FANDOM



OthersEdit

Quantum Pillar QuantumPillar
Type: Pillar

Passive skill
Each turn 3 random quantums are generated

Buy/Sell: 6/4
Quantum Tower QuantumTower
Type: Pillar

Passive skill
Each turn 3 random quantums are generated. Gain 3 extra quantum when you play this card.

Buy/Sell: Impossible/1156
Dagger Dagger
Type: Weapon
Damage|Life: 2|1 (when animated)

Active skill
Dagger: Deal 1 extra damage if you have a Death or Darkness mark.

Passive skill
Weapon: Deal 2 damages at the end of every turn

Every mark has a Dagger in the starting deck.

Buy/Sell: 24/16
Dirk Dirk
Type: Weapon
Damage|Life: 4|1 (when animated)

Active skill
Dagger: Deal 1 extra damage if you have a Death or Darkness mark.

Passive skill
Weapon: Deal 4 damages at the end of every turn

Buy/Sell: Impossible/1156
Short Sword ShortSword
Type: Weapon
Summon Cost: 1 random quantum
Damage|Life: 3|2 (when animated)

Passive skill
Weapon: Deal 3 damages at the end of every turn

Buy/Sell: 55/37
Long Sword LongSword
Type: Weapon
Summon Cost: 1 random quantum
Damage|Life: 6|2 (when animated)

Passive skill
Weapon: Deal 6 damages at the end of every turn

Buy/Sell: Impossible/1157
Hammer Hammer
Type: Weapon
Summon Cost: 2 random quanta
Damage|Life: 3|4 (when animated)

Active skill
Hammer: Deal 1 extra damage if you have a Gravity or Earth mark.

Passive skill
Weapon: Deal 3 damages at the end of every turn.

Buy/Sell: 56/38
Gavel Gavel
Type: Weapon
Summon Cost: 2 random quanta
Damage|Life: 6|6 (when animated)

Active skill
Hammer: Deal 1 extra damage if you have a Gravity or Earth mark.

Passive skill
Weapon: Deal 6 damages at the end of every turn.

Buy/Sell: Impossible/1158
Short Bow Short Bow
Type: Weapon
Summon Cost: 2 random quanta
Damage|Life: 3|3 (when animated)

Active skill
Bow: Deal 1 extra damage if you have an Air mark.

Passive skill
Weapon, Ranged: Deal 3 damage at the end of every turn. Ignores Wings shield.

Buy/Sell: 56/38
Long Bow Long Bow
Type: Weapon
Summon Cost: 2 random quanta
Damage|Life: 6|4 (when animated)

Active skill
Bow: Deal 1 extra damage if you have an Air mark.

Passive skill
Weapon, Ranged: Deal 6 damage at the end of every turn. Ignores Wings shield

Buy/Sell: Impossible/1158
Shield Shield
Type: Shield
Cast Cost: 1 random quantum

Passive skill
Shield: Reduce damage by 1.

Buy/Sell: 25/17
Tower Shield TowerShield
Type: Shield
Cast Cost: 5 random quanta

Passive skill
Shield: Reduce damage by 2.

Buy/Sell: Impossible/1161
Malignant Cell MalignantCell
Type: Creature
Damage|Life: 1|1

Active skill
Infest: Generates a new malignant cell every turn.

This card is not available in the bazaar. Produced when a monster dies due to Aflatoxin.

Buy/Sell: -/-
Relic Rare Relic
Type: Spell
Cast Cost: 1 random quantum

Spell effect
The remains of what was once a valued creature or artifact. Probably still worth a few coins.

This card can be won by the card spin from a Top 50 enemy deck if the deck contains special cards (nymphs or additional element mark cards). The only use of this card is selling it in the bazaar.

Buy/Sell: Impossible/65
Relic (Upgraded) Rare Relic (Upgraded)
Type: Spell
Cast Cost: 1 random quantum

Spell effect
The remains of what was once a valued creature or artifact. Probably still worth a few coins.

The unupgraded version of this card can be won by the card spin from a Top 50 enemy deck if the deck contains special cards (nymphs or additional element mark cards). The only use of this card is selling it in the bazaar.

Buy/Sell: Impossible/1025


EntropyEdit

Entropy

Mark of Entropy (Card) Rare MarkOfEntropyUnupgraded
Type: Pillar

Passive skill
Each turn Entropy is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Entropy (Upgraded) Rare MarkOfEntropyUpgraded
Type: Pillar

Passive skill
Each turn Entropy is generated. Gain 1 extra Entropy when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Amethyst Pillar AmethystPillar
Type: Pillar

Passive skill
Each turn Entropy is generated

Buy/Sell: 6/4
Amethyst Tower AmethystTower
Type: Pillar

Passive skill
Each turn Entropy is generated. Gain 1 extra Entropy when you play this card

Buy/Sell: Impossible/1156
Entropy Pendulum EntropyPendulum
Type: Pillar

Passive skill
Alternately generates Entropy and 1 quantum matching your mark.

Buy/Sell: 24/16
Entropy Pendulum (Upgraded) EntropyPendulumUpgraded
Type: Pillar

Passive skill
Alternately generates Entropy and 1 quantum matching your mark. Gain 1 extra Entropy when you play this card

Buy/Sell: Impossible/1156
Maxwell's Demon MaxwellsDaemon
Type: Creature
Summon Cost: 5 Entropy
Damage|Life: 3|2

Active skill
2 Entropy: Paradox
Kill the target creature if its attack is higher than its defence

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 59/41
Maxwell's Demon (elite) MaxwellsDemonUpgraded
Type: Creature
Summon Cost: 5 Entropy
Damage|Life: 3|5

Active skill
2 Entropy: Paradox
Kill the target creature if its attack is higher than its defence

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1161
Abomination Abomination
Type: Creature

Summon Cost: 5 Entropy
Damage|Life: 5|5

Buy/Sell: 29/21
Micro Abomination MicroAbomination
Type: Creature

Summon Cost: 1 Entropy
Damage|Life: 2|4

Buy/Sell: Impossible/1157
Purple Dragon PurpleDragon
Type: Creature
Summon Cost: 10 Entropy
Damage|Life: 10|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Amethyst Dragon AmethystDragon
Type: Creature
Summon Cost: 11 Entropy
Damage|Life: 12|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1167
Dissipation Shield DissipationShield
Type: Shield
Cast Cost: 3 Entropy

Passive skill
Shield: Use 1 Entropy to absorb 3 damages from physical damage sources.

Buy/Sell: 57/39
Dissipation Field DissipationField
Type: Shield
Cast Cost: 3 Entropy

Passive skill
Shield: Use your quanta to absorb damage from physical damage sources.

Buy/Sell: Impossible/1159
Lycanthrope Lycanthrope
Type: Creature
Summon Cost: 2 Entropy
Damage|Life: 1|1

Active skill
2 Darkness: Lycanthropy
The Lycanthrope gains +5/+5 permanently.

Buy/Sell: 56/38
Werewolf Werewolf
Type: Creature
Summon Cost: 2 Entropy
Damage|Life: 1|1

Active skill
1 Darkness: Lycanthropy
The Lycanthrope gains +5/+5 permanently.

Buy/Sell: Impossible/1158
Chaos Seed ChaosSeed
Type: Spell
Cast Cost: 1 Entropy

Spell effect
A random effect is inflicted on the target

One of the following effects is applied to the target: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Shock Wave, Reverse Time, Gravity Pull

Buy/Sell: 25/17
Chaos Power ChaosPower
Type: Spell
Cast Cost: 1 Entropy

Spell effect
A random bonus in attack power and health is granted to the target

The random bonus is at least +1/+1, +5/+5 maximum.

Buy/Sell: Impossible/1157
Nova Nova
Type: Spell

Spell effect
Generate 12 quanta. 1 for each element. Do not cast more than twice per turn.

When played more than twice in a turn generates singularities for each additional nova.

Buy/Sell: 24/16
Supernova Supernova
Type: Spell
Cast Cost: 2 Entropy

Spell effect
Generate 24 quanta. 2 for each element. Do not cast more than once per turn.

When played twice or more times in a turn, generates singularities for each additional supernova.

Buy/Sell: Impossible/1158
Singularity Singularity
Type: Creature
Summon Cost: 10 Entropy
Damage|Life: -1|3

Passive skill
Singularity: This object is not defined and not well-behaved.

This card is produced when nova is used more than twice. One of the following effects is applied each turn: antimatter when Attack>0, adrenaline, quintessence, vampire, copy, chaos power (negative), nova. Immolation generates no quanta when destroyed.

Buy/Sell: -/-
Singularity (Upgraded) SingularityUpgraded
Type: Creature
Summon Cost: 10 Entropy
Damage|Life: -7|5

Passive skill
Singularity: This object is not defined and not well-behaved.

This card is produced when supernova is used multiple times. One of the following effects is applied each turn: antimatter when Attack>0, adrenaline, quintessence, vampire, copy, chaos power (negative), nova. Immolation generates no quanta when destroyed.

