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Darkness

Darkness Mark

Summary[]

Darkness elementals are masters of subtlety; they can hide, absorb energies and manage the creatures that dwell in the shadows. Darkness elementals can rely on skills like "steal" or "dusk mantle".

Starter deck[]

Quantum Pillar
Quantum Pillar
Quantum Pillar
Dagger
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Obsidian Pillar
Black Dragon
Devourer
Devourer
Devourer
Devourer
Parasite
Parasite
Parasite
Dusk Mantle
Steal
Steal
Steal
Nightfall
Drain Life
Drain Life
Drain Life
Aether Pillar
Aether Pillar
Aether Pillar
Aether Pillar
Spark
Lightning
Parallel Universe
Immortal












Darkness

Import Code:

4sa 4sa 4sa 4t3 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5uk 5ul 5um 5um 5um 5um 5un 5un 5un 5uo 5up 5up 5up 5uq 5us 5us 5us 61o 61o 61o 61o 61p 61q 61r 61s

Darkness Cards[]

Mark of Darkness (Card) This card is rare Mark of Darkness (Card)
Type: Pillar

Passive skill
Each turn Darkness is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Darkness (Upgraded) This card is rare Mark of Darkness (Upgraded)
Type: Pillar

Passive skill
Each turn Darkness is generated. Gain 1 extra Darkness when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Obsidian Pillar Obsidian Pillar
Type: Pillar

Passive skill
Each turn Darkness is generated

Buy/Sell: 6/4
Obsidian Tower Obsidian Tower
Type: Pillar

Passive skill
Each turn Darkness is generated. Gain 1 extra Darkness when you play this card

Buy/Sell: Impossible/1156
Dark Pendulum Dark Pendulum
Type: Pillar

Passive skill
Alternately generates Darkness and 1 quantum matching your mark.

Buy/Sell: 24/16
Dark Pendulum (Upgraded) Dark Pendulum (Upgraded)
Type: Pillar

Passive skill
Alternately generates Darkness and 1 quantum matching your mark. Gain 1 extra Darkness when you play this card

Buy/Sell: Impossible/1156
Black Dragon Black Dragon
Type: Creature
Summon Cost: 10 Darkness
Damage|Life: 10|5

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 106/74
Obsidian Dragon Obsidian Dragon
Type: Creature
Summon Cost: 12 Darkness
Damage|Life: 12|6

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1168
Devourer Devourer
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 0|2

Active skill
1 Earth: Burrow
The devourer can not be targeted, but its damage is halved.

Passive skill
Devourer: Absorb 1 quantum from your opponent per turn and return a Darkness to you

Buy/Sell: 56/38
Pest Pest
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 0|4

Active skill
1 Earth: Burrow
The pest can not be targeted, but its damage is halved.

Passive skill
Devourer: Absorb 1 quantum from your opponent per turn and return a Darkness to you

Buy/Sell: Impossible/1158
Parasite Parasite
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 1|1

Active skill
1 Death: Infection
Inflict 1 damage per turn to a target creature

Buy/Sell: 56/38
Bloodsucker Bloodsucker
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 3|1

Active skill
1 Death: Infection
Inflict 1 damage per turn to a target creature

Buy/Sell: Impossible/1158
Dusk Mantle Dusk Mantle
Type: Shield
Cast Cost: 6 Darkness

Passive skill
Shield: The attacking creatures have a 50% chance to miss you

Buy/Sell: 60/42
Improved Dusk Improved Dusk
Type: Shield
Cast Cost: 4 Darkness

Passive skill
Shield: The attacking creatures have a 50% chance to miss you

Buy/Sell: Impossible/1160
Steal Steal
Type: Spell
Cast Cost: 4 Darkness

Spell effect
Steal a permanent

Buy/Sell: 58/40
Improved Steal Improved Steal
Type: Spell
Cast Cost: 3 Darkness

Spell effect
Steal a permanent

Buy/Sell: Impossible/1159
Nightfall Nightfall
Type: Artifact
Cast Cost: 3 Darkness

Passive skill
All the death or darkness creatures gain +1/+1

Does not stack with other nightfalls

Buy/Sell: 57/39
Eclipse Eclipse
Type: Artifact
Cast Cost: 4 Darkness

Passive skill
All the death or darkness creatures gain +2/+1.

Buy/Sell: Impossible/1160
Drain Life Drain Life
Type: Spell
Cast Cost: 3 Darkness

Spell effect
Drains 2 HP's from the target for each 10 darkness quantums in your possession.

Buy/Sell: 57/39
Siphon Life Siphon Life
Type: Spell
Cast Cost: 1 Darkness

Spell effect
Drains 2 HP's from the target for each 10 darkness quantums in your possession.

Buy/Sell: Impossible/1157
Minor Vampire Minor Vampire
Type: Creature
Summon Cost: 3 Darkness
Damage|Life: 2|2

Active skill
Vampire: The damage dealt is returned to you as healing.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 57/39
Vampire Vampire
Type: Creature
Summon Cost: 5 Darkness
Damage|Life: 4|3

Active skill
Vampire: The damage dealt is returned to you as healing.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/3992009
Liquid Shadow Liquid Shadow
Type: Spell
Cast Cost: 4 Darkness

Spell effect
The target creature is poisoned and gains the vampire ability. Previous skills are removed.

