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Graboid
Graboid
Graboid
Graboid
Graboid
Graboid
Lycanthrope
Lycanthrope
Lycanthrope
Lycanthrope
Nova
Nova
Nova
Nova
RainOfFire
RainOfFire
Lava golem
Lava golem
Lava golem
Lava golem
GravitonFireEater
ForestSpirit
ForestSpirit
ForestSpirit
ForestSpirit
ForestSpirit
ForestSpirit
Heal
Heal
Heal
Heal
Heal
Sundial
Sundial
Sundial
Sundial
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar
QuantumPillar


Fire

Import Code:

590 590 590 590 590 590 4vh 4vh 4vh 4vh 4vj 4vj 4vj 4vj 5f8 5f8 5fa 5fa 5fa 5fa 55u 5c1 5c1 5c1 5c1 5c1 5c1 5c2 5c2 5c2 5c2 5c2 5rp 5rp 5rp 5rp 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 8po

This deck consists of:

Mark is ??? (Doesn't really matter) but I found fire helps most (DRROXO)

24x Quantum Pillars

4x Lycanthropes

4x Novas

6x Graboids or Shards (DRROXO)

6x Forest Spirits

5x Heal

4x LavaGolems

4x Sundials

2x Rain of fire/Chaos Seed

1X Graviton Fire Eater or owls eye (DRROXO)

Card Total: 60

Strategy: This deck is pretty straightfoward. You've probaly noticed, but most monsters here are capable of growth. Just summon them all and play Sundial so you can stall your opponent's damage and get extra cards while you develop your army. Then, when you're ready, demolish your opponent! The max damage I've done in one turn with this deck was in the 60s. The Heals are optional, they just frustrate your opponent. You might want to switch them with Graviton Fire Eaters, more Sundials . The disruption sheilds are for stopping damage at th cost of your entropy wich is only used for lycanthropes

Weaknesses: Devourers can be pretty tough to deal with before you get your army buffed up. Bonewalls are practically impossible to deal with, if you encounter them: pray. A well timed Rain of Fire can also bad.

This deck is still a prototype, if you have any suggestions or improved strategies, feel free to edit. 

  . A life or water mark are suggested. Also, this deck has a strong weakness to otys.


(Note: This deck is only 58 cards not 60 cards. By myrke)

The deck is now 60 cards and I removed weakness to otys plus less weakness to devourers although might (note the might) want remove 1-2 heals and get some dragons as backup/last resort/big gun/heavy hitters By:Darkness neverdies


Lobotomize can screw this deck up (especially with fractal)

I win 80% with lvl 5s with moddifications like the ones I mentioned and a few more, so yeah it works great. I'm in the middle of upgrading and I love it im posting my deck soon based on this deck but I got rid of most flaws and made it my own. (DRROXO)

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