Mark of Gravity (Card)
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Type: Pillar
Passive skill
Each turn is generated One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.
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Buy/Sell: Impossible/4
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Gravity Pendulum
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Type: Pillar
Passive skill
Alternately generates and 1 quantum matching your mark.
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Buy/Sell: 24/16
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Sapphire Charger
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Type: Creature
Summon Cost: 5 Damage|Life: 4|5
Active skill
Momentum:
The damage caused by the Sapphire Charger can not be reduced, shields are ignored.
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Buy/Sell: 59/41
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Elite Charger
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Type: Creature
Summon Cost: 5 Damage|Life: 7|5
Active skill
Momentum:
The damage caused by the Elite Charger can not be reduced, shields are ignored.
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Buy/Sell: Impossible/1161
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Gravity Shield
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Type: Shield
Cast Cost: 5
Passive skill
Shield: Any creature that has more than 5 HP's is unable to reach you
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Buy/Sell: 59/41
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Gravity Shield (elite)
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Type: Shield
Cast Cost: 3
Passive skill
Shield: Any creature that has more than 5 HP's is unable to reach you
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Buy/Sell: Impossible/1159
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Momentum
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Type: Spell
Cast Cost: 2
Spell effect
The target creature ignores shield effects and gains +1/+1
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Buy/Sell: 26/18
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Unstoppable
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Type: Spell
Cast Cost: 1
Spell effect
The target creature ignores shield effects and gains +1/+1
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Buy/Sell: Impossible/1157
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Gravity Pull
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Type: Spell
Cast Cost: 2
Spell effect
The creature enchanted with gravity pull will absorb all the damage directed against its owner.
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Buy/Sell: 26/18
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Gravity Force
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Type: Spell
Cast Cost: 1
Spell effect
The creature enchanted with gravity pull will absorb all the damage directed against its owner.
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Buy/Sell: Impossible/1157
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Black Hole
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Type: Spell
Cast Cost: 4
Spell effect
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quantum.
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Buy/Sell: 58/40
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Black Hole (elite)
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Type: Spell
Cast Cost: 3
Spell effect
Absorb 3 quanta per element from the opponent. Gain 1 HP per absorbed quantum.
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Buy/Sell: Impossible/1159
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Chimera
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Type: Creature
Summon Cost: 7 Damage|Life: +|+
Active skill
Momentum:
Ignores shield effects Passive skill
Chimera: Combine all your creatures in a single one. Gravity pull (The damage inflicted to you is redirected to chimera) Chimera has attack/life points equal to the total attack/life points of all your creatures currently in play. If one of the combining creatures has alfatoxin, the chimera will end up being a 1/1 malignant cell with momentum.
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Buy/Sell: 103/71
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Chimera (Upgraded)
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Type: Creature
Summon Cost: 6 Damage|Life: +|+
Active skill
Momentum:
Ignores shield effects Passive skill
Chimera: Combine all your creatures in a single one. Gravity pull (The damage inflicted to you is redirected to chimera) Chimera has attack/life points equal to the total attack/life points of all your creatures currently in play.
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Buy/Sell: Impossible/1162
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Acceleration
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Type: Spell
Cast Cost: 3
Spell effect
Acceleration: Replace the target creature skill with acceleration: gain +2 / -1 per turn. The +2/-1 is applied at the end of the creature's turn, before attacking. If acceleration reduces a creature's life to zero, it doesn't die until after attacking.
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Buy/Sell: 27/19
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Overdrive
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Type: Spell
Cast Cost: 4
Spell effect
Overdrive: Replace the target creature skill with overdrive: gain +3 / –1 per turn. The +3/-1 is applied at the end of the creature's turn, before attacking. If overdrive reduces a creature's life to zero, it doesn't die until after attacking.
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Buy/Sell: Impossible/1160
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Titan
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Type: Weapon
Summon Cost: 5 Damage|Life: 7|50 (when animated)
Active skill
Momentum:
Shield effects are ignored. Passive skill
Weapon: Deal 7 damages at the end of every turn.
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Buy/Sell: Impossible/149
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Titan (elite)
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Type: Weapon
Summon Cost: 5 Damage|Life: 8|50 (when animated)
Active skill
Momentum:
Shield effects are ignored. Passive skill
Weapon: Deal 8 damages at the end of every turn.
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Buy/Sell: Impossible/1301
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