Buy/Sell: -/-
Mutation Mutation
Type: Spell
Cast Cost: 2 Entropy

Spell effect
Mutate the target creature into an abomination, unless it dies... or turn into something weird.

Abomination chance = 50%
Mutant chance = 40%
Die chance = 10%

Buy/Sell: 56/38
Improved Mutation ImprovedMutation
Type: Spell
Cast Cost: 3 Entropy

Spell effect
Mutate the target creature into a superior mutant.

Buy/Sell: Impossible/1159
Fallen Elf FallenElf
Type: Creature
Summon Cost: 4 Entropy
Damage|Life: 3|2

Active skill
1 Life: Mutation
The target creature might turn into an abomination, a mutant, or die.

Abomination chance = 50%
Mutant chance = 40%
Die chance = 10%

Buy/Sell: 100/68
Fallen Druid FallenDruid
Type: Creature
Summon Cost: 5 Entropy
Damage|Life: 3|3

Active skill
1 Life: Improved Mutation
Mutate the target creature into a mutant.

Buy/Sell: Impossible/1161
Antimatter Antimatter
Type: Spell
Cast Cost: 8 Entropy

Spell effect
Invert the attack power of the target creature (the creature inflict heals instead of damage)

Buy/Sell: 62/44
Improved Antimatter ImprovedAntimatter
Type: Spell
Cast Cost: 6 Entropy

Spell effect
Invert the attack power of the target creature (the creature inflict heals instead of damage)

Buy/Sell: Impossible/1162
Butterfly Effect ButterflyEffect
Type: Spell
Cast Cost: 5 Entropy

Spell effect
Target a low attack power creature (less than 3). The creature's skill is now
3 Entropy: Destroy (destroy target permanent)

Similarly to lobotomize skill, this spell always affects the active skill of a creature.

Buy/Sell: 59/41
Butterfly Effect (elite) ButterflyEffectUpgraded
Type: Spell
Cast Cost: 4 Entropy

Spell effect
Target a low attack power creature (< 3). The creature gains the skill
3 Entropy: Destroy (destroy target permanent)

Similarly to lobotomize skill, this spell always affects the active skill of a creature.

Buy/Sell: Impossible/1160
Pandemonium Pandemonium
Type: Spell
Cast Cost: 3 Entropy

Spell effect
A random effect is inflicted to every creature on the field. Removes invisibility.

One of the following effects is applied to each creature: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Reverse Time, Gravity Pull

Buy/Sell: 57/39
Pandemonium (Upgraded) PandemoniumUpgraded
Type: Spell
Cast Cost: 5 Entropy

Spell effect
A random effect is inflicted to every enemy creature. Removes invisibility.

One of the following effects is applied to each enemy creature: Infect, Lightning, Ice Bolt, Fire Bolt, Freeze, Parallel Universe, Lobotomize, Drain Life, Sniper, Reverse Time, Gravity Pull

Buy/Sell: Impossible/1161
Schrödinger's Cat SchrödingersCat
Type: Creature
Summon Cost: 1 Entropy
Damage|Life: 1|1

Active skill
1 Entropy: Dead and Alive
Kill this creature; death effects are triggered. This creature is still alive.

Using skill triggers scavenger, boneyard, bone wall and soul catcher effects.

Buy/Sell: 25/17
Schrödinger's Cat (Upgraded) SchrödingersCatUpgraded
Type: Creature
Summon Cost: 1 Entropy
Damage|Life: 1|3

Active skill
1 Entropy: Dead and Alive
Kill this creature; death effects are triggered. This creature is still alive.

Using skill triggers scavenger, boneyard, bone wall and soul catcher effects.

Buy/Sell: Impossible/1157
Discord Rare Discord
Type: Weapon
Summon Cost: 3 Entropy
Damage|Life: 4|3 (when animated)

Active skill
Scramble: Randomly convert some of the opponent's quantums into other elements.

Passive skill
Weapon: Deal 4 damage at the end of every turn.

Buy/Sell: Impossible/147
Discord (elite) Rare DiscordUpgraded
Type: Weapon
Summon Cost: 3 Entropy
Damage|Life: 6|3 (when animated)

Active skill
Scramble: Randomly convert some of the opponent's quantums into other elements.

Passive skill
Weapon: Deal 6 damage at the end of every turn.

Buy/Sell: Impossible/1299
Shard of Serendipity Rare ShardOfSerendipity
Type: Shard
Cast Cost: 3 Entropy

Shard effect
Add up to 3 random cards to your hand. The first one will be an Entropy card.

Buy/Sell: Impossible/147
Shard of Serendipity (Upgraded) Rare ShardOfSerendipity Upped
Type: Shard
Cast Cost: 3 Entropy

Shard effect
Add up to 3 random upgraded cards to your hand. The first one will be an Entropy card.

Buy/Sell: Impossible/1299
Purple Nymph Rare PurpleNymph
Type: Creature
Summon Cost: 9 Entropy
Damage|Life: 3|1

Active skill
4 Entropy: Antimatter
Invert the attack power of the target creature (the creature inflict heals instead of damage)

Buy/Sell: Impossible/909
Purple Nymph (elite) Rare PurpleNymphElite
Type: Creature
Summon Cost: 9 Entropy
Damage|Life: 3|2

Active skill
4 Entropy: Antimatter
Invert the attack power of the target creature (the creature inflict heals instead of damage)

Buy/Sell: Impossible/1609


DeathEdit

Death

Mark of Death (Card) Rare MarkOfDeathUnupgraded
Type: Pillar

Passive skill
Each turn Death is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Death (Upgraded) Rare MarkOfDeathUpgraded
Type: Pillar

Passive skill
Each turn Death is generated. Gain 1 extra Death when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Bone Pillar BonePillar
Type: Pillar

Passive skill
Each turn Death is generated

Buy/Sell: 6/4
Bone Tower BoneTower
Type: Pillar

Passive skill
Each turn Death is generated. Gain 1 extra Death when you play this card

Buy/Sell: Impossible/1156
Death Pendulum DeathPendulum
Type: Pillar

Passive skill
Alternately generates Death and 1 quantum matching your mark.

Buy/Sell: 24/16
Death Pendulum (Upgraded) DeathPendulumUpgraded
Type: Pillar

Passive skill
Alternately generates Death and 1 quantum matching your mark. Gain 1 extra Death when you play this card

Buy/Sell: Impossible/1156
Bone Dragon BoneDragon
Type: Creature
Summon Cost: 10 Death
Damage|Life: 10|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Ivory Dragon IvoryDragon
Type: Creature
Summon Cost: 10 Death
Damage|Life: 11|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1166
Virus Virus
Type: Creature
Summon Cost: 1 Death
Damage|Life: 1|1

Active skill
Infect: Sacrifice Virus to inflict 1 damage per round to a target creature

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 25/17
Retrovirus Retrovirus
Type: Creature
Summon Cost: 2 Death
Damage|Life: 1|1

Active skill
Plague: Sacrifice Retrovirus to inflict 1 damage per round to every enemy creature

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1158
Flesh Spider FleshSpider
Type: Creature
Summon Cost: 3 Death
Damage|Life: 3|3

Active skill
1 Air: Web
The target creature loses its "airborne" skill

Buy/Sell: 27/19
Flesh Recluse FleshRecluse
Type: Creature
Summon Cost: 3 Death
Damage|Life: 6|3

Active skill
1 Air: Web
The target creature loses its "airborne" skill

Buy/Sell: Impossible/1159
Vulture Vulture
Type: Creature
Summon Cost: 3 Death
Damage|Life: 0|1

Active skill
Scavenger: Every time a creature dies, Vulture gains +1/+1

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 57/39
Condor Condor
Type: Creature
Summon Cost: 3 Death
Damage|Life: 1|2

Active skill
Scavenger: Every time a creature dies, Condor gains +1/+1

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1159
Skull Shield SkullShield
Type: Shield
Cast Cost: 3 Death

Passive skill
Shield, Unholy: The damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a small chance to die and turn into skeletons.

Dying chance of the attacking creature: 0.5/HP

Buy/Sell: 57/39
Skull Buckler SkullBuckler
Type: Shield
Cast Cost: 2 Death

Passive skill
Shield, Unholy: The damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a small chance to die and turn into skeletons.

Dying chance of the attacking creature: 0.5/HP

Buy/Sell: Impossible/1158
Skeleton Skeleton
Type: Creature
Summon Cost: 1 Death
Damage|Life: 1|1

Passive skill
Undead: Skeleton turns into a random creature if targeted with reverse time

Buy/Sell: 7/5
Elite Skeleton EliteSkeleton
Type: Creature
Summon Cost: 1 Death
Damage|Life: 2|2

Passive skill
Undead: Skeleton turns into a random creature if targeted with reverse time

Buy/Sell: Impossible/1157
Boneyard Boneyard
Type: Artifact
Cast Cost: 3 Death

Passive skill
Every time a creature is killed, boneyard generates 1 skeleton

Buy/Sell: 57/39
Graveyard Graveyard
Type: Artifact
Cast Cost: 5 Death

Passive skill
Every time a creature is killed, graveyard generates 1 elite skeleton

Buy/Sell: Impossible/1161
Poison Poison
Type: Spell
Cast Cost: 1 Death

Spell effect
Inflicts 2 poison damage (to your opponent) at the end of every turn. Poison damage is cumulative.