Similarly to lobotomize skill, this spell always removes the active skill of a creature.

Buy/Sell: 58/40
Liquid Shadow (elite) Liquid Shadow (elite)
Type: Spell
Cast Cost: 4 Darkness

Spell effect
The target creature is poisoned and gains the vampire ability. Previous skills are removed.

Similarly to lobotomize skill, this spell always removes the active skill of a creature.

Buy/Sell: Impossible/1160
Gargoyle Gargoyle
Type: Creature
Summon Cost: 5 Darkness
Damage|Life: 5|3

Active skill
1 Earth: Stone form
Gargoyle gains +0 / +20

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 29/21
Gargoyle (elite) Gargoyle (elite)
Type: Creature
Summon Cost: 5 Darkness
Damage|Life: 7|3

Active skill
1 Earth: Stone form
Gargoyle gains +0 / +20

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1161
Voodoo Doll Voodoo Doll
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 0|16

Passive skill
Voodoo: If this creature survives an attack, damage and status is inflicted to your opponent as well.

If the doll survives an attack, damage hurts the opponent, too (reflective shields are ignored). Poisoning the doll poisons the opponent, freezing the doll freezes the opponent's weapon. If Parallel Universe was used on a Voodoo Doll, any damage inflicted (but not statuses, i.e. an opponent will not be twice poisoned) to the doll will be replicated and further damage an opponent. Healing the doll will not heal the opponent.

Buy/Sell: 56/38
Voodoo Doll (Upgraded) Voodoo Doll (Upgraded)
Type: Creature
Summon Cost: 2 Darkness
Damage|Life: 0|20

Passive skill
Voodoo: If this creature survives an attack, damage and status is inflicted to your opponent as well.

If the doll survives an attack, damage hurts the opponent, too (reflective shields are ignored). Poisoning the doll poisons the opponent, freezing the doll freezes the opponent's weapon.

Buy/Sell: Impossible/1158
Nightmare Nightmare
Type: Spell
Cast Cost: 2 Darkness

Spell effect
Fill your opponent’s hand with copies of the target creature’s card. Drain 2 HP for each card added.

Buy/Sell: 26/18
Nightmare (Upgraded) Nightmare (Upgraded)
Type: Spell
Cast Cost: 1 Darkness

Spell effect
Fill your opponent’s hand with copies of the target creature’s card. Drain 2 HP for each card added.

Buy/Sell: Impossible/1157
Cloak Cloak
Type: Artifact
Cast Cost: 4 Darkness

Passive skill
Your creatures and your permanents are invisible for 3 turns.

Buy/Sell: 58/40
Cloak (Upgraded) Cloak (Upgraded)
Type: Artifact
Cast Cost: 3 Darkness

Passive skill
Your creatures and your permanents are invisible for 3 turns.

Buy/Sell: Impossible/1159
Vampire Stiletto This card is rare Vampire Stiletto
Type: Weapon
Summon Cost: 1 Darkness
Damage|Life: 4|4 (when animated)

Active skill
Vampire: The damage dealt is returned to you as healing.

Passive skill
Weapon: Deal 4 damages at the end of every turn.

Buy/Sell: Impossible/145
Vampire Dagger This card is rare Vampire Dagger
Type: Weapon
Summon Cost: 2 Darkness
Damage|Life: 6|4 (when animated)

Active skill
Vampire: The damage dealt is returned to you as healing.

Passive skill
Weapon: Deal 6 damages at the end of every turn.

Buy/Sell: Impossible/1298
Shard of Void This card is rare Shard of Void
Type: Shard
Cast Cost: 2 Darkness

Shard effect
Reduce your opponent's max health by 2 HP per turn. 3 if your mark is Darkness.

Buy/Sell: Impossible/146
Shard of Void (Upgraded) This card is rare Shard of Void (Upgraded)
Type: Shard
Cast Cost: 1 Darkness

Shard effect
Reduce your opponent's max health by 2 HP per turn. 3 if your mark is Darkness.

Buy/Sell: Impossible/1297
Black Nymph This card is rare Black Nymph
Type: Creature
Summon Cost: 8 Darkness
Damage|Life: 3|5

Active skill
2 Darkness: Liquid Shadow
The target creature is poisoned and its skill switched to "vampire".

Buy/Sell: Impossible/908
Dark Nymph This card is rare Dark Nymph
Type: Creature
Summon Cost: 8 Darkness
Damage|Life: 5|5

Active skill
2 Darkness: Liquid Shadow
The target creature is poisoned and its skill switched to "vampire".

Buy/Sell: Impossible/1608

Elements

Entropy Entropy Death Death Gravity Gravity Earth Earth Life Life Fire Fire Water Water Light Light Air Air Time Time Darkness Darkness Aether Aether Others

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