

Active skill
1 Fire: Ablaze
The Fire Spectre gains +2/+0

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1159
Fire Bolt Fire Bolt
Type: Spell
Cast Cost: 3 Fire

Spell effect
Deals 3 damage to the target for each 10 fire quantums in your possession.

Buy/Sell: 57/39
Fire Lance Fire Lance
Type: Spell
Cast Cost: 1 Fire

Spell effect
Deals 3 damage to the target for each 10 fire quantums in your possession.

Buy/Sell: Impossible/1157
Fire Shield Fire Shield
Type: Shield
Cast Cost: 6 Fire

Passive skill
Shield: 1 damage is dealt to any attacking creature

Buy/Sell: 60/42
Fire Buckler Fire Buckler
Type: Shield
Cast Cost: 4 Fire

Passive skill
Shield: 1 damage is dealt to any attacking creature

Buy/Sell: Impossible/1160
Deflagration Deflagration
Type: Spell
Cast Cost: 3 Fire

Spell effect
Destroy the targeted permanent

Buy/Sell: 27/19
Explosion Explosion
Type: Spell
Cast Cost: 2 Fire

Spell effect
Destroy the targeted permanent

Buy/Sell: Impossible/1158
Rain of Fire Rain of Fire
Type: Spell
Cast Cost: 7 Fire

Spell effect
Deals 3 damages to every enemy creature. Removes invisibility.

Buy/Sell: 103/71
Fire Storm Fire Storm
Type: Spell
Cast Cost: 5 Fire

Spell effect
Deals 3 damages to every enemy creature. Removes invisibility.

Buy/Sell: Impossible/1161
Immolation Immolation
Type: Spell

Spell effect
Sacrifice a creature to generate 6 Fire plus 1 quantum for each non-fire element.

Buy/Sell: 24/16
Cremation Cremation
Type: Spell

Spell effect
Sacrifice a creature to generate 8 Fire plus 1 quantum for each non-fire element.

Buy/Sell: Impossible/1156
Lava Golem Lava Golem
Type: Creature
Summon Cost: 5 Fire
Damage|Life: 5|1

Active skill
1 Earth: Growth
Lava Golem gains +2/+2

Buy/Sell: 59/41
Lava Destroyer Lava Destroyer
Type: Creature
Summon Cost: 5 Fire
Damage|Life: 7|1

Active skill
1 Earth: Growth
Lava Destroyer gains +2/+2

Buy/Sell: Impossible/1161
Rage Potion Rage Potion
Type: Spell
Cast Cost: 3 Fire

Spell effect
The target creature gains +5/-5

Buy/Sell: 57/39
Rage Elixir Rage Elixir
Type: Spell
Cast Cost: 3 Fire

Spell effect
The target creature gains +6/-6

Buy/Sell: Impossible/1159
Phoenix Phoenix
Type: Creature
Summon Cost: 7 Fire
Damage|Life: 7|1

Active skill
Phoenix: Phoenix turns into Ash when killed

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 103/71
Minor Phoenix Minor Phoenix
Type: Creature
Summon Cost: 2 Fire
Damage|Life: 4|1

Active skill
Phoenix: Phoenix turns into Ash when killed

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1158
Ash Ash
Type: Creature
Summon Cost: 7 Fire
Damage|Life: 0|5

Active skill
1 Fire: Rebirth
Turn this card into a Phoenix

This card exits only in-game.

Buy/Sell: -/-
Ash (elite) Ash (elite)
Type: Creature
Summon Cost: 2 Fire
Damage|Life: 0|5

Active skill
1 Fire: Rebirth
Turn this card into a Minor Phoenix

This card exits only in-game.

Buy/Sell: -/-
Seraph Seraph
Type: Creature
Summon Cost: 9 Fire
Damage|Life: 10|1

Active skill
1 Light: Divine shield
Seraph can not be targeted for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 105/73
Seraph (Upgraded) Seraph (Upgraded)
Type: Creature
Summon Cost: 9 Fire
Damage|Life: 12|1

Active skill
1 Light: Divine shield
Seraph can not be targeted for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1165
Fahrenheit This card is rare Fahrenheit
Type: Weapon
Summon Cost: 3 Fire
Damage|Life: 4|5 (when animated)

Active skill
Fiery: Deal X damages at the end of every turn. X is the number of Fire you own, divided by 5.

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/147
Fahrenheit (elite) This card is rare Fahrenheit (elite)
Type: Weapon
Summon Cost: 3 Fire
Damage|Life: 5|5 (when animated)

Active skill
Fiery: Deal X damages at the end of every turn. X is the number of Fire you own, divided by 5.

Passive skill
Weapon: Deal 5 damages at the end of every turn.

Buy/Sell: Impossible/1299
Shard of Bravery This card is rare Shard of Bravery
Type: Shard
Cast Cost: 2 Fire

Shard effect
Your opponent draws 2 cards, 3 if your mark is Fire. Draw an equal amount of cards.

You can draw up to as many cards as many empty slots are in your opponent's hand.

Buy/Sell: Impossible/146
Shard of Bravery (Upgraded) This card is rare Shard of Bravery (Upgraded)
Type: Shard
Cast Cost: 1 Fire

Shard effect
Your opponent draws 2 cards, 3 if your mark is Fire. Draw an equal amount of cards.

You can draw up to as many cards as many empty slots are in your opponent's hand.

Buy/Sell: Impossible/1297
Red Nymph This card is rare Red Nymph
Type: Creature
Summon Cost: 8 Fire
Damage|Life: 1|6

Active skill
3 Fire: Rage
The target creature gains +5/-5

Buy/Sell: Impossible/908
Fire Nymph This card is rare Fire Nymph
Type: Creature
Summon Cost: 8 Fire
Damage|Life: 1|7

Active skill
4 Fire: Rage (Berserk)
The target creature gains +6/-6

In-game name of active skill is 'Berserk', though 'Rage' is displayed on the card. Fire Nymph's ability does only cost 3 fire quanta, however the card says 4.

Buy/Sell: Impossible/1608


Water[]

Water

Mark of Water (Card) This card is rare Mark of Water (Card)
Type: Pillar

Passive skill
Each turn Water is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Water (Upgraded) This card is rare Mark of Water (Upgraded)
Type: Pillar

Passive skill
Each turn Water is generated. Gain 1 extra Water when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Water Pillar Water Pillar
Type: Pillar

Passive skill
Each turn Water is generated

Buy/Sell: 6/4
Water Tower Water Tower
Type: Pillar

Passive skill
Each turn Water is generated. Gain 1 extra Water when you play this card

Buy/Sell: Impossible/1156
Water Pendulum Water Pendulum
Type: Pillar

Passive skill
Alternately generates Water and 1 quantum matching your mark.

Buy/Sell: 24/16
Water Pendulum (Upgraded) Water Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Water and 1 quantum matching your mark. Gain 1 extra Water when you play this card

Buy/Sell: Impossible/1156
Chrysaora Chrysaora
Type: Creature
Summon Cost: 1 Water
Damage|Life: 0|2

Active skill
1 Death: Poison
Inflict 1 poison damage at the end of every turn.