The poison damage is calculated at the end of your turn.

Buy/Sell: 25/17
Deadly Poison DeadlyPoison
Type: Spell
Cast Cost: 2 Death

Spell effect
Inflicts 3 poison damage (to your opponent) at the end of every turn. Poison damage is cumulative.

The poison damage is calculated at the end of your turn.

Buy/Sell: Impossible/1158
Plague Plague
Type: Spell
Cast Cost: 4 Death

Spell effect
Infect every enemy creature (Inflicts +1 poison on every enemy creature). Removes invisibility.

Does not affect immaterial or burrowed creatures. Poisoned creatures take damage at the end of their turn, after their attack.

Buy/Sell: 58/40
Improved Plague ImprovedPlague
Type: Spell
Cast Cost: 2 Death

Spell effect
Infect every enemy creature (Inflicts +1 poison on every enemy creature). Removes invisibility.

Does not affect immaterial or burrowed creatures. Poisoned creatures take damage at the end of their turn, after their attack.

Buy/Sell: Impossible/1158
Bone Wall BoneWall
Type: Shield
Cast Cost: 7 Death

Passive skill
Summon 7 bone shields that absorb damage from a single source. Gains 2 shields when a creature is killed.

Buy/Sell: 61/43
Bone Wall (elite) BoneWallUpgraded
Type: Shield
Cast Cost: 5 Death

Passive skill
Summon 7 bone shields that absorb damage from a single source. Gains 2 shields when a creature is killed.

Buy/Sell: Impossible/1161
Aflatoxin Aflatoxin
Type: Spell
Cast Cost: 6 Death

Spell effect
Poison the target creature. If the target creature dies, it turns into a malignant cell.

Buy/Sell: 60/42
Aflatoxin (elite) AflatoxinUpgraded
Type: Spell
Cast Cost: 5 Death

Spell effect
Poison the target creature. If the target creature dies, it turns into a malignant cell.

Buy/Sell: Impossible/1161
Mummy Mummy
Type: Creature
Summon Cost: 4 Death
Damage|Life: 5|3

Passive skill
Mummy: Mummy turns into a Pharaoh if targeted with reverse time.

Buy/Sell: 28/20
Elite Mummy EliteMummy
Type: Creature
Summon Cost: 3 Death
Damage|Life: 5|3

Passive skill
Mummy turns into a Elite Pharaoh if targeted with reverse time.

Buy/Sell: Impossible/1159
Deathstalker Deathstalker
Type: Creature
Summon Cost: 2 Death
Damage|Life: 0|1

Active skill
Deadly Venom: Add 2 poison damage to each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Since its initial damage is zero, Deathstalker needs a power-up to attack (Nightfall, Blessing, Momentum, Chaos Power, etc.)

Buy/Sell: 26/18
Deathstalker (Upgraded) DeathstalkerUpgraded
Type: Creature
Summon Cost: 2 Death
Damage|Life: 0|3

Active skill
Deadly Venom: Add 2 poison damage to each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Since its initial damage is zero, Deathstalker needs a power-up to attack (Nightfall, Blessing, Momentum, Chaos Power, etc.)

Buy/Sell: Impossible/1158
Soul Catcher SoulCatcher
Type: Artifact

Passive skill
Every time a creature is killed, Soul Catcher generates DeathDeath

Buy/Sell: 24/16
Soul Catcher (Upgraded) SoulCatcherUpgraded
Type: Artifact

Passive skill
Every time a creature is killed, Soul Catcher generates DeathDeathDeath

Buy/Sell: Impossible/1156
Arsenic Rare Arsenic
Type: Weapon
Summon Cost: 2 Death
Damage|Life: 2|7 (when animated)

Active skill
Venom: Deal 1 poison damage at the end of every turn. Poison damage is cumulative.

Passive skill
Weapon, Poisonous: Deal 2 damage at the end of every turn. Causes poisoning if ingested.

Your opponent's poison damage is calculated at the end of your turn, before your attack.

Buy/Sell: Impossible/146
Arsenic (elite) Rare ArsenicUpgraded
Type: Weapon
Summon Cost: 2 Death
Damage|Life: 4|7 (when animated)

Active skill
Venom: Deal 1 poison damage at the end of every turn. Poison damage is cumulative.

Passive skill
Weapon, Poisonous: Deal 4 damage at the end of every turn. Causes poisoning if ingested.

Your opponent's poison damage is calculated at the end of your turn, before your attack.

Buy/Sell: Impossible/1298
Shard of Sacrifice Rare ShardOfSacrifice
Type: Shard
Cast Cost: 2 Death

Shard effect
Inflict 48 damage to yourself and remove all but your Death quanta. Swap damage with healing. Lasts 2 turns.

Buy/Sell: Impossible/146
Shard of Sacrifice (Upgraded) Rare ShardOfSacrifice Upped
Type: Shard
Cast Cost: 2 Death

Shard effect
Inflict 40 damage to yourself and remove all but your Death quanta. Swap damage with healing. Lasts 2 turns.

Buy/Sell: Impossible/1298
Grey Nymph Rare GreyNymph
Type: Creature
Summon Cost: 8 Death
Damage|Life: 7|8

Active skill
1 Death: Aflatoxin
Poison the target creature (+2 poison). If the target creature dies, it turns into a malignant cell.

Buy/Sell: Impossible/908
Death Nymph Rare DeathNymph
Type: Creature
Summon Cost: 8 Death
Damage|Life: 8|9

Active skill
1 Death: Aflatoxin
Poison the target creature (+2 poison). If the target creature dies, it turns into a malignant cell.

Buy/Sell: Impossible/1608


GravityEdit

Gravity

Mark of Gravity (Card) Rare MarkOfGravityUnupgraded
Type: Pillar

Passive skill
Each turn Gravity is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Gravity (Upgraded) Rare MarkOfGravityUpgraded
Type: Pillar

Passive skill
Each turn Gravity is generated. Gain 1 extra Gravity when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Gravity Pillar GravityPillar
Type: Pillar

Passive skill
Each turn Gravity is generated

Buy/Sell: 6/4
Gravity Tower GravityTower
Type: Pillar

Passive skill
Each turn Gravity is generated. Gain 1 extra Gravity when you play this card

Buy/Sell: Impossible/1156
Gravity Pendulum GravityPendulum
Type: Pillar

Passive skill
Alternately generates Gravity and 1 quantum matching your mark.

Buy/Sell: 24/16
Gravity Pendulum (Upgraded) GravityPendulumUpgraded
Type: Pillar

Passive skill
Alternately generates Gravity and 1 quantum matching your mark. Gain 1 extra Gravity when you play this card

Buy/Sell: Impossible/1156
Sapphire Charger SapphireCharger
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 4|5

Active skill
Momentum: The damage caused by the Sapphire Charger can not be reduced, shields are ignored.

Buy/Sell: 59/41
Elite Charger EliteCharger
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 7|5

Active skill
Momentum: The damage caused by the Elite Charger can not be reduced, shields are ignored.

Buy/Sell: Impossible/1161
Armagio Armagio
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 1|25

Active skill
1 Gravity: Gravity Pull
The damage inflicted to you is redirected on Armagio

Buy/Sell: 59/41
Elite Armagio EliteArmagio
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 2|30

Active skill
1 Gravity: Gravity Pull
The damage inflicted to you is redirected on Armagio

Buy/Sell: Impossible/1161
Graviton Mercenary GravitonMercenary
Type: Creature

Summon Cost: 4 Gravity
Damage|Life: 3|5

Buy/Sell: 28/20
Graviton Guard GravitonGuard
Type: Creature

Summon Cost: 2 Gravity
Damage|Life: 3|5

Buy/Sell: Impossible/1158
Colossal Dragon ColossalDragon
Type: Creature
Summon Cost: 10 Gravity
Damage|Life: 7|15

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Massive Dragon MassiveDragon
Type: Creature
Summon Cost: 11 Gravity
Damage|Life: 8|30

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1167
Gravity Shield GravityShield
Type: Shield
Cast Cost: 5 Gravity

Passive skill
Shield: Any creature that has more than 5 HP's is unable to reach you

Buy/Sell: 59/41
Gravity Shield (elite) GravityShieldUpgraded
Type: Shield
Cast Cost: 3 Gravity

Passive skill
Shield: Any creature that has more than 5 HP's is unable to reach you

Buy/Sell: Impossible/1159
Momentum Momentum
Type: Spell
Cast Cost: 2 Gravity

Spell effect
The target creature ignores shield effects and gains +1/+1

Buy/Sell: 26/18
Unstoppable Unstoppable
Type: Spell
Cast Cost: 1 Gravity

Spell effect
The target creature ignores shield effects and gains +1/+1

Buy/Sell: Impossible/1157
Otyugh Otyugh
Type: Creature
Summon Cost: 4 Gravity
Damage|Life: 0|3

Active skill
1 Gravity: Devour
Swallow a smaller (less HP's) creature and gain +1/+1

Buy/Sell: 58/40
Elite Otyugh EliteOtyugh
Type: Creature
Summon Cost: 5 Gravity
Damage|Life: 0|5

Active skill
1 Gravity: Devour
Swallow a smaller (less HP's) creature and gain +1/+1

Buy/Sell: Impossible/1161
Gravity Pull GravityPull
Type: Spell
Cast Cost: 2 Gravity

Spell effect
The creature enchanted with gravity pull will absorb all the damage directed against its owner.

