Mark of Death (Card)
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Type: Pillar
Passive skill
Each turn is generated One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.
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Buy/Sell: Impossible/4
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Death Pendulum
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Type: Pillar
Passive skill
Alternately generates and 1 quantum matching your mark.
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Buy/Sell: 24/16
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Bone Dragon
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Type: Creature
Summon Cost: 10 Damage|Life: 10|5
Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: 106/74
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Ivory Dragon
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Type: Creature
Summon Cost: 10 Damage|Life: 11|5
Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: Impossible/1166
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Virus
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Type: Creature
Summon Cost: 1 Damage|Life: 1|1
Active skill
Infect:
Sacrifice Virus to inflict 1 damage per round to a target creature Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: 25/17
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Retrovirus
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Type: Creature
Summon Cost: 2 Damage|Life: 1|1
Active skill
Plague:
Sacrifice Retrovirus to inflict 1 damage per round to every enemy creature Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: Impossible/1158
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Vulture
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Type: Creature
Summon Cost: 3 Damage|Life: 0|1
Active skill
Scavenger:
Every time a creature dies, Vulture gains +1/+1 Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: 57/39
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Condor
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Type: Creature
Summon Cost: 3 Damage|Life: 1|2
Active skill
Scavenger:
Every time a creature dies, Condor gains +1/+1 Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: Impossible/1159
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Skull Shield
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Type: Shield
Cast Cost: 3
Passive skill
Shield, Unholy: The damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a small chance to die and turn into skeletons. Dying chance of the attacking creature: 0.5/HP
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Buy/Sell: 57/39
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Skull Buckler
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Type: Shield
Cast Cost: 2
Passive skill
Shield, Unholy: The damage dealt to you from physical damage sources is reduced by 1. Attacking creatures have a small chance to die and turn into skeletons. Dying chance of the attacking creature: 0.5/HP
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Buy/Sell: Impossible/1158
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Skeleton
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Type: Creature
Summon Cost: 1 Damage|Life: 1|1
Passive skill
Undead: Skeleton turns into a random creature if targeted with reverse time
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Buy/Sell: 7/5
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Elite Skeleton
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Type: Creature
Summon Cost: 1 Damage|Life: 2|2
Passive skill
Undead: Skeleton turns into a random creature if targeted with reverse time
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Buy/Sell: Impossible/1157
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Boneyard
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Type: Artifact
Cast Cost: 3
Passive skill
Every time a creature is killed, boneyard generates 1 skeleton
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Buy/Sell: 57/39
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Poison
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Type: Spell
Cast Cost: 1
Spell effect
Inflicts 2 poison damage (to your opponent) at the end of every turn. Poison damage is cumulative. The poison damage is calculated at the end of your turn.
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Buy/Sell: 25/17
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Deadly Poison
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Type: Spell
Cast Cost: 2
Spell effect
Inflicts 3 poison damage (to your opponent) at the end of every turn. Poison damage is cumulative. The poison damage is calculated at the end of your turn.
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Buy/Sell: Impossible/1158
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Plague
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Type: Spell
Cast Cost: 4
Spell effect
Infect every enemy creature (Inflicts +1 poison on every enemy creature). Removes invisibility. Does not affect immaterial or burrowed creatures. Poisoned creatures take damage at the end of their turn, after their attack.
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Buy/Sell: 58/40
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Improved Plague
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Type: Spell
Cast Cost: 2
Spell effect
Infect every enemy creature (Inflicts +1 poison on every enemy creature). Removes invisibility. Does not affect immaterial or burrowed creatures. Poisoned creatures take damage at the end of their turn, after their attack.
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Buy/Sell: Impossible/1158
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Bone Wall
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Type: Shield
Cast Cost: 7
Passive skill
Summon 7 bone shields that absorb damage from a single source. Gains 2 shields when a creature is killed.
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Buy/Sell: 61/43
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Bone Wall (elite)
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Type: Shield
Cast Cost: 5
Passive skill
Summon 7 bone shields that absorb damage from a single source. Gains 2 shields when a creature is killed.
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Buy/Sell: Impossible/1161
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Aflatoxin
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Type: Spell
Cast Cost: 6
Spell effect
Poison the target creature. If the target creature dies, it turns into a malignant cell.
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Buy/Sell: 60/42
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Deathstalker
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Type: Creature
Summon Cost: 2 Damage|Life: 0|1
Active skill
Deadly Venom:
Add 2 poison damage to each successful attack. Passive skill
Poisonous: Cause poisoning if ingested. Since its initial damage is zero, Deathstalker needs a power-up to attack (Nightfall, Blessing, Momentum, Chaos Power, etc.)
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Buy/Sell: 26/18
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Deathstalker (Upgraded)
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Type: Creature
Summon Cost: 2 Damage|Life: 0|3
Active skill
Deadly Venom:
Add 2 poison damage to each successful attack. Passive skill
Poisonous: Cause poisoning if ingested. Since its initial damage is zero, Deathstalker needs a power-up to attack (Nightfall, Blessing, Momentum, Chaos Power, etc.)
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Buy/Sell: Impossible/1158
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Arsenic
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Type: Weapon
Summon Cost: 2 Damage|Life: 2|7 (when animated)
Active skill
Venom:
Deal 1 poison damage at the end of every turn. Poison damage is cumulative. Passive skill
Weapon, Poisonous: Deal 2 damage at the end of every turn. Causes poisoning if ingested. Your opponent's poison damage is calculated at the end of your turn, before your attack.
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Buy/Sell: Impossible/146
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Arsenic (elite)
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Type: Weapon
Summon Cost: 2 Damage|Life: 4|7 (when animated)
Active skill
Venom:
Deal 1 poison damage at the end of every turn. Poison damage is cumulative. Passive skill
Weapon, Poisonous: Deal 4 damage at the end of every turn. Causes poisoning if ingested. Your opponent's poison damage is calculated at the end of your turn, before your attack.
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Buy/Sell: Impossible/1298
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