Passive skill
Poisonous: Cause poisoning if ingested.

Buy/Sell: 25/17
Physalia Physalia
Type: Creature
Summon Cost: 1 Water
Damage|Life: 2|2

Active skill
1 Death: Poison
Inflict 1 poison damage at the end of every turn.

Passive skill
Poisonous: Cause poisoning if ingested.

Buy/Sell: Impossible/1157
Blue Crawler Blue Crawler
Type: Creature

Summon Cost: 3 Water
Damage|Life: 3|3

Buy/Sell: 27/19
Abyss Crawler Abyss Crawler
Type: Creature

Summon Cost: 4 Water
Damage|Life: 6|6

Buy/Sell: Impossible/1160
Freeze Freeze
Type: Spell
Cast Cost: 1 Water

Spell effect
Freeze the target creature for 3 turns. Frozen creatures can not attack or use skills.

Buy/Sell: 25/17
Congeal Congeal
Type: Spell
Cast Cost: 1 Water

Spell effect
Freeze the target creature for 4 turns. Frozen creatures can not attack or use skills.

Buy/Sell: Impossible/1157
Ice Bolt Ice Bolt
Type: Spell
Cast Cost: 2 Water

Spell effect
Deals 2 damage to the target for each 10 water quantums in your possession. Ice Bolt might freeze the target.

Chances to freeze target increase by 5% for each point of damage dealt. If player is targeted, Ice Bolt might freeze the player's weapon.

Buy/Sell: 56/38
Ice Lance Ice Lance
Type: Spell
Cast Cost: 1 Water

Spell effect
Deals 2 damage to the target for each 10 water quantums in your possession. Ice Lance might freeze the target.

Chances to freeze target increase by 5% for each point of damage dealt. If player is targeted, Ice Lance might freeze the player's weapon.

Buy/Sell: Impossible/1157
Ice Shield Ice Shield
Type: Shield
Cast Cost: 6 Water

Passive skill
Shield: damage dealt to you from physical damage sources is reduced by 1. Attacking creatures might freeze

Chance to freeze is 30%

Buy/Sell: 60/42
Permafrost Shield Permafrost Shield
Type: Shield
Cast Cost: 7 Water

Passive skill
Shield: damage dealt to you from physical damage sources is reduced by 2. Attacking creatures might freeze

Chance to freeze is 30%

Buy/Sell: Impossible/1163
Purify Purify
Type: Spell
Cast Cost: 2 Water

Spell effect
Remove poison and sacrifice status from the target. Heals 2 damage per turn. Cumulative.

Buy/Sell: 26/18
Purify (elite) Purify (elite)
Type: Spell
Cast Cost: 1 Water

Spell effect
Remove poison and sacrifice status from the target. Heals 2 damage per turn. Cumulative.

Buy/Sell: Impossible/1157
Ice Dragon Ice Dragon
Type: Creature
Summon Cost: 10 Water
Damage|Life: 9|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Arctic Dragon Arctic Dragon
Type: Creature
Summon Cost: 11 Water
Damage|Life: 13|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1167
Toadfish Toadfish
Type: Creature
Summon Cost: 5 Water
Damage|Life: 6|4

Active skill
1 Air: Inflate (Infection)
Inflict 1 damage per turn to a target creature.

Passive skill
Poisonous: Cause poisoning if ingested.

In-game name of active skill is 'Infection', though 'Inflate' is displayed on the card.

Buy/Sell: 29/21
Puffer Fish Puffer Fish
Type: Creature
Summon Cost: 5 Water
Damage|Life: 3|5

Active skill
Venom: Add 1 poison damage to each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Buy/Sell: Impossible/1161
Mind Flayer Mind Flayer
Type: Creature
Summon Cost: 2 Water
Damage|Life: 2|2

Active skill
1 Aether: Psionic wave (Lobotomize)
Remove any skill from the target creature.

In-game name of active skill is 'Lobotomize', though 'Psionic wave' is displayed on the card. Lobotomize always removes the active skill of a creature.

Buy/Sell: 56/38
Ulitharid Ulitharid
Type: Creature
Summon Cost: 3 Water
Damage|Life: 3|4

Active skill
1 Aether: Psionic wave (Lobotomize)
Remove any skill from the target creature.

In-game name of active skill is 'Lobotomize', though 'Psionic wave' is displayed on the card. Lobotomize always removes the active skill of a creature.

Buy/Sell: Impossible/1159
Steam Machine Steam Machine
Type: Creature
Summon Cost: 4 Water
Damage|Life: 0|6

Active skill
2 Fire: Steam
Gain 5 charges (+5|+0). Remove 1 charge per turn.

Buy/Sell: 58/40
Steam Machine (Upgraded) Steam Machine (Upgraded)
Type: Creature
Summon Cost: 5 Water
Damage|Life: 0|15

Active skill
2 Fire: Steam
Gain 5 charges (+5|+0). Remove 1 charge per turn.

Buy/Sell: Impossible/1161
Nymph's Tears Nymph's Tears
Type: Spell
Cast Cost: 7 Water

Spell effect
Turn one of your pillars or pendulums into a Nymph. The Nymph will inherit the target's element.

Buy/Sell: 61/43
Nymph's Tears (elite) Nymph's Tears (elite)
Type: Spell
Cast Cost: 6 Water

Spell effect
Turn one of your pillars or pendulums into a Nymph. The Nymph will inherit the target's element.

Buy/Sell: Impossible/1162
Flooding Flooding
Type: Artifact
Cast Cost: 3 Water

Passive skill
Kill any creature along the edges of the field. Water and neutral creatures are immune. Absorb Water per turn.

Buy/Sell: 57/39
Inundation Inundation
Type: Artifact
Cast Cost: 2 Water

Passive skill
Kill any creature along the edges of the field. Water and neutral creatures are immune. Absorb Water per turn.

Buy/Sell: Impossible/1158
Arctic Squid This card is rare Arctic Squid
Type: Creature
Summon Cost: 3 Water
Damage|Life: 1|2

Active skill
2 Water: Freeze
Freeze the target creature

Buy/Sell: Impossible/259
Arctic Octopus This card is rare Arctic Octopus
Type: Creature
Summon Cost: 3 Water
Damage|Life: 1|2

Active skill
2 Water: Congeal
Congeal the target creature

Buy/Sell: Impossible/1299
Trident This card is rare Trident
Type: Weapon
Summon Cost: 3 Water
Damage|Life: 4|9 (when animated)

Active skill
3 Earth: Tsunami
Destroy up to 3 pillars / pendulums in the target cluster

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/147
Poseidon This card is rare Poseidon
Type: Weapon
Summon Cost: 3 Water
Damage|Life: 4|9 (when animated)

Active skill
2 Earth: Tsunami
Destroy up to 3 pillars / pendulums in the target cluster

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/1299
Shard of Patience This card is rare Shard of Patience
Type: Shard
Cast Cost: 3 Water

Shard effect
Your creatures do not attack and gain +1/+0; Water creatures +2/+2, +4/+4 if in a flooded area. Click to remove.