Buy/Sell: 26/18
Gravity Force GravityForce
Type: Spell
Cast Cost: 1 Gravity

Spell effect
The creature enchanted with gravity pull will absorb all the damage directed against its owner.

Buy/Sell: Impossible/1157
Graviton Fire Eater GravitonFireEater
Type: Creature
Summon Cost: 2 Gravity
Damage|Life: 0|5

Active skill
1 Fire: Ablaze
Graviton Fire Eater gains +2/+0

Buy/Sell: 56/38
Graviton Firemaster GravitonFiremaster
Type: Creature
Summon Cost: 1 Gravity
Damage|Life: 0|6

Active skill
1 Fire: Ablaze
Graviton Firemaster gains +2/+0

Buy/Sell: Impossible/1157
Black Hole BlackHole
Type: Spell
Cast Cost: 4 Gravity

Spell effect
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quantum.

Buy/Sell: 58/40
Black Hole (elite) BlackHoleElite
Type: Spell
Cast Cost: 3 Gravity

Spell effect
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quantum.

Buy/Sell: Impossible/1159
Chimera Chimera
Type: Creature
Summon Cost: 7 Gravity
Damage|Life: +|+

Active skill
Momentum: Ignores shield effects

Passive skill
Chimera: Combine all your creatures in a single one. Gravity pull (The damage inflicted to you is redirected to chimera)

Chimera has attack/life points equal to the total attack/life points of all your creatures currently in play. If one of the combining creatures has alfatoxin, the chimera will end up being a 1/1 malignant cell with momentum.

Buy/Sell: 103/71
Chimera (Upgraded) ChimeraUpgraded
Type: Creature
Summon Cost: 6 Gravity
Damage|Life: +|+

Active skill
Momentum: Ignores shield effects

Passive skill
Chimera: Combine all your creatures in a single one. Gravity pull (The damage inflicted to you is redirected to chimera)

Chimera has attack/life points equal to the total attack/life points of all your creatures currently in play.

Buy/Sell: Impossible/1162
Catapult Catapult
Type: Artifact
Cast Cost: 3 Gravity

Active skill
2 Gravity: Catapult
Sacrifice the target creature and damage your opponent. Larger creatures inflict more damage.

Damage formula: dmg=\left\lceil\frac{100\cdot HP}{100+HP}\right \rceil. Round all fractions up. A frozen creature inflicts an extra 50% damage. An infected creature poisons the opponent.

Buy/Sell: 57/39
Trebuchet Trebuchet
Type: Artifact
Cast Cost: 3 Gravity

Active skill
1 Gravity: Catapult
Sacrifice the target creature and damage your opponent. Larger creatures inflict more damage.

Damage formula: dmg = \left \lceil \frac{100 \cdot HP}{100 + HP} \right \rceil. Round all fractions up. A frozen creature inflicts an extra 50% damage. An infected creature poisons the opponent. See Catapult for a damage table.

Buy/Sell: Impossible/1159
Acceleration Acceleration
Type: Spell
Cast Cost: 3 Gravity

Spell effect
Acceleration: Replace the target creature skill with acceleration: gain +2 / -1 per turn.

The +2/-1 is applied at the end of the creature's turn, before attacking. If acceleration reduces a creature's life to zero, it doesn't die until after attacking.

Buy/Sell: 27/19
Overdrive Overdrive
Type: Spell
Cast Cost: 4 Gravity

Spell effect
Overdrive: Replace the target creature skill with overdrive: gain +3 / –1 per turn.

The +3/-1 is applied at the end of the creature's turn, before attacking. If overdrive reduces a creature's life to zero, it doesn't die until after attacking.

Buy/Sell: Impossible/1160
Titan Rare Titan
Type: Weapon
Summon Cost: 5 Gravity
Damage|Life: 7|50 (when animated)

Active skill
Momentum: Shield effects are ignored.

Passive skill
Weapon: Deal 7 damages at the end of every turn.

Buy/Sell: Impossible/149
Titan (elite) Rare TitanUpgraded
Type: Weapon
Summon Cost: 5 Gravity
Damage|Life: 8|50 (when animated)

Active skill
Momentum: Shield effects are ignored.

Passive skill
Weapon: Deal 8 damages at the end of every turn.

Buy/Sell: Impossible/1301
Shard of Focus Rare ShardOfFocus
Type: Shard
Cast Cost: 6 Gravity
Damage|Life: 0|1

Active skill
Accretion: Destroy a permanent and gain +0/+15. Turn into a black hole if HP>45.

Buy/Sell: Impossible/150
Shard of Focus (Upgraded) Rare ShardOfFocusUpgraded
Type: Shard
Cast Cost: 4 Gravity
Damage|Life: 0|1

Active skill
Accretion: Destroy a permanent and gain +0/+15. Turn into a black hole if HP>45.

Buy/Sell: Impossible/1300
Amber Nymph Rare AmberNymph
Type: Creature
Summon Cost: 9 Gravity
Damage|Life: 1|3

Active skill
3 Gravity: Black Hole
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quantum.

Buy/Sell: Impossible/909
Gravity Nymph Rare GravityNymph
Type: Creature
Summon Cost: 9 Gravity
Damage|Life: 1|4

Active skill
3 Gravity: Black Hole
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quanta.

Buy/Sell: Impossible/1609


EarthEdit

Earth

Mark of Earth (Card) Rare MarkOfEarthUnupgraded
Type: Pillar

Passive skill
Each turn Earth is generated

One is automatically obtained by selecting mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Earth (Upgraded) Rare MarkOfEarthUpgraded
Type: Pillar

Passive skill
Each turn Earth is generated. Gain 1 extra Earth when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Stone Pillar StonePillar
Type: Pillar

Passive skill
Each turn Earth is generated

Buy/Sell: 6/4
Stone Tower Stone tower
Type: Pillar

Passive skill
Each turn Earth is generated. Gain 1 extra Earth when you play this card

Buy/Sell: Impossible/1156
Earth Pendulum EarthPendulum
Type: Pillar

Passive skill
Alternately generates Earth and 1 quantum matching your mark.

Buy/Sell: 24/16
Earth Pendulum (Upgraded) Earth Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Earth and 1 quantum matching your mark. Gain 1 extra Earth when you play this card

Buy/Sell: Impossible/1156
Antlion Antlion
Type: Creature
Summon Cost: 2 Earth
Damage|Life: 2|3

Active skill
1 Earth: Burrow
The antlion can not be targeted, but its damage is halved.

Buy/Sell: 26/18
Elite Antlion Elite antlion
Type: Creature
Summon Cost: 2 Earth
Damage|Life: 4|4

Active skill
1 Earth: Burrow
The antlion can not be targeted, but its damage is halved.

Buy/Sell: Impossible/1158
Hematite Golem HematiteGolem
Type: Creature

Summon Cost: 4 Earth
Damage|Life: 4|6

Buy/Sell: 28/20
Steel Golem SteelGolem
Type: Creature

Summon Cost: 4 Earth
Damage|Life: 6|9

Buy/Sell: Impossible/1160
Stone Dragon StoneDragon
Type: Creature
Summon Cost: 10 Earth
Damage|Life: 8|10

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Basalt Dragon Basalt dragon
Type: Creature
Summon Cost: 12 Earth
Damage|Life: 10|12

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Titanium Shield TitaniumShield
Type: Shield
Cast Cost: 4 Earth

Passive skill
Shield: The damage dealt to you from physical damage sources is reduced by 2

Buy/Sell: 58/40
Diamond Shield Diamond shield
Type: Shield
Cast Cost: 6 Earth

Passive skill
Shield: The damage dealt to you from physical damage sources is reduced by 3

Buy/Sell: Impossible/1162
Plate Armor PlateArmor
Type: Spell
Cast Cost: 1 Earth

Spell effect
The target creature gains +0/+3

Buy/Sell: 25/17
Heavy Armor HeavyArmor
Type: Spell
Cast Cost: 1 Earth

Spell effect
The target creature gains +0/+6

Buy/Sell: Impossible/1157
Gnome Rider GnomeRider
Type: Creature
Summon Cost: 1 Earth
Damage|Life: 1|2

Active skill
Earth: Each turn Earth is generated.

Buy/Sell: 25/17
Gnome Gemfinder GnomeGemfinder
Type: Creature
Damage|Life: 1|2

Active skill
Earth: Each turn Earth is generated.

