Mark of Light (Card)
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Type: Pillar
Passive skill
Each turn is generated One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.
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Buy/Sell: Impossible/4
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Light Pendulum
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Type: Pillar
Passive skill
Alternately generates and 1 quantum matching your mark.
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Buy/Sell: 24/16
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Photon
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Type: Creature
Damage|Life: 1|1
Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: 24/16
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Ray of Light
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Type: Creature
Damage|Life: 1|1
Active skill
Light:
Each turn is generated Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: Impossible/1156
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Light Dragon
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Type: Creature
Summon Cost: 13 Damage|Life: 12|12
Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: Impossible/1169
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Pegasus
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Type: Creature
Summon Cost: 4 Damage|Life: 3|2
Active skill
1 : Dive
The damage dealt is doubled for 1 turn. Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: 58/40
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Elite Pegasus
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Type: Creature
Summon Cost: 4 Damage|Life: 4|4
Active skill
1 : Dive
The damage dealt is doubled for 1 turn. Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: Impossible/1160
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Holy Light
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Type: Spell
Cast Cost: 1
Spell effect
Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead. When enemy's HP is targeted, always healing is dealt, regardless of the enemy's mark.
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Buy/Sell: 25/17
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Holy Flash
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Type: Spell
Spell effect
Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead. When enemy's HP is targeted, always healing is dealt, regardless of the enemy's mark.
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Buy/Sell: Impossible/1156
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Reflective Shield
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Type: Shield
Cast Cost: 1
Passive skill
Shield: Any damage from spells is reflected against your opponent. Can not be destroyed or stolen.
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Buy/Sell: 97/65
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Mirror Shield
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Type: Shield
Cast Cost: 2
Passive skill
Shield: Reduce damage by 1. Any damage from spells is reflected. Can not be destroyed or stolen.
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Buy/Sell: Impossible/1158
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Hope
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Type: Shield
Cast Cost: 7
Passive skill
Shield: Physical damage reduced by N. N is the number of your light emitting creatures. Immaterial.
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Buy/Sell: 61/43
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Hope (Upgraded)
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Type: Shield
Cast Cost: 8
Passive skill
Shield: Physical damage reduced by 1 + N. N is the number of your light emitting creatures. Immaterial.
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Buy/Sell: Impossible/1164
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Guardian Angel
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Type: Creature
Summon Cost: 3 Damage|Life: 1|6
Active skill
1 : Heal
Heal the target creature up to 5 HP's Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: 27/19
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Archangel
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Type: Creature
Summon Cost: 6 Damage|Life: 7|7
Active skill
1 : Heal
Heal the target creature up to 5 HP's Passive skill
Airborne: Ignores Wings shield.
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Buy/Sell: Impossible/1162
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Blessing
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Type: Spell
Cast Cost: 3
Spell effect
Adds +3/+3 permenantly on own creatures. Adds +3/+0 on enemey creatures.
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Buy/Sell: 57/39
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Improved Blessing
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Type: Spell
Cast Cost: 2
Spell effect
The target creature gains +3/+3
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Buy/Sell: Impossible/1158
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Luciferin
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Type: Spell
Cast Cost: 2 random quanta
Spell effect
All of your creatures without a skill gain "bioluminescence" (light: each turn is generated). Heal yourself for up to 10 HP's.
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Buy/Sell: 56/38
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Luciferase
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Type: Spell
Cast Cost: 1 random quantum
Spell effect
All of your creatures without a skill gain "bioluminescence" (light: each turn is generated). Heal yourself for up to 10 HP's.
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Buy/Sell: Impossible/1157
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Sanctuary
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Type: Artifact
Cast Cost: 4
Passive skill
Sanctuary: Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.
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Buy/Sell: 58/40
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Sanctuary (Upgraded)
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Type: Artifact
Cast Cost: 3
Passive skill
Sanctuary: Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.
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Buy/Sell: Impossible/1159
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Morning Star
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Type: Weapon
Summon Cost: 5 Damage|Life: 7|7 (when animated)
Active skill
Immaterial:
Can not be destroyed or stolen. Passive skill
Weapon: Deal 7 damage at the end of every turn.
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Buy/Sell: Impossible/149
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Morning Glory
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Type: Weapon
Summon Cost: 5 Damage|Life: 8|4 (when animated)
Active skill
Immaterial:
Can not be destroyed or stolen. Passive skill
Weapon: Deal 8 damage at the end of every turn.
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Buy/Sell: Impossible/1301
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