Buy/Sell: Impossible/147
Shard of Patience (Upgraded) This card is rare Shard of Patience (Upgraded)
Type: Shard
Cast Cost: 2 Water

Shard effect
Your creatures do not attack this turn and gain +1/+0; Water creatures +2/+2, +4/+4 if in a flooded area. Click to remove.

Buy/Sell: Impossible/1298
Nymph Queen This card is rare Nymph Queen
Type: Creature
Summon Cost: 8 Water
Damage|Life: 5|6

Active skill
4 Water: Nymph's tears (Nymph)
Turn one of your pillars into a Nymph

In-game name of active skill is 'Nymph', though 'Nymph's tears' is displayed on the card.

Buy/Sell: Impossible/908
Water Nymph This card is rare Water Nymph
Type: Creature
Summon Cost: 8 Water
Damage|Life: 6|7

Active skill
4 Water: Nymph's tears
Turn one of your pillars into a Nymph

In-game name of active skill is 'Nymph', though 'Nymph's tears' is displayed on the card.

Buy/Sell: Impossible/1608


Light[]

Light

Mark of Light (Card) This card is rare Mark of Light (Card)
Type: Pillar

Passive skill
Each turn Light is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Light (Upgraded) This card is rare Mark of Light (Upgraded)
Type: Pillar

Passive skill
Each turn Light is generated. Gain 1 extra Light when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Light Pillar Light Pillar
Type: Pillar

Passive skill
Each turn Light is generated

Buy/Sell: 6/4
Light Tower Light Tower
Type: Pillar

Passive skill
Each turn Light is generated. Gain 1 extra Light when you play this card

Buy/Sell: Impossible/1156
Light Pendulum Light Pendulum
Type: Pillar

Passive skill
Alternately generates Light and 1 quantum matching your mark.

Buy/Sell: 24/16
Light Pendulum (Upgraded) Light Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Light and 1 quantum matching your mark. Gain 1 extra Light when you play this card

Buy/Sell: Impossible/1156
Photon Photon
Type: Creature
Damage|Life: 1|1

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 24/16
Ray of Light Ray of Light
Type: Creature
Damage|Life: 1|1

Active skill
Light: Each turn Light is generated

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1156
Golden Dragon Golden Dragon
Type: Creature
Summon Cost: 12 Light
Damage|Life: 10|10

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 108/76
Light Dragon Light Dragon
Type: Creature
Summon Cost: 13 Light
Damage|Life: 12|12

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1169
Pegasus Pegasus
Type: Creature
Summon Cost: 4 Light
Damage|Life: 3|2

Active skill
1 Air: Dive
The damage dealt is doubled for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 58/40
Elite Pegasus Elite Pegasus
Type: Creature
Summon Cost: 4 Light
Damage|Life: 4|4

Active skill
1 Air: Dive
The damage dealt is doubled for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1160
Holy Light Holy Light
Type: Spell
Cast Cost: 1 Light

Spell effect
Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead.

When enemy's HP is targeted, always healing is dealt, regardless of the enemy's mark.

Buy/Sell: 25/17
Holy Flash Holy Flash
Type: Spell

Spell effect
Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead.

When enemy's HP is targeted, always healing is dealt, regardless of the enemy's mark.

Buy/Sell: Impossible/1156
Solar Shield Solar Shield
Type: Shield
Cast Cost: 3 Light

Passive skill
Shield: Physical damage reduced by 1, the damage absorbed is converted to Light

Buy/Sell: 57/39
Solar Buckler Solar Buckler
Type: Shield
Cast Cost: 2 Light

Passive skill
Shield: Physical damage reduced by 1, the damage absorbed is converted to Light

Buy/Sell: Impossible/1158
Reflective Shield Reflective Shield
Type: Shield
Cast Cost: 1 Light

Passive skill
Shield: Any damage from spells is reflected against your opponent. Can not be destroyed or stolen.

Buy/Sell: 97/65
Mirror Shield Mirror Shield
Type: Shield
Cast Cost: 2 Light

Passive skill
Shield: Reduce damage by 1. Any damage from spells is reflected. Can not be destroyed or stolen.

Buy/Sell: Impossible/1158
Hope Hope
Type: Shield
Cast Cost: 7 Light

Passive skill
Shield: Physical damage reduced by N. N is the number of your light emitting creatures. Immaterial.

Buy/Sell: 61/43
Hope (Upgraded) Hope (Upgraded)
Type: Shield
Cast Cost: 8 Light

Passive skill
Shield: Physical damage reduced by 1 + N. N is the number of your light emitting creatures. Immaterial.

Buy/Sell: Impossible/1164
Guardian Angel Guardian Angel
Type: Creature
Summon Cost: 3 Light
Damage|Life: 1|6

Active skill
1 Light: Heal
Heal the target creature up to 5 HP's

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 27/19
Archangel Archangel
Type: Creature
Summon Cost: 6 Light
Damage|Life: 7|7

Active skill
1 Light: Heal
Heal the target creature up to 5 HP's

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1162
Blessing Blessing
Type: Spell
Cast Cost: 3 Light

Spell effect
Adds +3/+3 permenantly on own creatures. Adds +3/+0 on enemey creatures.

Buy/Sell: 57/39
Improved Blessing Improved Blessing
Type: Spell
Cast Cost: 2 Light

Spell effect
The target creature gains +3/+3

Buy/Sell: Impossible/1158
Luciferin Luciferin
Type: Spell
Cast Cost: 2 random quanta

Spell effect
All of your creatures without a skill gain "bioluminescence" (light: each turn Light is generated). Heal yourself for up to 10 HP's.

Buy/Sell: 56/38
Luciferase Luciferase
Type: Spell
Cast Cost: 1 random quantum

Spell effect
All of your creatures without a skill gain "bioluminescence" (light: each turn Light is generated). Heal yourself for up to 10 HP's.

Buy/Sell: Impossible/1157
Crusader Crusader
Type: Creature
Summon Cost: 5 Light
Damage|Life: 2|4

Active skill
3 Light: Endow
Gain the target weapon's ability and +X|+2. X is the weapon's attack.

Buy/Sell: 59/41
Crusader (Upgraded) Crusader (Upgraded)
Type: Creature
Summon Cost: 5 Light
Damage|Life: 3|5

Active skill
2 Light: Endow
Gain the target weapon's ability and +X|+2. X is the weapon's attack.

Buy/Sell: Impossible/1161
Sanctuary Sanctuary
Type: Artifact
Cast Cost: 4 Light

Passive skill
Sanctuary: Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.

Buy/Sell: 58/40
Sanctuary (Upgraded) Sanctuary (Upgraded)
Type: Artifact
Cast Cost: 3 Light

Passive skill
Sanctuary: Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.

Buy/Sell: Impossible/1159
Miracle This card is rare Miracle
Type: Spell
Cast Cost: 15 Light

Spell effect
Heal yourself to maximum health minus 1. This spell consumes all your light quanta left.