Buy/Sell: Impossible/1156
Graboid Graboid
Type: Creature
Summon Cost: 3 Earth
Damage|Life: 2|3

Active skill
1 Time: Evolve
Turn the graboid into a shrieker.

Passive skill
Burrow: Graboid enters the game burrowed.

Buy/Sell: 57/39
Elite Graboid Elite graboid
Type: Creature
Summon Cost: 3 Earth
Damage|Life: 2|3

Active skill
1 Time: Evolve
Turn the graboid into an elite shrieker.

Passive skill
Burrow: Graboid enters the game burrowed.

Buy/Sell: Impossible/1159
Shrieker Shrieker
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 8|3

Active skill
1 Earth: Burrow
The shrieker can not be targeted, but its damage is halved.

Buy/Sell: 62/44
Elite Shrieker Elite shrieker
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 10|4

Active skill
1 Earth: Burrow
The shrieker can not be targeted, but its damage is halved.

Buy/Sell: Impossible/1164
Enchant Artifact EnchantArtifact
Type: Spell
Cast Cost: 2 Earth

Spell effect
The target permanent can not be target of any skill. It does not work on creatures.

Buy/Sell: 56/38
Protect Artifact ProtectArtifact
Type: Spell
Cast Cost: 1 Earth

Spell effect
The target permanent can not be target of any skill. It does not work on creatures.

Buy/Sell: Impossible/1157
Earthquake Earthquake
Type: Spell
Cast Cost: 3 Earth

Spell effect
Destroy up to 3 pillars in the target cluster.

Buy/Sell: 57/39
Quicksand Quicksand
Type: Spell
Cast Cost: 2 Earth

Spell effect
Destroy up to 3 pillars in the target cluster.

Buy/Sell: Impossible/1158
Stone Skin StoneSkin
Type: Spell
Cast Cost: 2 Earth

Spell effect
Add X HP's to your maximum life points. X is the number of Earth that you own.

Buy/Sell: 56/38
Granite Skin GraniteSkin
Type: Spell
Cast Cost: 1 Earth

Spell effect
Add X HP's to your maximum life points. X is the number of Earth that you own.

Buy/Sell: Impossible/1157
Basilisk Blood BasiliskBlood
Type: Spell
Cast Cost: 2 Earth

Spell effect
The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Buy/Sell: 56/38
Basilisk Blood (elite) BasiliskBloodElite
Type: Spell
Cast Cost: 1 Earth

Spell effect
The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Buy/Sell: Impossible/1157
Iridium Warden IridiumWarden
Type: Creature
Summon Cost: 1 Earth
Damage|Life: 0|3

Active skill
1 Earth: Guard
(Do not attack) Delay the target creature for 1 turn (cumulative) and attack it unless it is airborne.

Buy/Sell: 25/17
Vanadium Warden VanadiumWarden
Type: Creature
Summon Cost: 1 Earth
Damage|Life: 0|6

Active skill
1 Earth: Guard
(Do not attack) Delay the target creature for 1 turn (cumulative) and attack it unless it is airborne.

Buy/Sell: Impossible/1157
Shard Golem ShardGolem
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 1(2)+|4(5)+

Passive skill
Reassemble your last shard golem.

Golem can be summoned by Shard of Integrity. Damage, life and abilities depend on the combined shards. When played from hand or generated by a card effect, lastly summoned abilities will be reassembled

Buy/Sell: -/-
Pulverizer Rare Pulverizer
Type: Weapon
Summon Cost: 4 Earth
Damage|Life: 5|12 (when animated)

Active skill
3 Gravity: Destroy
Shatter the target permanent.

Passive skill
Weapon: Deal 5 damages at the end of every turn.

Buy/Sell: Impossible/148
Pulverizer (elite) Rare PulverizerUpgraded
Type: Weapon
Summon Cost: 4 Earth
Damage|Life: 5|12 (when animated)

Active skill
2 Gravity: Destroy
Shatter the target permanent.

Passive skill
Weapon: Deal 5 damages at the end of every turn.

Buy/Sell: Impossible/1300
Shard of Integrity Rare ShardOfIntegrity
Type: Shard
Cast Cost: 2 Earth
Damage|Life: +|+

Shard effect
Combine all the shards in your hand to form a shard golem.

The golem's damage, life and abilities depend on the combined shards.

Buy/Sell: Impossible/146
Shard of Integrity (Upgraded) Rare ShardOfIntegrityUpgraded
Type: Shard
Cast Cost: 1 Earth
Damage|Life: +|+

Shard effect
Combine all the shards in your hand to form a shard golem.

The golem's damage, life and abilities depend on the combined shards.

Buy/Sell: Impossible/1297
Auburn Nymph Rare AuburnNymph
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 4|8

Active skill
3 Earth: Petrify
The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Buy/Sell: Impossible/908
Earth Nymph Rare EarthNymph
Type: Creature
Summon Cost: 8 Earth
Damage|Life: 5|9

Active skill
3 Earth: Petrify
The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Buy/Sell: Impossible/1608


LifeEdit

Life

Mark of Life (Card) Rare MarkOfLifeUnupgraded
Type: Pillar

Passive skill
Each turn Life is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Life (Upgraded) Rare MarkOfLifeUpgraded
Type: Pillar

Passive skill
Each turn Life is generated. Gain 1 extra Life when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Emerald Pillar EmeraldPillar
Type: Pillar

Passive skill
Each turn Life is generated

Buy/Sell: 6/4
Emerald Tower EmeraldTower
Type: Pillar

Passive skill
Each turn Life is generated. Gain 1 extra Life when you play this card

Buy/Sell: Impossible/1156
Life Pendulum LifePendulum
Type: Pillar

Passive skill
Alternately generates Life and 1 quantum matching your mark.

Buy/Sell: 24/16
Life Pendulum (Upgraded) LifePendulumUpgraded
Type: Pillar

Passive skill
Alternately generates Life and 1 quantum matching your mark. Gain 1 extra Life when you play this card

Buy/Sell: Impossible/1156
Emerald Dragon EmeraldDragon
Type: Creature
Summon Cost: 10 Life
Damage|Life: 10|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Jade Dragon JadeDragon
Type: Creature
Summon Cost: 12 Life
Damage|Life: 12|9

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Horned Frog HornedFrog
Type: Creature

Summon Cost: 2 Life
Damage|Life: 3|3

Buy/Sell: 26/18
Giant Frog GiantFrog
Type: Creature

Summon Cost: 2 Life
Damage|Life: 5|3

Buy/Sell: Impossible/1158
Rustler Rustler
Type: Creature
Summon Cost: 1 Life
Damage|Life: 1|1

Active skill
1 Light: Photosynthesis
Gain LifeLife. This skill can be used multiple times per turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 25/17
Leaf Dragon LeafDragon
Type: Creature
Summon Cost: 1 Life
Damage|Life: 1|3

Active skill
1 Light: Photosynthesis
Gain LifeLife. This skill can be used multiple times per turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1157
Cockatrice Cockatrice
Type: Creature

Summon Cost: 3 Life
Damage|Life: 4|4

Buy/Sell: 27/19
Elite Cockatrice EliteCockatrice
Type: Creature

Summon Cost: 3 Life
Damage|Life: 5|5

Buy/Sell: Impossible/1159
Forest Spirit ForestSpirit
Type: Creature
Summon Cost: 2 Life
Damage|Life: 1|1

Active skill
1 Water: Growth
The Forest Spirit gains +2/+2

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 26/18
Forest Spectre ForestSpectre
Type: Creature
Summon Cost: 3 Life
Damage|Life: 2|3

Active skill
1 Water: Growth
The Forest Spectre gains +2/+2

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1159
Heal Heal
Type: Spell
Cast Cost: 3 Life

Spell effect
Heal yourself for up to 20 HP's

Buy/Sell: 27/19
Improved Heal ImprovedHeal
Type: Spell
Cast Cost: 2 Life

Spell effect
Heal yourself for up to 20 HP's

Buy/Sell: Impossible/1158
Thorn Carapace ThornCarapace
Type: Shield
Cast Cost: 7 Life

Passive skill
Shield: attacking creatures have a 75% chance to be infected (+1 poison).

Poison effects are cumulative (attacking creatures can be infected multiple times). Poisoned creatures take damage at the end of their turn, after their attack.

Buy/Sell: 61/43
Spine Carapace SpineCarapace
Type: Shield
Cast Cost: 7 Life

Passive skill
Shield: Physical damage reduced by 1. Attacking creatures have a 75% chance to be infected (+1 poison).

Poison effects are cumulative (attacking creatures can be infected multiple times). Poisoned creatures take damage at the end of their turn, after their attack.

Buy/Sell: Impossible/1163
Emerald Shield EmeraldShield
Type: Shield
Cast Cost: 5 Life

Passive skill
Shield: Reduce damage by 1. Spells are reflected against your opponent. Can not be destroyed or stolen.

Buy/Sell: 101/69
Jade Shield JadeShield
Type: Shield
Cast Cost: 7 Life

Passive skill
Shield: Reduce damage by 2. Spells are reflected against your opponent. Can not be destroyed or stolen.

