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Light

Light Mark

Summary Edit

Light elementals dispense blessings and befriend angelic and righteous entities. Light elementals can exalt their creatures, heal them, or deal damage to death and darkness elements.


Starter Deck Edit

QuantumPillar
QuantumPillar
QuantumPillar
Dagger
LightPillar
LightPillar
LightPillar
LightPillar
LightPillar
LightPillar
LightPillar
LightPillar
LightPillar
LightPillar
LightPillar
LightPillar
Photon
Photon
GoldenDragon
Pegasus
Pegasus
Pegasus
HolyLight
HolyLight
SolarShield
GuardianAngel
GuardianAngel
Blessing
Blessing
Blessing
ReflectiveShield
Wind pillar
Wind pillar
Wind pillar
Wind pillar
Wind pillar
Dragonfly
Wyrm
Thunderstorm
Firefly












Light

Import Code:

4sa 4sa 4sa 4t3 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l9 5l9 5la 5lb 5lb 5lb 5lc 5lc 5ld 5le 5le 5lf 5lf 5lf 5lg 5oc 5oc 5oc 5oc 5oc 5od 5oe 5oh 5ok

Light Cards Edit

Mark of Light (Card) Rare MarkOfLightUnupgraded
Type: Pillar

Passive skill
Each turn Light is generated

One is automatically obtained by selecting this mark. Further ones can be won only on tournaments.

Buy/Sell: Impossible/4
Mark of Light (Upgraded) Rare MarkOfLightUpgraded
Type: Pillar

Passive skill
Each turn Light is generated. Gain 1 extra Light when you play this card

Unlike the basic version, this card cannot be stacked in mark slot.

Buy/Sell: Impossible/1156
Light Pillar LightPillar
Type: Pillar

Passive skill
Each turn Light is generated

Buy/Sell: 6/4
Light Tower LightTower
Type: Pillar

Passive skill
Each turn Light is generated. Gain 1 extra Light when you play this card

Buy/Sell: Impossible/1156
Light Pendulum LightPendulum
Type: Pillar

Passive skill
Alternately generates Light and 1 quantum matching your mark.

Buy/Sell: 24/16
Light Pendulum (Upgraded) LightPendulumUpgraded
Type: Pillar

Passive skill
Alternately generates Light and 1 quantum matching your mark. Gain 1 extra Light when you play this card

Buy/Sell: Impossible/1156
Photon Photon
Type: Creature
Damage|Life: 1|1

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 24/16
Ray of Light RayOfLight
Type: Creature
Damage|Life: 1|1

Active skill
Light: Each turn Light is generated

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1156
Golden Dragon GoldenDragon
Type: Creature
Summon Cost: 12 Light
Damage|Life: 10|10

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 108/76
Light Dragon LightDragon
Type: Creature
Summon Cost: 13 Light
Damage|Life: 12|12

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1169
Pegasus Pegasus
Type: Creature
Summon Cost: 4 Light
Damage|Life: 3|2

Active skill
1 Air: Dive
The damage dealt is doubled for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 58/40
Elite Pegasus ElitePegasus
Type: Creature
Summon Cost: 4 Light
Damage|Life: 4|4

Active skill
1 Air: Dive
The damage dealt is doubled for 1 turn.

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1160
Holy Light HolyLight
Type: Spell
Cast Cost: 1 Light

Spell effect
Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead.

When enemy's HP is targeted, always healing is dealt, regardless of the enemy's mark.

Buy/Sell: 25/17
Holy Flash HolyFlash
Type: Spell

Spell effect
Heal the target for up to 10 HP's. If the target's element is death or darkness, damage is dealt instead.

When enemy's HP is targeted, always healing is dealt, regardless of the enemy's mark.

Buy/Sell: Impossible/1156
Solar Shield SolarShield
Type: Shield
Cast Cost: 3 Light

Passive skill
Shield: Physical damage reduced by 1, the damage absorbed is converted to Light

Buy/Sell: 57/39
Solar Buckler SolarBuckler
Type: Shield
Cast Cost: 2 Light

Passive skill
Shield: Physical damage reduced by 1, the damage absorbed is converted to Light

Buy/Sell: Impossible/1158
Reflective Shield ReflectiveShield
Type: Shield
Cast Cost: 1 Light

Passive skill
Shield: Any damage from spells is reflected against your opponent. Can not be destroyed or stolen.

Buy/Sell: 97/65
Mirror Shield MirrorShield
Type: Shield
Cast Cost: 2 Light

Passive skill
Shield: Reduce damage by 1. Any damage from spells is reflected. Can not be destroyed or stolen.

Buy/Sell: Impossible/1158
Hope Hope
Type: Shield
Cast Cost: 7 Light

Passive skill
Shield: Physical damage reduced by N. N is the number of your light emitting creatures. Immaterial.