Buy/Sell: Impossible/159
Improved Miracle This card is rare Improved Miracle
Type: Spell
Cast Cost: 12 Light

Spell effect
Heal yourself to maximum health minus 1. This spell consumes all your light quanta left.

Buy/Sell: Impossible/1168
Morning Star This card is rare Morning Star
Type: Weapon
Summon Cost: 5 Light
Damage|Life: 7|7 (when animated)

Active skill
Immaterial: Can not be destroyed or stolen.

Passive skill
Weapon: Deal 7 damage at the end of every turn.

Buy/Sell: Impossible/149
Morning Glory This card is rare Morning Glory
Type: Weapon
Summon Cost: 5 Light
Damage|Life: 8|4 (when animated)

Active skill
Immaterial: Can not be destroyed or stolen.

Passive skill
Weapon: Deal 8 damage at the end of every turn.

Buy/Sell: Impossible/1301
Shard of Divinity This card is rare Shard of Divinity
Type: Shard
Cast Cost: 3 Light

Shard effect
Add 16 HP's to your maximum health. 24 if your mark is Light.

Buy/Sell: Impossible/147
Shard of Divinity (Upgraded) This card is rare Shard of Divinity (Upgraded)
Type: Shard
Cast Cost: 2 Light

Shard effect
Add 16 HP's to your maximum health. 24 if your mark is Light.

Buy/Sell: Impossible/1298
White Nymph This card is rare White Nymph
Type: Creature
Summon Cost: 9 Light
Damage|Life: 6|9

Active skill
4 Light: Luciferin
All your creatures without a skill gain "bioluminescence". Heal yourself for up to 10 HP

Buy/Sell: Impossible/909
Light Nymph This card is rare Light Nymph
Type: Creature
Summon Cost: 9 Light
Damage|Life: 7|9

Active skill
3 Light: Luciferin
All your creatures without a skill gain "bioluminescence". Heal yourself for up to 10 HP

Buy/Sell: Impossible/1609


Air[]

Air

Mark of Air (Card) This card is rare Mark of Air (Card)
Type: Pillar

Passive skill
Each turn Air is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Air (Upgraded) This card is rare Mark of Air (Upgraded)
Type: Pillar

Passive skill
Each turn Air is generated. Gain 1 extra Air when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Wind Pillar Wind Pillar
Type: Pillar

Passive skill
Each turn Air is generated

Buy/Sell: 6/4
Wind Tower Wind Tower
Type: Pillar

Passive skill
Each turn Air is generated. Gain 1 extra Air when you play this card

Buy/Sell: Impossible/1156
Air Pendulum Air Pendulum
Type: Pillar

Passive skill
Alternately generates Air and 1 quantum matching your mark.

Buy/Sell: 24/16
Air Pendulum (Upgraded) Air Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Air and 1 quantum matching your mark. Gain 1 extra Air when you play this card

Buy/Sell: Impossible/1156
Dragonfly Dragonfly
Type: Creature
Summon Cost: 1 Air
Damage|Life: 1|1

Active skill
Air: Each turn Air is generated

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 25/17
Damselfly Damselfly
Type: Creature
Damage|Life: 2|1

Active skill
Air: Each turn Air is generated

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1156
Wyrm Wyrm
Type: Creature
Summon Cost: 4 Air
Damage|Life: 3|3

Active skill
2 Air: Dive
The damage dealt is doubled for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 28/20
Elite Wyrm Elite Wyrm
Type: Creature
Summon Cost: 4 Air
Damage|Life: 5|3

Active skill
2 Air: Dive
The damage dealt is doubled for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1160
Azure Dragon Azure Dragon
Type: Creature
Summon Cost: 10 Air
Damage|Life: 9|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Sky Dragon Sky Dragon
Type: Creature
Summon Cost: 12 Air
Damage|Life: 13|7

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Fog Shield Fog Shield
Type: Shield
Cast Cost: 2 Air

Passive skill
Shield: The attacking creatures have a 40% chance to miss you

Buy/Sell: 56/38
Improved Fog Improved Fog
Type: Shield
Cast Cost: 1 Air

Passive skill
Shield: The attacking creatures have a 40% chance to miss you

Buy/Sell: Impossible/1157
Wings Wings
Type: Shield
Cast Cost: 4 Air

Passive skill
Shield: Only flying or ranged creatures can harm you. Lasts 5 turns.

Only creatures with airborne and weapons with ranged passive skill can go through this shield. Dragons are airborne so every element has at least one creature that ignores Wings shield.

Buy/Sell: 58/40
Wings (Upgraded) Wings (Upgraded)
Type: Shield
Cast Cost: 3 Air

Passive skill
Shield: Only flying or ranged creatures can harm you. Lasts 5 turns.

Only creatures with airborne and weapons with ranged passive skill can go through this shield. Dragons are airborne so every element has at least one creature that ignores Wings shield.

Buy/Sell: Impossible/1159
Sky Blitz Sky Blitz
Type: Spell
Cast Cost: 9 Air

Spell effect
Double the attack power of all your airborne creatures for 1 turn. All the remaining air quanta is consumed.

Buy/Sell: 63/45
Sky Blitz (Upgraded) Sky Blitz (Upgraded)
Type: Spell
Cast Cost: 8 Air

Spell effect
Double the attack power of all your airborne creatures for 1 turn. All the remaining air quanta is consumed.

Buy/Sell: Impossible/1164
Thunderstorm Thunderstorm
Type: Spell
Cast Cost: 2 Air

Spell effect
Deals 2 damage to every enemy creature

Removes invisibility.

Buy/Sell: 26/18
k


Lightning Storm Lightning Storm
Type: Spell
Cast Cost: 1 Air

Spell effect
Deals 2 damage to every enemy creature. Removes invisibility.

Buy/Sell: Impossible/1157
Flying Weapon Flying Weapon
Type: Spell
Cast Cost: 1 Air

Spell effect
Turn your weapon into a creature

Buy/Sell: 55/37
Animate Weapon Animate Weapon
Type: Spell
Cast Cost: 1 random quantum

Spell effect
Turn your weapon into a creature

Buy/Sell: Impossible/1157
Firefly Queen Firefly Queen
Type: Creature
Summon Cost: 6 Air
Damage|Life: 3|7

Active skill
2 Life: Firefly (Queen)
Generate a firefly.

Passive skill
Airborne: Ignores Wings shield.

In-game name of active skill is 'Queen', though 'Firefly' is displayed on the card.

Buy/Sell: 102/70
Elite Queen Elite Queen
Type: Creature
Summon Cost: 6 Air
Damage|Life: 3|7

Active skill
2 Life: Firefly (Queen)
Generate an elite firefly.

Passive skill
Airborne: Ignores Wings shield.

In-game name of active skill is 'Queen', though 'Firefly' is displayed on the card.

Buy/Sell: Impossible/1162
Firefly Firefly
Type: Creature
Summon Cost: 3 Air
Damage|Life: 3|2

Active skill
Bioluminescence (Light): Each turn Light is generated

Passive skill
Airborne: Ignores Wings shield.

In-game name of active skill is 'Light', though 'Bioluminescence' is displayed on the card.