Buy/Sell: Impossible/1163
Empathic Bond EmpathicBond
Type: Artifact
Cast Cost: 5 Life

Passive skill
Every creature in your possession heals you for 1 HP at the end of every turn

Buy/Sell: 59/41
Feral Bond FeralBond
Type: Artifact
Cast Cost: 4 Life

Passive skill
Every creature in your possession heals you for 1 HP at the end of every turn

Buy/Sell: Impossible/1160
Adrenaline Adrenaline
Type: Spell
Cast Cost: 4 Life

Spell effect
The target creature attacks multiple times per turn. Smaller creatures gain more extra attacks.

Number and strength of attacks depend on creature strength

Buy/Sell: 58/40
Epinephrine Epinephrine
Type: Spell
Cast Cost: 3 Life

Spell effect
The target creature attacks multiple times per turn. Smaller creatures gain more extra attacks.

Number and strength of attacks depend on creature strength. See Adrenaline for the attack chart.

Buy/Sell: Impossible/1159
Forest Scorpion ForestScorpion
Type: Creature
Summon Cost: 3 Life
Damage|Life: 1|2

Active skill
Automatic : Venom
Add 1 poison damage (to your opponent) with each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Your opponent's poison damage is calculated at the end of your turn, before your creatures attack.

Buy/Sell: 27/19
Scorpion Scorpion
Type: Creature
Summon Cost: 3 Life
Damage|Life: 2|2

Active skill
Automatic : Venom
Add 1 poison damage (to your opponent) with each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Your opponent's poison damage is calculated at the end of your turn, before your creatures attack.

Buy/Sell: Impossible/1159
Mitosis Mitosis
Type: Spell
Cast Cost: 5 Life

Spell effect
Mitosis: The non-weapon creature skill is now mitosis: generate a daughter creature. The skill cost matches the card cost.

Buy/Sell: 59/41
Mitosis (Upgraded) MitosisUpgraded
Type: Spell
Cast Cost: 4 Life

Spell effect
Mitosis: The non-weapon creature skill is now mitosis: generate a daughter creature. The skill cost matches the card cost.

Buy/Sell: Impossible/1160
Druidic Staff Rare DruidicStaff
Type: Weapon
Summon Cost: 2 Life
Damage|Life: 2|7 (when animated)

Active skill
Regenerate: Heal yourself for up to 5 HP's

Passive skill
Weapon: Deal 2 damages at the end of every turn.

Buy/Sell: Impossible/146
Jade Staff Rare JadeStaff
Type: Weapon
Summon Cost: 2 Life
Damage|Life: 4|7 (when animated)

Active skill
Regenerate: Heal yourself for up to 5 HP's

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/1298
Shard of Gratitude Rare ShardOfGratitude
Type: Shard
Cast Cost: 3 Life

Shard effect
Heal yourself for up to 3 HP at the end of every turn. 5 if your mark is Life.

Buy/Sell: Impossible/147
Shard of Gratitude (Upgraded) Rare ShardOfGratitude Upped
Type: Shard
Cast Cost: 2 Life

Shard effect
Heal yourself for up to 3 HP at the end of every turn. 5 if your mark is Life.

Buy/Sell: Impossible/1298
Green Nymph Rare GreenNymph
Type: Creature
Summon Cost: 8 Life
Damage|Life: 3|6

Active skill
2 Life: Adrenaline
The target creature attacks multiple times per turn.

Buy/Sell: Impossible/908
Life Nymph Rare LifeNymph
Type: Creature
Summon Cost: 8 Life
Damage|Life: 3|7

Active skill
2 Life: Adrenaline
The target creature attacks multiple times per turn.

Buy/Sell: Impossible/1608


FireEdit

Fire

Mark of Fire (Card) Rare MarkOfFireUnupgraded
Type: Pillar

Passive skill
Each turn Fire is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Fire (Upgraded) Rare MarkOfFireUpgraded
Type: Pillar

Passive skill
Each turn Fire is generated. Gain 1 extra Fire when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Burning Pillar BurningPillar
Type: Pillar

Passive skill
Each turn Fire is generated

Buy/Sell: 6/4
Burning Tower BurningTower
Type: Pillar

Passive skill
Each turn Fire is generated. Gain 1 extra Fire when you play this card

Buy/Sell: Impossible/1156
Fire Pendulum FirePendulum
Type: Pillar

Passive skill
Alternately generates Fire and 1 quantum matching your mark.

Buy/Sell: 24/16
Fire Pendulum (Upgraded) FirePendulumUpgraded
Type: Pillar

Passive skill
Alternately generates Fire and 1 quantum matching your mark. Gain 1 extra Fire when you play this card

Buy/Sell: Impossible/1156
Ash Eater AshEater
Type: Creature

Summon Cost: 1 Fire
Damage|Life: 2|1

Buy/Sell: 25/17
Brimstone Eater BrimstoneEater
Type: Creature
Summon Cost: 1 Fire
Damage|Life: 2|1

Active skill
Fire: Each turn Fire is generated.

Buy/Sell: Impossible/1157
Crimson Dragon CrimsonDragon
Type: Creature
Summon Cost: 10 Fire
Damage|Life: 12|3

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Ruby Dragon RubyDragon
Type: Creature
Summon Cost: 12 Fire
Damage|Life: 15|2

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Fire Spirit FireSpirit
Type: Creature
Summon Cost: 2 Fire
Damage|Life: 0|2

Active skill
1 Fire: Ablaze
The Fire Spirit gains +2/+0

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 26/18
Fire Spectre FireSpectre
Type: Creature
Summon Cost: 3 Fire
Damage|Life: 2|3

Active skill
1 Fire: Ablaze
The Fire Spectre gains +2/+0

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1159
Fire Bolt FireBolt
Type: Spell
Cast Cost: 3 Fire

Spell effect
Deals 3 damage to the target for each 10 fire quantums in your possession.

Buy/Sell: 57/39
Fire Lance FireLance
Type: Spell
Cast Cost: 1 Fire

Spell effect
Deals 3 damage to the target for each 10 fire quantums in your possession.

Buy/Sell: Impossible/1157
Fire Shield FireShield
Type: Shield
Cast Cost: 6 Fire

Passive skill
Shield: 1 damage is dealt to any attacking creature

Buy/Sell: 60/42
Fire Buckler FireBuckler
Type: Shield
Cast Cost: 4 Fire

Passive skill
Shield: 1 damage is dealt to any attacking creature

Buy/Sell: Impossible/1160
Deflagration Deflagration
Type: Spell
Cast Cost: 3 Fire

Spell effect
Destroy the targeted permanent

Buy/Sell: 27/19
Explosion Explosion
Type: Spell
Cast Cost: 2 Fire

Spell effect
Destroy the targeted permanent

Buy/Sell: Impossible/1158
Rain of Fire RainOfFire
Type: Spell
Cast Cost: 7 Fire

Spell effect
Deals 3 damages to every enemy creature. Removes invisibility.

Buy/Sell: 103/71
Fire Storm FireStorm
Type: Spell
Cast Cost: 5 Fire

Spell effect
Deals 3 damages to every enemy creature. Removes invisibility.

Buy/Sell: Impossible/1161
Immolation Immolation
Type: Spell

Spell effect
Sacrifice a creature to generate 6 Fire plus 1 quantum for each non-fire element.

Buy/Sell: 24/16
Cremation Cremation
Type: Spell

Spell effect
Sacrifice a creature to generate 8 Fire plus 1 quantum for each non-fire element.

Buy/Sell: Impossible/1156
Lava Golem Lava golem
Type: Creature
Summon Cost: 5 Fire
Damage|Life: 5|1

Active skill
1 Earth: Growth
Lava Golem gains +2/+2

Buy/Sell: 59/41
Lava Destroyer LavaDestroyer
Type: Creature
Summon Cost: 5 Fire
Damage|Life: 7|1

Active skill
1 Earth: Growth
Lava Destroyer gains +2/+2

Buy/Sell: Impossible/1161
Rage Potion RagePotion
Type: Spell
Cast Cost: 3 Fire

Spell effect
The target creature gains +5/-5

Buy/Sell: 57/39

When ever I try to switch +300/-2 to +5/-5, it will not appear on either page. -Kittysocks, random wiki member.

Rage Elixir RageElixir
Type: Spell
Cast Cost: 3 Fire

Spell effect
The target creature gains +6/-6

Buy/Sell: Impossible/1159
Phoenix Phoenix
Type: Creature
Summon Cost: 7 Fire
Damage|Life: 7|1

Active skill
Phoenix: Phoenix turns into Ash when killed

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 103/71
Minor Phoenix MinorPhoenix
Type: Creature
Summon Cost: 2 Fire
Damage|Life: 4|1

Active skill
Phoenix: Phoenix turns into Ash when killed

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1158
Ash Ash
Type: Creature
Summon Cost: 7 Fire
Damage|Life: 0|5

Active skill
1 Fire: Rebirth
Turn this card into a Phoenix

This card exits only in-game.

