This is a starter, no-upgraded-card strategy WIP.
(I am aware of the double listing.)
Once this deck's gears start moving they generally don't stop.
This deck is mainly weak against Aether and Fire, and somewhat weak against Death and Darkness.
Mark of Water
15x Quantum Pillar
Spells/creature upgrades: (all Fire Cards), Nova, Mutation, Plate Armor, Heal, Empathic Bond, Momentum, Freeze, 2X Ice Bolt, Purify, 2X Holy Light, Blessing,
Fire Cards: Deflagration, Immolation, Rain of Fire
Time Cards: Deja Vu, Golden Hourglass, Anubis(not needed?)
Death Cards: Flesh Spider, Boneyard
Entropy Cards: Nova, Mutation, Fallen Elf
Gravity Cards: Armagio, Otyugh, Momentum
Nature Cards: Rustler, Forest Spirit, Emerald Shield, Empathic Bond
Light Cards: 3X Photon, Pegasus, 2X Holy Light, Guardian Angel, Blessing, Morning Star
Water Cards: Chrysaora, 2X Blue Crawler, Freeze, 2X Ice Bolt, Purify, Ice Dragon, Toadfish, Mind Flayer
Made by Kubius