Buy/Sell: 27/19
Elite Firefly Elite Firefly
Type: Creature
Summon Cost: 3 Air
Damage|Life: 4|2

Active skill
Bioluminescence (Fire): Each turn Fire is generated

Passive skill
Airborne: Ignores Wings shield.

In-game name of active skill is 'Fire', though 'Bioluminescence' is displayed on the card.

Buy/Sell: Impossible/1159
Unstable Gas Unstable Gas
Type: Artifact
Cast Cost: 6 Air

Active skill
1 Fire: Ignite (Sacrifice card)
Inflict 20 damages to your opponent and 1 damage to all the creatures on the field.

Buy/Sell: 60/42
Unstable Gas (elite) Unstable Gas (elite)
Type: Artifact
Cast Cost: 5 Air

Active skill
1 Fire: Ignite (Sacrifice Card)
Inflict 20 damages to your opponent and 1 damage to all the creatures on the field.

Buy/Sell: Impossible/1161
Shockwave Shockwave
Type: Spell
Cast Cost: 2 Air

Spell effect
Deal 4 damage to a target creature. Instantly kill the creature or destroy the weapon if frozen.

Buy/Sell: 56/38
Shockwave (elite) Shockwave (elite)
Type: Spell
Cast Cost: 1 Air

Spell effect
Deal 4 damage to a target creature. Instantly kill the creature or destroy the weapon if frozen.

Buy/Sell: Impossible/1157
Owl's Eye This card is rare Owl's Eye
Type: Weapon
Summon Cost: 5 Air
Damage|Life: 5|7 (when animated)

Active skill
2 Air: Sniper
Deal 3 damage to the target creature.

Passive skill
Weapon, Ranged: Deal 5 damages at the end of every turn. Ignores Wings shield.

Buy/Sell: Impossible/149
Eagle's Eye This card is rare Eagle's Eye
Type: Weapon
Summon Cost: 5 Air
Damage|Life: 7|7 (when animated)

Active skill
2 Air: Sniper
Deal 3 damage to the target creature.

Passive skill
Weapon, Ranged: Deal 7 damages at the end of every turn. Ignores Wings shield.

Buy/Sell: Impossible/1301
Shard of Freedom This card is rare Shard of Freedom
Type: Shard
Cast Cost: 2 Air

Shard effect
Airborne creatures gain a 25% chance to deal +50% damage, ignore shields and evade targeting if Air.

Buy/Sell: Impossible/146
Shard of Freedom (Upgraded) This card is rare Shard of Freedom (Upgraded)
Type: Shard
Cast Cost: 1 Air

Shard effect
Airborne creatures gain a 25% chance to deal +50% damage, ignore shields and evade targeting if Air.

Buy/Sell: Impossible/1297
Blue Nymph This card is rare Blue Nymph
Type: Creature
Summon Cost: 8 Air
Damage|Life: 6|5

Active skill
3 Air: Unstable gas
Generate unstable gas

Buy/Sell: Impossible/908
Air Nymph This card is rare Air Nymph
Type: Creature
Summon Cost: 8 Air
Damage|Life: 7|6

Active skill
3 Air: Unstable gas
Generate unstable gas

Buy/Sell: Impossible/1608

Time[]

Time

Mark of Time (Card) This card is rare Mark of Time (Card)
Type: Pillar

Passive skill
Each turn Time is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Time (Upgraded) This card is rare Mark of Time (Upgraded)
Type: Pillar

Passive skill
Each turn Time is generated. Gain 1 extra Time when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Time Factory Time Factory
Type: Pillar

Passive skill
Each turn Time is generated

Buy/Sell: 6/4
Time Tower Time Tower
Type: Pillar

Passive skill
Each turn Time is generated. Gain 1 extra Time when you play this card

Buy/Sell: Impossible/1156
Time Pendulum Time Pendulum
Type: Pillar

Passive skill
Alternately generates Time and 1 quantum matching your mark.

Buy/Sell: 24/16
Time Pendulum (Upgraded) Time Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Time and 1 quantum matching your mark. Gain 1 extra Time when you play this card

Buy/Sell: Impossible/1156
Deja Vu Deja Vu
Type: Creature
Summon Cost: 1 Time
Damage|Life: 1|1

Active skill
1 Time: Deja Vu
Deja Vu creates a copy of itself

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 25/17
Elite Deja Vu Elite Deja Vu
Type: Creature
Summon Cost: 1 Time
Damage|Life: 2|2

Active skill
1 Time: Deja Vu
Elite Deja Vu creates a copy of itself

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1157
Fate Egg Fate Egg
Type: Creature
Summon Cost: 3 Time
Damage|Life: 0|1

Active skill
1 Time: Hatch
The Fate Egg turns into a random creature

Buy/Sell: 57/39
Fate Egg (elite) Fate Egg (elite)
Type: Creature
Summon Cost: 3 Time
Damage|Life: 0|1

Active skill
1 Time: Hatch
The Fate Egg turns into a random elite creature

Buy/Sell: Impossible/1159
Procrastination Procrastination
Type: Shield
Cast Cost: 6 Time

Passive skill
Shield: Any creature that damaged you is stuck in a time bubble for 1 turn

Buy/Sell: 60/42
Turtle Shield Turtle Shield
Type: Shield
Cast Cost: 4 Time

Passive skill
Shield: Any creature that damaged you is stuck in a time bubble for 1 turn

Buy/Sell: Impossible/1160
Reverse Time Reverse Time
Type: Spell
Cast Cost: 2 Time

Spell effect
The target creature becomes the first card of the creature owner's deck

Buy/Sell: 26/18
Rewind Rewind
Type: Spell
Cast Cost: 1 Time

Spell effect
The target creature becomes the first card of the creature owner's deck

Buy/Sell: Impossible/1157
Golden Hourglass Golden Hourglass
Type: Artifact
Cast Cost: 4 Time

Active skill
2 Time: Hasten
Draw a card from your deck

Buy/Sell: 58/40
Electrum Hourglass Electrum Hourglass
Type: Artifact
Cast Cost: 4 Time

Active skill
1 Time: Hasten
Draw a card from your deck

Buy/Sell: Impossible/1160
Devonian Dragon Devonian Dragon
Type: Creature
Summon Cost: 10 Time
Damage|Life: 10|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Silurian Dragon Silurian Dragon
Type: Creature
Summon Cost: 12 Time
Damage|Life: 13|4

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Anubis Anubis
Type: Creature
Summon Cost: 8 Time
Damage|Life: 5|8

Active skill
2 Aether: Immortality
The target creature is now immortal (untargetable).

Buy/Sell: 104/72
Elite Anubis Elite Anubis
Type: Creature
Summon Cost: 8 Time
Damage|Life: 5|8

Active skill
1 Aether: Immortality
The target creature is now immortal (untargetable).

Buy/Sell: Impossible/1164
Sundial Sundial
Type: Artifact
Cast Cost: 1 Time

Active skill
1 Light: Hasten
Draw a card from your deck

Passive skill
Stasis: Creatures do not attack for 1 turn.

