Elements the Game Wiki
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Burning Tower
Burning Tower
Burning Tower
Burning Tower
Burning Tower
Burning Tower
Burning Tower
Burning Tower
Burning Tower
Burning Tower
Ruby Dragon
Ruby Dragon
Ruby Dragon
Ruby Dragon
Ruby Dragon
Ruby Dragon
Fire Buckler
Explosion
Fahrenheit (elite)
Cremation
Cremation
Cremation
Cremation
Cremation
Cremation
Minor Phoenix
Minor Phoenix
Minor Phoenix
Minor Phoenix
Minor Phoenix
Minor Phoenix
















Fire

Import Code:

7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7di 7di 7di 7di 7di 7di 7dl 7dm 7dn 7dp 7dp 7dp 7dp 7dp 7dp 7ds 7ds 7ds 7ds 7ds 7ds 8po


Mono fire I win 7-8/10 on random pvp with this.

Pros[]

  • Sets up fast
  • Can kill within 5-6 turns usually
  • Can generally take out opponents before they can set up
  • Possible and likely to get dragons out on turn 1 or 2
  • Self Control (Good against Aflatoxin and Antimatter) (added by jenaf(ingame name))
  • Phoenixes can escape congeal by being burnt and reborn

Cons[]

  • A bad draw will end your game
  • Mono-aether usually win before you get the explosion
  • Lobotomizer makes useless your Phoenixes
  • Bone wall means instant death
  • No creature control
  • Hardly any perm control
  • No direct damage


Comments[]

I tried this deck in the trainer several times and i found something that could be useful

cremation provides quanta of other elements so you can play some cheap cards like lightning, shockwave,momentum or even heal(if you are interested in mastery and vs level 1 or 2)

  • If you add lightning and sockwave you have a ready for use creature control or extra damage
  • Adding momentum boost a little your dragons and makes him hit always(so you don't need explosions in your deck)

IMHO momentum is more effective than an explosion in a rush deck because if the opponent has his shield destroyed he could put another shield on but if you have momentum you do damage also if he has 7 phase shield in his hand

  • it works also if you use unupgraded immolation and crimson dragons, but phoenix and pillars must be upgraded
  • fire wall isn't necessary
  • crimson dragon and ruby dragons are near equally efficient(crimson dragon can be played a turn before but ruby dragon does in 4turns the same amount of damage the crimson one in 5turns)
  • long sword does 6 damage and cost 1 random quantum(easily provided by cremation) while farenheit cost 3fire does 5+damage


good luck and have fun!

(javajava)

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