Buy/Sell: -/-
Ash (elite) AshUpgraded
Type: Creature
Summon Cost: 2 Fire
Damage|Life: 0|5

Active skill
1 Fire: Rebirth
Turn this card into a Minor Phoenix

This card exits only in-game.

Buy/Sell: -/-
Seraph Seraph
Type: Creature
Summon Cost: 9 Fire
Damage|Life: 10|1

Active skill
1 Light: Divine shield
Seraph can not be targeted for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 105/73
Seraph (Upgraded) SeraphUpgraded
Type: Creature
Summon Cost: 9 Fire
Damage|Life: 12|1

Active skill
1 Light: Divine shield
Seraph can not be targeted for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1165
Fahrenheit Rare Fahrenheit
Type: Weapon
Summon Cost: 3 Fire
Damage|Life: 4|5 (when animated)

Active skill
Fiery: Deal X damages at the end of every turn. X is the number of Fire you own, divided by 5.

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/147
Fahrenheit (elite) Rare FahrenheitUpgraded
Type: Weapon
Summon Cost: 3 Fire
Damage|Life: 5|5 (when animated)

Active skill
Fiery: Deal X damages at the end of every turn. X is the number of Fire you own, divided by 5.

Passive skill
Weapon: Deal 5 damages at the end of every turn.

Buy/Sell: Impossible/1299
Shard of Bravery Rare ShardOfBravery
Type: Shard
Cast Cost: 2 Fire

Shard effect
Your opponent draws 2 cards, 3 if your mark is Fire. Draw an equal amount of cards.

You can draw up to as many cards as many empty slots are in your opponent's hand.

Buy/Sell: Impossible/146
Shard of Bravery (Upgraded) Rare ShardOfBraveryUpgraded
Type: Shard
Cast Cost: 1 Fire

Shard effect
Your opponent draws 2 cards, 3 if your mark is Fire. Draw an equal amount of cards.

You can draw up to as many cards as many empty slots are in your opponent's hand.

Buy/Sell: Impossible/1297
Red Nymph Rare RedNymph
Type: Creature
Summon Cost: 8 Fire
Damage|Life: 1|6

Active skill
3 Fire: Rage
The target creature gains +5/-5

Buy/Sell: Impossible/908
Fire Nymph Rare FireNymph
Type: Creature
Summon Cost: 8 Fire
Damage|Life: 1|7

Active skill
4 Fire: Rage (Berserk)
The target creature gains +6/-6

In-game name of active skill is 'Berserk', though 'Rage' is displayed on the card. Fire Nymph's ability does only cost 3 fire quanta, however the card says 4.

Buy/Sell: Impossible/1608


WaterEdit

Water

Mark of Water (Card) Rare MarkOfWaterUnupgraded
Type: Pillar

Passive skill
Each turn Water is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Water (Upgraded) Rare MarkOfWaterUpgraded
Type: Pillar

Passive skill
Each turn Water is generated. Gain 1 extra Water when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Water Pillar WaterPillar
Type: Pillar

Passive skill
Each turn Water is generated

Buy/Sell: 6/4
Water Tower WaterTower
Type: Pillar

Passive skill
Each turn Water is generated. Gain 1 extra Water when you play this card

Buy/Sell: Impossible/1156
Water Pendulum WaterPendulum
Type: Pillar

Passive skill
Alternately generates Water and 1 quantum matching your mark.

Buy/Sell: 24/16
Water Pendulum (Upgraded) WaterPendulumUpgraded
Type: Pillar

Passive skill
Alternately generates Water and 1 quantum matching your mark. Gain 1 extra Water when you play this card

Buy/Sell: Impossible/1156
Chrysaora Chrysaora
Type: Creature
Summon Cost: 1 Water
Damage|Life: 0|2

Active skill
1 Death: Poison
Inflict 1 poison damage at the end of every turn.

Passive skill
Poisonous: Cause poisoning if ingested.

Buy/Sell: 25/17
Physalia Physalia
Type: Creature
Summon Cost: 1 Water
Damage|Life: 2|2

Active skill
1 Death: Poison
Inflict 1 poison damage at the end of every turn.

Passive skill
Poisonous: Cause poisoning if ingested.

Buy/Sell: Impossible/1157
Blue Crawler Blue crawler
Type: Creature

Summon Cost: 3 Water
Damage|Life: 3|3

Buy/Sell: 27/19
Abyss Crawler Abyss crawler
Type: Creature

Summon Cost: 4 Water
Damage|Life: 6|6

Buy/Sell: Impossible/1160
Freeze Freeze
Type: Spell
Cast Cost: 1 Water

Spell effect
Freeze the target creature for 3 turns. Frozen creatures can not attack or use skills.

Buy/Sell: 25/17
Congeal Congeal
Type: Spell
Cast Cost: 1 Water

Spell effect
Freeze the target creature for 4 turns. Frozen creatures can not attack or use skills.

Buy/Sell: Impossible/1157
Ice Bolt IceBolt
Type: Spell
Cast Cost: 2 Water

Spell effect
Deals 2 damage to the target for each 10 water quantums in your possession. Ice Bolt might freeze the target.

Chances to freeze target increase by 5% for each point of damage dealt. If player is targeted, Ice Bolt might freeze the player's weapon.

Buy/Sell: 56/38
Ice Lance IceLance
Type: Spell
Cast Cost: 1 Water

Spell effect
Deals 2 damage to the target for each 10 water quantums in your possession. Ice Lance might freeze the target.

Chances to freeze target increase by 5% for each point of damage dealt. If player is targeted, Ice Lance might freeze the player's weapon.

Buy/Sell: Impossible/1157
Ice Shield Ice shield
Type: Shield
Cast Cost: 6 Water

Passive skill
Shield: damage dealt to you from physical damage sources is reduced by 1. Attacking creatures might freeze

Chance to freeze is 30%

Buy/Sell: 60/42
Permafrost Shield PermafrostShield
Type: Shield
Cast Cost: 7 Water

Passive skill
Shield: damage dealt to you from physical damage sources is reduced by 2. Attacking creatures might freeze

Chance to freeze is 30%

Buy/Sell: Impossible/1163
Purify Purify
Type: Spell
Cast Cost: 2 Water

Spell effect
Remove poison and sacrifice status from the target. Heals 2 damage per turn. Cumulative.

Buy/Sell: 26/18
Purify (elite) PurifyUpgraded
Type: Spell
Cast Cost: 1 Water

Spell effect
Remove poison and sacrifice status from the target. Heals 2 damage per turn. Cumulative.

Buy/Sell: Impossible/1157
Ice Dragon IceDragon
Type: Creature
Summon Cost: 10 Water
Damage|Life: 9|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Arctic Dragon ArcticDragon
Type: Creature
Summon Cost: 11 Water
Damage|Life: 13|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1167
Toadfish Toadfish
Type: Creature
Summon Cost: 5 Water
Damage|Life: 6|4

Active skill
1 Air: Inflate (Infection)
Inflict 1 damage per turn to a target creature.

Passive skill
Poisonous: Cause poisoning if ingested.

In-game name of active skill is 'Infection', though 'Inflate' is displayed on the card.

Buy/Sell: 29/21
Puffer Fish PufferFish
Type: Creature
Summon Cost: 5 Water
Damage|Life: 3|5

Active skill
Venom: Add 1 poison damage to each successful attack.

Passive skill
Poisonous: Cause poisoning if ingested.

Buy/Sell: Impossible/1161
Mind Flayer MindFlayer
Type: Creature
Summon Cost: 2 Water
Damage|Life: 2|2

Active skill
1 Aether: Psionic wave (Lobotomize)
Remove any skill from the target creature.

In-game name of active skill is 'Lobotomize', though 'Psionic wave' is displayed on the card. Lobotomize always removes the active skill of a creature.

Buy/Sell: 56/38
Ulitharid Ulitharid
Type: Creature
Summon Cost: 3 Water
Damage|Life: 3|4

Active skill
1 Aether: Psionic wave (Lobotomize)
Remove any skill from the target creature.

In-game name of active skill is 'Lobotomize', though 'Psionic wave' is displayed on the card. Lobotomize always removes the active skill of a creature.

Buy/Sell: Impossible/1159
Steam Machine SteamMachine
Type: Creature
Summon Cost: 4 Water
Damage|Life: 0|6

Active skill
2 Fire: Steam
Gain 5 charges (+5|+0). Remove 1 charge per turn.

Buy/Sell: 58/40
Steam Machine (Upgraded) SteamMachineUpgraded
Type: Creature
Summon Cost: 5 Water
Damage|Life: 0|15

Active skill
2 Fire: Steam
Gain 5 charges (+5|+0). Remove 1 charge per turn.

Buy/Sell: Impossible/1161
Nymph's Tears NymphsTears
Type: Spell
Cast Cost: 7 Water

Spell effect
Turn one of your pillars or pendulums into a Nymph. The Nymph will inherit the target's element.