Buy/Sell: 97/65
Sundial (elite) Sundial (elite)
Type: Artifact

Active skill
1 Light: Hasten
Draw a card from your deck

Passive skill
Stasis: Creatures do not attack for 1 turn.

Buy/Sell: Impossible/1156
Scarab Scarab
Type: Creature
Summon Cost: 2 Time
Damage|Life: 2|N

Active skill
1 Gravity: Devour
Swallow a smaller (less HP's) creature and gain +1/+1

Passive skill
Swarm, Airborne: n = number of scarabs you control at the end of the turn. Ignores Wings shield.

Buy/Sell: 26/18
Elite Scarab Elite Scarab
Type: Creature
Summon Cost: 2 Time
Damage|Life: 3|N

Active skill
1 Gravity: Devour
Swallow a smaller (less HP's) creature and gain +1/+1

Passive skill
Swarm, Airborne: n = number of scarabs you control at the end of the turn. Ignores Wings shield.

Buy/Sell: Impossible/1158
Precognition Precognition
Type: Spell
Cast Cost: 2 Time

Spell effect
You can see your opponent's hand. Draw a card.

Buy/Sell: 26/18
Precognition (elite) Precognition (elite)
Type: Spell
Cast Cost: 1 Time

Spell effect
You can see your opponent's hand. Draw a card.

Buy/Sell: Impossible/1157
Dune Scorpion Dune Scorpion
Type: Creature
Summon Cost: 3 Time
Damage|Life: 0|1

Active skill
Neurotoxin: Add 1 poison damage to each successful attack, 1 extra poison for each card played by afflicted player.

Passive skill
Poisonous: Cause poisoning if ingested.

Since its initial damage is zero, Dune Scorpion needs a power-up to attack (Blessing, Momentum, Chaos Power, etc.)

Buy/Sell: 27/19
Dune Scorpion (Upgraded) Dune Scorpion (Upgraded)
Type: Creature
Summon Cost: 3 Time
Damage|Life: 0|3

Active skill
Neurotoxin: Add 1 poison damage to each successful attack, 1 extra poison for each card played.

Passive skill
Poisonous: Cause poisoning if ingested.

Since its initial damage is zero, Dune Scorpion needs a power-up to attack (Blessing, Momentum, Chaos Power, etc.)

Buy/Sell: Impossible/1159
Ghost of the Past Ghost of the Past
Type: Creature
Summon Cost: 6 Time
Damage|Life: 7|4

Passive skill
Obsession: Inflict 10 damage to the owner of this card if discarded.

Buy/Sell: 60/42
Ghost of the Past (Upgraded) Ghost of the Past (Upgraded)
Type: Creature
Summon Cost: 7 Time
Damage|Life: 9|4

Passive skill
Obsession: Inflict 13 damage to the owner of this card if discarded.

Buy/Sell: Impossible/1163
Pharaoh This card is rare Pharaoh
Type: Creature
Summon Cost: 9 Time
Damage|Life: 4|9

Active skill
2 Time: Scarab
Generate a Scarab.

Buy/Sell: Impossible/265
Pharaoh (elite) This card is rare Pharaoh (elite)
Type: Creature
Summon Cost: 9 Time
Damage|Life: 4|9

Active skill
2 Time: Scarab
Generate an Elite Scarab.

Buy/Sell: Impossible/1305
Eternity This card is rare Eternity
Type: Weapon
Summon Cost: 6 Time
Damage|Life: 4|8 (when animated)

Active skill
3 Time: Reverse Time
Put a creature back in its owner's deck.

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/150
Eternity (elite) This card is rare Eternity (elite)
Type: Weapon
Summon Cost: 5 Time
Damage|Life: 4|8 (when animated)

Active skill
3 Time: Reverse Time
Put a creature back in its owner's deck.

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/1301
Shard of Readiness This card is rare Shard of Readiness
Type: Shard
Cast Cost: 3 Time

Shard effect
The target creature’s skill cost is now zero. Time creatures can use their skill twice this turn.

Buy/Sell: Impossible/147
Shard of Readiness (Upgraded) This card is rare Shard of Readiness (Upgraded)
Type: Shard
Cast Cost: 2 Time

Shard effect
The target creature’s skill cost is now zero. Time creatures can use their skill twice this turn.

Buy/Sell: Impossible/1298
Golden Nymph This card is rare Golden Nymph
Type: Creature
Summon Cost: 8 Time
Damage|Life: 6|8

Active skill
2 Time: Precognition
You can see your opponent's hand. Draw a card.

Buy/Sell: Impossible/908
Golden Nymph (elite) This card is rare Golden Nymph (elite)
Type: Creature
Summon Cost: 8 Time
Damage|Life: 7|9

Active skill
2 Time: Precognition
You can see your opponent's hand. Draw a card.

Buy/Sell: Impossible/1608


Darkness[]

Darkness

Mark of Darkness (Card) This card is rare Mark of Darkness (Card)
Type: Pillar

Passive skill
Each turn Darkness is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Darkness (Upgraded) This card is rare Mark of Darkness (Upgraded)
Type: Pillar

Passive skill
Each turn Darkness is generated. Gain 1 extra Darkness when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Obsidian Pillar Obsidian Pillar
Type: Pillar

Passive skill
Each turn Darkness is generated

Buy/Sell: 6/4
Obsidian Tower Obsidian Tower
Type: Pillar

Passive skill
Each turn Darkness is generated. Gain 1 extra Darkness when you play this card

Buy/Sell: Impossible/1156
Dark Pendulum Dark Pendulum
Type: Pillar

Passive skill
Alternately generates Darkness and 1 quantum matching your mark.

Buy/Sell: 24/16
Dark Pendulum (Upgraded) Dark Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Darkness and 1 quantum matching your mark. Gain 1 extra Darkness when you play this card

Buy/Sell: Impossible/1156
Black Dragon Black Dragon
Type: Creature
Summon Cost: 10 Darkness
Damage|Life: 10|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Obsidian Dragon Obsidian Dragon
Type: Creature
Summon Cost: 12 Darkness
Damage|Life: 12|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Devourer Devourer
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 0|2

Active skill
1 Earth: Burrow
The devourer can not be targeted, but its damage is halved.

Passive skill
Devourer: Absorb 1 quantum from your opponent per turn and return a Darkness to you

Buy/Sell: 56/38
Pest Pest
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 0|4

Active skill
1 Earth: Burrow
The pest can not be targeted, but its damage is halved.

