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CardsEdit

ObsidianTower
ObsidianTower
ObsidianTower
ObsidianTower
ObsidianTower
ObsidianTower
ObsidianTower
ObsidianTower
Pest
Pest
Pest
Pest
Vampire
Vampire
Vampire
Vampire
Vampire
Vampire
Eclipse
Eclipse
ImprovedSteal
ImprovedSteal
ImprovedSteal
VampireDagger
VampireDagger
SiphonLife
SiphonLife
SiphonLife
SiphonLife
SiphonLife

















Darkness


StrategyEdit

Play the Pests first (burrow if you can steal an earth pillar) then the Vampires. Hold the Improved Steals for Shields and Weapons. Use four of the Siphon Lifes for creature control, but save the last for EM. The Eclipse and Dagger are a bonus play them when you see fit.

NoticeEdit

Written and edited by
This page has been tampered with so I(anonymous) cleaned it up a bit.
Deck created by Kralgar


Other Decks by Kralgar

Rainbow Fake God Farmer
Aether Power Rush
Seism Rush Deck

CommentsEdit

I don't see how this is a rush deck. It wins, it gets EMs, but how does it rush?

You could also get rid of 3 pillars and replace them with drain life so you can kill strong opponents and have something to do with all your extra mana

I don't see how its a rush deck. I can build the REAL vampire rush like this:

Mark of Darkness, 3 improved dusk, 4 siphon life, 6 vampire, 1 black nymph, 6 improved,steal, 2 vampire stiletto/dagger, etc. etc. So now we have an actual rush deck.

To whoever left this comment, your grammar was terrible, so I fixed it. -anonymous

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