Philosophy:
This deck is built to Wait-n-Drain. You wait until the last moment in the match and drain your opponents life for your own. This deck untilizes multiple drain decks, but not the typical ones; the ones you see in a vampire deck.
Deck:
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Mark of DARKNESS
20x Obsidian Pillar
2x Black Dragon
4x Devourer
1x Dusk Mantle
2x Steal
1x Nightfall
6x Drain Life
2x Liquid Shadow
1x Vampire Stiletto (optional)
Purchase Cost: 1247 electrums
Upgrade Cost: 57000 electrums (Not including Stiletto)
Deck Specs:
Creatures: 6
Spells: 11
Permanents: 22
Ideal AI Level: Level 3
Win %: 90%
Mastery %: 80%
Creature Control: None
Permanent Control: Steal
Strategy:
- Wait as long as you can before using your "Drain Life"
- "Liquid Shadow" is for "Black Dragon". Use to drain opponents life faster
- "Nightfall" is only so your "Devourer" deal damage and your "Black Dragon" is alive longer
Timings:
- Only play "Black Dragon" when you have a "Liquid Shadow". Draining life is the focus of the deck, you can't drain withou "Liquid Shadow"
- Save your "Steal" for your enemies weapons. Shields are a pain, but most the weapons are even worse
- Play your "Obsidian Pillar" and "Devourer" as soon as possible
Damage Formula:
This is for the "Drain Life"
(Opponent's Life) / (Number of Drain Life you Have) / 2 * 10 = Number of Needed Quantum
Explanation:
Opponent Life is... the amount of life the opponent has left
Number of Drain Life you Have is... the number of Drain Life you have in your hand
2 is... the damage done per "Drain Life"
10 is... The amount of Quantums needed to do the 2 damage
Examples:
Conditions:
Opponent Life: 100
Number of Drain Life: 3
(Opponent's Life) / (Number of Drain Life you Have) / 2 * 10 = Number of Needed Quantum
Which would translate into...
100 / 3 / 2 * 10 = 166.666... Quantum
You would need around 165 - 170 Quantum
Opponent Life: 100
Number of Drain Life: 4
(Opponent's Life) / (Number of Drain Life you Have) / 2 * 10 = Number of Needed Quantum
Which would translate into...
100 / 4 / 2 * 10 = 125 Quantum
You would need around 125 - 130 Quantum
Opponent Life: 100
Number of Drain Life: 5
(Opponent's Life) / (Number of Drain Life you Have) / 2 * 10 = Number of Needed Quantum
Which would translate into...
100 / 5 / 2 * 10 = 100 Quantum
You would need around 100 - 110 Quantum
Weaknesses:
- If your opponent plays "Morning Glory" you will need to hope you can get the quantums fast enough to take them out. As you cannot steal the "Morning Glory"
- If your opponent plays any shield that can reflect spells back on you, will destroy any hope you have of winning. Only chance now is that you can get your "Black Dragon" with "Liquid Shadow" and physically drain their life
- Control decks can be a problem as they can destroy your pillars an other permanents
- Swarm decks can also be a problem as they may damage you too fast, and kill you before you can get the correct amount of quantums
Comments:
All comments are welcome. Thanks for looking this over.
Myrke 17:12, April 1, 2010 (UTC)
There is a cap on Quantum at 75. On lvl 3. Which makes this strategy impossible.. Or at least lesser powerfull. /Ats
I think you should reduce the cards to 30, because when you are farming lv 3 you don't have any need of more cards and it lowers your chances of good cards in your hand. Devourers is a really good card and you should always have 6 of them when playing darkness.
Olof 8/8 2012