Passive skill
Devourer: Absorb 1 quantum from your opponent per turn and return a Darkness to you

Buy/Sell: Impossible/1158
Parasite Parasite
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 1|1

Active skill
1 Death: Infection
Inflict 1 damage per turn to a target creature

Buy/Sell: 56/38
Bloodsucker Bloodsucker
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 3|1

Active skill
1 Death: Infection
Inflict 1 damage per turn to a target creature

Buy/Sell: Impossible/1158
Dusk Mantle Dusk Mantle
Type: Shield
Cast Cost: 6 Darkness

Passive skill
Shield: The attacking creatures have a 50% chance to miss you

Buy/Sell: 60/42
Improved Dusk Improved Dusk
Type: Shield
Cast Cost: 4 Darkness

Passive skill
Shield: The attacking creatures have a 50% chance to miss you

Buy/Sell: Impossible/1160
Steal Steal
Type: Spell
Cast Cost: 4 Darkness

Spell effect
Steal a permanent

Buy/Sell: 58/40
Improved Steal Improved Steal
Type: Spell
Cast Cost: 3 Darkness

Spell effect
Steal a permanent

Buy/Sell: Impossible/1159
Nightfall Nightfall
Type: Artifact
Cast Cost: 3 Darkness

Passive skill
All the death or darkness creatures gain +1/+1

Does not stack with other nightfalls

Buy/Sell: 57/39
Eclipse Eclipse
Type: Artifact
Cast Cost: 4 Darkness

Passive skill
All the death or darkness creatures gain +2/+1.

Buy/Sell: Impossible/1160
Drain Life Drain Life
Type: Spell
Cast Cost: 3 Darkness

Spell effect
Drains 2 HP's from the target for each 10 darkness quantums in your possession.

Buy/Sell: 57/39
Siphon Life Siphon Life
Type: Spell
Cast Cost: 1 Darkness

Spell effect
Drains 2 HP's from the target for each 10 darkness quantums in your possession.

Buy/Sell: Impossible/1157
Minor Vampire Minor Vampire
Type: Creature
Summon Cost: 3 Darkness
Damage|Life: 2|2

Active skill
Vampire: The damage dealt is returned to you as healing.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 57/39
Vampire Vampire
Type: Creature
Summon Cost: 5 Darkness
Damage|Life: 4|3

Active skill
Vampire: The damage dealt is returned to you as healing.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/3992009
Liquid Shadow Liquid Shadow
Type: Spell
Cast Cost: 4 Darkness

Spell effect
The target creature is poisoned and gains the vampire ability. Previous skills are removed.

Similarly to lobotomize skill, this spell always removes the active skill of a creature.

Buy/Sell: 58/40
Liquid Shadow (elite) Liquid Shadow (elite)
Type: Spell
Cast Cost: 4 Darkness

Spell effect
The target creature is poisoned and gains the vampire ability. Previous skills are removed.

Similarly to lobotomize skill, this spell always removes the active skill of a creature.

Buy/Sell: Impossible/1160
Gargoyle Gargoyle
Type: Creature
Summon Cost: 5 Darkness
Damage|Life: 5|3

Active skill
1 Earth: Stone form
Gargoyle gains +0 / +20

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 29/21
Gargoyle (elite) Gargoyle (elite)
Type: Creature
Summon Cost: 5 Darkness
Damage|Life: 7|3

Active skill
1 Earth: Stone form
Gargoyle gains +0 / +20

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1161
Voodoo Doll Voodoo Doll
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 0|16

Passive skill
Voodoo: If this creature survives an attack, damage and status is inflicted to your opponent as well.

If the doll survives an attack, damage hurts the opponent, too (reflective shields are ignored). Poisoning the doll poisons the opponent, freezing the doll freezes the opponent's weapon. If Parallel Universe was used on a Voodoo Doll, any damage inflicted (but not statuses, i.e. an opponent will not be twice poisoned) to the doll will be replicated and further damage an opponent. Healing the doll will not heal the opponent.

Buy/Sell: 56/38
Voodoo Doll (Upgraded) Voodoo Doll (Upgraded)
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 0|20

Passive skill
Voodoo: If this creature survives an attack, damage and status is inflicted to your opponent as well.

If the doll survives an attack, damage hurts the opponent, too (reflective shields are ignored). Poisoning the doll poisons the opponent, freezing the doll freezes the opponent's weapon.

Buy/Sell: Impossible/1158
Nightmare Nightmare
Type: Spell
Cast Cost: 2 Darkness

Spell effect
Fill your opponent’s hand with copies of the target creature’s card. Drain 2 HP for each card added.

Buy/Sell: 26/18
Nightmare (Upgraded) Nightmare (Upgraded)
Type: Spell
Cast Cost: 1 Darkness

Spell effect
Fill your opponent’s hand with copies of the target creature’s card. Drain 2 HP for each card added.

Buy/Sell: Impossible/1157
Cloak Cloak
Type: Artifact
Cast Cost: 4 Darkness

Passive skill
Your creatures and your permanents are invisible for 3 turns.

Buy/Sell: 58/40
Cloak (Upgraded) Cloak (Upgraded)
Type: Artifact
Cast Cost: 3 Darkness

Passive skill
Your creatures and your permanents are invisible for 3 turns.

Buy/Sell: Impossible/1159
Vampire Stiletto This card is rare Vampire Stiletto
Type: Weapon
Summon Cost: 1 Darkness
Damage|Life: 4|4 (when animated)

Active skill
Vampire: The damage dealt is returned to you as healing.

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/145
Vampire Dagger This card is rare Vampire Dagger
Type: Weapon
Summon Cost: 2 Darkness
Damage|Life: 6|4 (when animated)

Active skill
Vampire: The damage dealt is returned to you as healing.

Passive skill
Weapon: Deal 6 damages at the end of every turn.

Buy/Sell: Impossible/1298
Shard of Void This card is rare Shard of Void
Type: Shard
Cast Cost: 2 Darkness

Shard effect
Reduce your opponent's max health by 2 HP per turn. 3 if your mark is Darkness.

Buy/Sell: Impossible/146
Shard of Void (Upgraded) This card is rare Shard of Void (Upgraded)
Type: Shard
Cast Cost: 1 Darkness

Shard effect
Reduce your opponent's max health by 2 HP per turn. 3 if your mark is Darkness.

Buy/Sell: Impossible/1297
Black Nymph This card is rare Black Nymph
Type: Creature
Summon Cost: 8 Darkness
Damage|Life: 3|5

Active skill
2 Darkness: Liquid Shadow
The target creature is poisoned and its skill switched to "vampire".

Buy/Sell: Impossible/908
Dark Nymph This card is rare Dark Nymph
Type: Creature
Summon Cost: 8 Darkness
Damage|Life: 5|5

Active skill
2 Darkness: Liquid Shadow
The target creature is poisoned and its skill switched to "vampire".

Buy/Sell: Impossible/1608


Aether[]

Aether

Mark of Aether (Card) This card is rare Mark of Aether (Card)
Type: Pillar

Passive skill
Each turn Aether is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Aether (Upgraded) This card is rare Mark of Aether (Upgraded)
Type: Pillar

Passive skill
Each turn Aether is generated. Gain 1 extra Aether when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Aether Pillar Aether Pillar
Type: Pillar

Passive skill
Each turn Aether is generated

Buy/Sell: 6/4
Aether Tower Aether Tower
Type: Pillar

Passive skill
Each turn Aether is generated. Gain 1 extra Aether when you play this card

Buy/Sell: Impossible/1156
Aether Pendulum Aether Pendulum
Type: Pillar

Passive skill
Alternately generates Aether and 1 quantum matching your mark.