Buy/Sell: 61/43
Nymph's Tears (elite) NymphsTearsElite
Type: Spell
Cast Cost: 6 Water

Spell effect
Turn one of your pillars or pendulums into a Nymph. The Nymph will inherit the target's element.

Buy/Sell: Impossible/1162
Flooding Flooding
Type: Artifact
Cast Cost: 3 Water

Passive skill
Kill any creature along the edges of the field. Water and neutral creatures are immune. Absorb Water per turn.

Buy/Sell: 57/39
Inundation Inundation
Type: Artifact
Cast Cost: 2 Water

Passive skill
Kill any creature along the edges of the field. Water and neutral creatures are immune. Absorb Water per turn.

Buy/Sell: Impossible/1158
Arctic Squid Rare ArcticSquid
Type: Creature
Summon Cost: 3 Water
Damage|Life: 1|2

Active skill
2 Water: Freeze
Freeze the target creature

Buy/Sell: Impossible/259
Arctic Octopus Rare ArcticOctopus
Type: Creature
Summon Cost: 3 Water
Damage|Life: 1|2

Active skill
2 Water: Congeal
Congeal the target creature

Buy/Sell: Impossible/1299
Trident Rare Trident
Type: Weapon
Summon Cost: 3 Water
Damage|Life: 4|9 (when animated)

Active skill
3 Earth: Tsunami
Destroy up to 3 pillars / pendulums in the target cluster

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/147
Poseidon Rare Poseidon
Type: Weapon
Summon Cost: 3 Water
Damage|Life: 4|9 (when animated)

Active skill
2 Earth: Tsunami
Destroy up to 3 pillars / pendulums in the target cluster

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/1299
Shard of Patience Rare ShardOfPatience
Type: Shard
Cast Cost: 3 Water

Shard effect
Your creatures do not attack and gain +1/+0; Water creatures +2/+2, +4/+4 if in a flooded area. Click to remove.

Buy/Sell: Impossible/147
Shard of Patience (Upgraded) Rare ShardOfPatience Upped
Type: Shard
Cast Cost: 2 Water

Shard effect
Your creatures do not attack this turn and gain +1/+0; Water creatures +2/+2, +4/+4 if in a flooded area. Click to remove.

Buy/Sell: Impossible/1298
Nymph Queen Rare NymphQueen
Type: Creature
Summon Cost: 8 Water
Damage|Life: 5|6

Active skill
4 Water: Nymph's tears (Nymph)
Turn one of your pillars into a Nymph

In-game name of active skill is 'Nymph', though 'Nymph's tears' is displayed on the card.

Buy/Sell: Impossible/908
Water Nymph Rare WaterNymph
Type: Creature
Summon Cost: 8 Water
Damage|Life: 6|7

Active skill
4 Water: Nymph's tears
Turn one of your pillars into a Nymph

In-game name of active skill is 'Nymph', though 'Nymph's tears' is displayed on the card.

Buy/Sell: Impossible/1608


LightEdit

Light

Mark of Light (Card) Rare MarkOfLightUnupgraded
Type: Pillar

Passive skill
Each turn Light is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Light (Upgraded) Rare MarkOfLightUpgraded
Type: Pillar

Passive skill
Each turn Light is generated. Gain 1 extra Light when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Light Pillar LightPillar
Type: Pillar

Passive skill
Each turn Light is generated

Buy/Sell: 6/4
Light Tower LightTower
Type: Pillar

Passive skill
Each turn Light is generated. Gain 1 extra Light when you play this card

Buy/Sell: Impossible/1156
Light Pendulum LightPendulum
Type: Pillar

Passive skill
Alternately generates Light and 1 quantum matching your mark.

Buy/Sell: 24/16
Light Pendulum (Upgraded) LightPendulumUpgraded
Type: Pillar

Passive skill
Alternately generates Light and 1 quantum matching your mark. Gain 1 extra Light when you play this card

Buy/Sell: Impossible/1156
Photon Photon
Type: Creature
Damage|Life: 1|1

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 24/16
Ray of Light RayOfLight
Type: Creature
Damage|Life: 1|1

Active skill
Light: Each turn Light is generated

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1156
Golden Dragon GoldenDragon
Type: Creature
Summon Cost: 12 Light
Damage|Life: 10|10

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 108/76
Light Dragon LightDragon
Type: Creature
Summon Cost: 13 Light
Damage|Life: 12|12

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1169
Pegasus Pegasus
Type: Creature
Summon Cost: 4 Light
Damage|Life: 3|2

Active skill
1 Air: Dive
The damage dealt is doubled for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 58/40
Elite Pegasus ElitePegasus
Type: Creature
Summon Cost: 4 Light
Damage|Life: 4|4

Active skill
1 Air: Dive
The damage dealt is doubled for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1160
Holy Light HolyLight
Type: Spell
Cast Cost: 1 Light

Spell effect
Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead.

When enemy's HP is targeted, always healing is dealt, regardless of the enemy's mark.

Buy/Sell: 25/17
Holy Flash HolyFlash
Type: Spell

Spell effect
Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead.

When enemy's HP is targeted, always healing is dealt, regardless of the enemy's mark.

Buy/Sell: Impossible/1156
Solar Shield SolarShield
Type: Shield
Cast Cost: 3 Light

Passive skill
Shield: Physical damage reduced by 1, the damage absorbed is converted to Light

Buy/Sell: 57/39
Solar Buckler SolarBuckler
Type: Shield
Cast Cost: 2 Light

Passive skill
Shield: Physical damage reduced by 1, the damage absorbed is converted to Light

Buy/Sell: Impossible/1158
Reflective Shield ReflectiveShield
Type: Shield
Cast Cost: 1 Light

Passive skill
Shield: Any damage from spells is reflected against your opponent. Can not be destroyed or stolen.

Buy/Sell: 97/65
Mirror Shield MirrorShield
Type: Shield
Cast Cost: 2 Light

Passive skill
Shield: Reduce damage by 1. Any damage from spells is reflected. Can not be destroyed or stolen.

Buy/Sell: Impossible/1158
Hope Hope
Type: Shield
Cast Cost: 7 Light

Passive skill
Shield: Physical damage reduced by N. N is the number of your light emitting creatures. Immaterial.

Buy/Sell: 61/43
Hope (Upgraded) HopeUpgraded
Type: Shield
Cast Cost: 8 Light

Passive skill
Shield: Physical damage reduced by 1 + N. N is the number of your light emitting creatures. Immaterial.

Buy/Sell: Impossible/1164
Guardian Angel GuardianAngel
Type: Creature
Summon Cost: 3 Light
Damage|Life: 1|6

Active skill
1 Light: Heal
Heal the target creature up to 5 HP's

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 27/19
Archangel Archangel
Type: Creature
Summon Cost: 6 Light
Damage|Life: 7|7

Active skill
1 Light: Heal
Heal the target creature up to 5 HP's

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1162
Blessing Blessing
Type: Spell
Cast Cost: 3 Light

Spell effect
Adds +3/+3 permenantly on own creatures. Adds +3/+0 on enemey creatures.

Buy/Sell: 57/39
Improved Blessing ImprovedBlessing
Type: Spell
Cast Cost: 2 Light

Spell effect
The target creature gains +3/+3

Buy/Sell: Impossible/1158
Luciferin Luciferin
Type: Spell
Cast Cost: 2 random quanta

Spell effect
All of your creatures without a skill gain "bioluminescence" (light: each turn Light is generated). Heal yourself for up to 10 HP's.

Buy/Sell: 56/38
Luciferase Luciferase
Type: Spell
Cast Cost: 1 random quantum

Spell effect
All of your creatures without a skill gain "bioluminescence" (light: each turn Light is generated). Heal yourself for up to 10 HP's.

Buy/Sell: Impossible/1157
Crusader Crusader
Type: Creature
Summon Cost: 5 Light
Damage|Life: 2|4

Active skill
3 Light: Endow
Gain the target weapon's ability and +X|+2. X is the weapon's attack.

Buy/Sell: 59/41
Crusader (Upgraded) CrusaderUpgraded
Type: Creature
Summon Cost: 5 Light
Damage|Life: 3|5

Active skill
2 Light: Endow
Gain the target weapon's ability and +X|+2. X is the weapon's attack.

Buy/Sell: Impossible/1161
Sanctuary Sanctuary
Type: Artifact
Cast Cost: 4 Light

Passive skill
Sanctuary: Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.

Buy/Sell: 58/40
Sanctuary (Upgraded) SanctuaryUpgraded
Type: Artifact
Cast Cost: 3 Light

Passive skill
Sanctuary: Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.

Buy/Sell: Impossible/1159
Miracle Rare Miracle
Type: Spell
Cast Cost: 15 Light

Spell effect
Heal yourself to maximum health minus 1. This spell consumes all your light quanta left.

Buy/Sell: Impossible/159
Improved Miracle Rare ImprovedMiracle
Type: Spell
Cast Cost: 12 Light

Spell effect
Heal yourself to maximum health minus 1. This spell consumes all your light quanta left.

Buy/Sell: Impossible/1168
Morning Star Rare MorningStar
Type: Weapon
Sum