Buy/Sell: 61/43
Hope (Upgraded) HopeUpgraded
Type: Shield
Cast Cost: 8 Light

Passive skill
Shield: Physical damage reduced by 1 + N. N is the number of your light emitting creatures. Immaterial.

Buy/Sell: Impossible/1164
Guardian Angel GuardianAngel
Type: Creature
Summon Cost: 3 Light
Damage|Life: 1|6

Active skill
1 Light: Heal
Heal the target creature up to 5 HP's

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: 27/19
Archangel Archangel
Type: Creature
Summon Cost: 6 Light
Damage|Life: 7|7

Active skill
1 Light: Heal
Heal the target creature up to 5 HP's

Passive skill
Airborne: Ignores Wings shield.

Buy/Sell: Impossible/1162
Blessing Blessing
Type: Spell
Cast Cost: 3 Light

Spell effect
Adds +3/+3 permenantly on own creatures. Adds +3/+0 on enemey creatures.

Buy/Sell: 57/39
Improved Blessing ImprovedBlessing
Type: Spell
Cast Cost: 2 Light

Spell effect
The target creature gains +3/+3

Buy/Sell: Impossible/1158
Luciferin Luciferin
Type: Spell
Cast Cost: 2 random quanta

Spell effect
All of your creatures without a skill gain "bioluminescence" (light: each turn Light is generated). Heal yourself for up to 10 HP's.

Buy/Sell: 56/38
Luciferase Luciferase
Type: Spell
Cast Cost: 1 random quantum

Spell effect
All of your creatures without a skill gain "bioluminescence" (light: each turn Light is generated). Heal yourself for up to 10 HP's.

Buy/Sell: Impossible/1157
Crusader Crusader
Type: Creature
Summon Cost: 5 Light
Damage|Life: 2|4

Active skill
3 Light: Endow
Gain the target weapon's ability and +X|+2. X is the weapon's attack.

Buy/Sell: 59/41
Crusader (Upgraded) CrusaderUpgraded
Type: Creature
Summon Cost: 5 Light
Damage|Life: 3|5

Active skill
2 Light: Endow
Gain the target weapon's ability and +X|+2. X is the weapon's attack.

Buy/Sell: Impossible/1161
Sanctuary Sanctuary
Type: Artifact
Cast Cost: 4 Light

Passive skill
Sanctuary: Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.

Buy/Sell: 58/40
Sanctuary (Upgraded) SanctuaryUpgraded
Type: Artifact
Cast Cost: 3 Light

Passive skill
Sanctuary: Your quanta pool and your hand can not be altered during your opponent's turn. Heal 4 HP per turn.

Buy/Sell: Impossible/1159
Miracle Rare Miracle
Type: Spell
Cast Cost: 15 Light

Spell effect
Heal yourself to maximum health minus 1. This spell consumes all your light quanta left.

Buy/Sell: Impossible/159
Improved Miracle Rare ImprovedMiracle
Type: Spell
Cast Cost: 12 Light

Spell effect
Heal yourself to maximum health minus 1. This spell consumes all your light quanta left.

Buy/Sell: Impossible/1168
Morning Star Rare MorningStar
Type: Weapon
Summon Cost: 5 Light
Damage|Life: 7|7 (when animated)

Active skill
Immaterial: Can not be destroyed or stolen.

Passive skill
Weapon: Deal 7 damage at the end of every turn.

Buy/Sell: Impossible/149
Morning Glory Rare MorningGlory
Type: Weapon
Summon Cost: 5 Light
Damage|Life: 8|4 (when animated)

Active skill
Immaterial: Can not be destroyed or stolen.

Passive skill
Weapon: Deal 8 damage at the end of every turn.

Buy/Sell: Impossible/1301
Shard of Divinity Rare ShardOfDivinity
Type: Shard
Cast Cost: 3 Light

Shard effect
Add 16 HP's to your maximum health. 24 if your mark is Light.

Buy/Sell: Impossible/147
Shard of Divinity (Upgraded) Rare ShardOfDivinity Upped
Type: Shard
Cast Cost: 2 Light

Shard effect
Add 16 HP's to your maximum health. 24 if your mark is Light.

Buy/Sell: Impossible/1298
White Nymph Rare WhiteNymph
Type: Creature
Summon Cost: 9 Light
Damage|Life: 6|9

Active skill
4 Light: Luciferin
All your creatures without a skill gain "bioluminescence". Heal yourself for up to 10 HP

Buy/Sell: Impossible/909
Light Nymph Rare LightNymph
Type: Creature
Summon Cost: 9 Light
Damage|Life: 7|9

Active skill
3 Light: Luciferin
All your creatures without a skill gain "bioluminescence". Heal yourself for up to 10 HP

Buy/Sell: Impossible/1609

Elements

Entropy Entropy Death Death Gravity Gravity Earth Earth Life Life Fire Fire Water Water Light Light Air Air Time Time Darkness Darkness Aether Aether Others

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