Buy/Sell: 24/16
Aether Pendulum (Upgraded) Aether Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Aether and 1 quantum matching your mark. Gain 1 extra Aether when you play this card

Buy/Sell: Impossible/1156
Spark Spark
Type: Creature
Damage|Life: 3|0

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 24/16
Ball Lightning Ball Lightning
Type: Creature
Damage|Life: 5|0

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1156
Lightning Lightning
Type: Spell
Cast Cost: 2 Aether

Spell effect
Deals 5 damage to the target.

Buy/Sell: 26/18
Thunderbolt Thunderbolt
Type: Spell
Cast Cost: 1 Aether

Spell effect
Deals 5 damage to the target.

Buy/Sell: Impossible/1157
Parallel Universe Parallel Universe
Type: Spell
Cast Cost: 7 Aether

Spell effect
Summon an exact copy of the target creature

If Parallel Universe was used on a Voodoo Doll, any damage inflicted to the doll will be replicated and further damage the opponent.

Buy/Sell: 61/43
Twin Universe Twin Universe
Type: Spell
Cast Cost: 6 Aether

Spell effect
Summon an exact copy of the target creature

Buy/Sell: Impossible/1162
Immortal Immortal
Type: Creature
Summon Cost: 6 Aether
Damage|Life: 4|3

Active skill
Immaterial: The Immortal can not be targeted.

Buy/Sell: 60/42
Elite Immortal Elite Immortal
Type: Creature
Summon Cost: 7 Aether
Damage|Life: 5|4

Active skill
Immaterial: Elite Immortal can not be targeted.

Buy/Sell: Impossible/1163
Dimensional Shield Dimensional Shield
Type: Shield
Cast Cost: 6 Aether

Passive skill
Shield: Shift out of phase for 3 turns. Physical attacks are unable to hit you while this shield is in play.

Buy/Sell: 60/42
Phase Shield Phase Shield
Type: Shield
Cast Cost: 5 Aether

Passive skill
Shield: Shift out of phase for 3 turns. Physical attacks are unable to hit you while this shield is in play.

Buy/Sell: Impossible/1161
Phase Dragon Phase Dragon
Type: Creature
Summon Cost: 13 Aether
Damage|Life: 8|6

Active skill
Immaterial: Phase Dragon can not be targeted.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 109/77
Elite Phase Dragon Elite Phase Dragon
Type: Creature
Summon Cost: 14 Aether
Damage|Life: 10|6

Active skill
Immaterial: Elite Phase Dragon can not be targeted.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1170
Phase Spider Phase Spider
Type: Creature
Summon Cost: 3 Aether
Damage|Life: 4|2

Active skill
1 Air: Web
The target creature loses its "airborne" skill

Buy/Sell: 27/19
Phase Recluse Phase Recluse
Type: Creature
Summon Cost: 4 Aether
Damage|Life: 7|2

Active skill
1 Air: Web
The target creature loses its "airborne" skill

Buy/Sell: Impossible/1160
Quintessence Quintessence
Type: Spell
Cast Cost: 4 Aether

Spell effect
Grant immortality to the target creature. The target creature can no longer be targeted.

Buy/Sell: 58/40
Quintessence (elite) Quintessence (elite)
Type: Spell
Cast Cost: 3 Aether

Spell effect
Grant immortality to the target creature. The target creature cannot be targeted.

Buy/Sell: Impossible/1159
Fractal Fractal
Type: Spell
Cast Cost: 10 Aether

Spell effect
Fill your hand with copies of the target creature's card. All the remaining aether quanta is consumed.

When playing against the computer, if this card is played by the computer it has the tendency to replace already existing cards in the computer's hand, giving them an unfair advantage.

Buy/Sell: 64/46
Fractal (elite) Fractal (elite)
Type: Spell
Cast Cost: 9 Aether

Spell effect
Fill your hand with copies of the target creature's card. All the remaining aether quanta is consumed.

Buy/Sell: Impossible/1165
Mindgate Mindgate
Type: Artifact
Cast Cost: 5 Aether

Active skill
2 Aether: Duality
Add a copy of the first card in your opponent’s deck to your hand.

Buy/Sell: 59/41
Mindgate (Upgraded) Mindgate (Upgraded)
Type: Artifact
Cast Cost: 4 Aether

Active skill
2 Aether: Duality
Add a copy of the first card in your opponent’s deck to your hand.

Buy/Sell: Impossible/1160
Silence Silence
Type: Spell
Cast Cost: 3 Aether

Spell effect
The opponent can not play any card during the next turn.

Buy/Sell: 57/39
Silence (Upgraded) Silence (Upgraded)
Type: Spell
Cast Cost: 2 Aether

Spell effect
The opponent can not play any card during the next turn.

Buy/Sell: Impossible/1158
Psion Psion
Type: Creature
Summon Cost: 4 Aether
Damage|Life: 4|4

Active skill
Psion: Psion's attacks deal spell damage.

Passive skill
Airborne: Ignores Wings.

Buy/Sell: 100/68
Psion (Upgraded) Psion (Upgraded)
Type: Creature
Summon Cost: 4 Aether
Damage|Life: 5|5

Active skill
Psion: Psion's attacks deal spell damage.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1160
Lobotomizer This card is rare Lobotomizer
Type: Weapon
Summon Cost: 3 Aether
Damage|Life: 5|4 (when animated)

Active skill
2 Aether: Lobotomize
Remove any skill from the target creature.

Passive skill
Weapon: Deal 5 damage at the end of every turn.

The lobotomize skill always removes the active skill of a creature.

Buy/Sell: Impossible/147
Electrocutor This card is rare Electrocutor
Type: Weapon
Summon Cost: 3 Aether
Damage|Life: 5|4 (when animated)

Active skill
1 Aether: Lobotomize
Remove any skill from the target creature.

Passive skill
Weapon: Deal 5 damage at the end of every turn.

The lobotomize skill always removes the active skill of a creature.

Buy/Sell: Impossible/1299
Shard of Wisdom This card is rare Shard of Wisdom
Type: Shard
Cast Cost: 3 Aether

Shard effect
Target an immortal creature. The target creature now deals spell damage and gains +4/+0.

Damage of the target creature is dealt as a spell: goes through all but reflective shields.

Buy/Sell: Impossible/147
Shard of Wisdom (Upgraded) This card is rare Shard of Wisdom (Upgraded)
Type: Shard
Cast Cost: 2 Aether

Shard effect
Target an immortal creature. The target creature now deals spell damage and gains +4/+0.

Damage of the target creature is dealt as a spell: goes through all but reflective shields.

Buy/Sell: Impossible/1298
Turquoise Nymph This card is rare Turquoise Nymph
Type: Creature
Summon Cost: 8 Aether
Damage|Life: 7|4

Active skill
3 Aether: Immortality
The target creature is now immortal (untargetable).

Buy/Sell: Impossible/908
Aether Nymph This card is rare Aether Nymph
Type: Creature
Summon Cost: 8 Aether
Damage|Life: 7|5

Active skill
3 Aether: Immortality
The target creature is now immortal (untargetable).

Buy/Sell: Impossible/1608
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